api: merge api calls into environment

This commit is contained in:
shagu
2017-02-26 20:55:22 +01:00
parent 1766dd4ba0
commit 6f7a665ffe
30 changed files with 284 additions and 285 deletions
+7 -7
View File
@@ -19,7 +19,7 @@ pfUI:RegisterModule("player", function ()
pfUI.uf.player:SetWidth(C.unitframes.player.width)
pfUI.uf.player:SetHeight(C.unitframes.player.height + C.unitframes.player.pheight + 2*default_border + spacing)
pfUI.uf.player:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOM", -75, 125)
pfUI.api:UpdateMovable(pfUI.uf.player)
UpdateMovable(pfUI.uf.player)
pfUI.uf.player:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up')
pfUI.uf.player:SetScript("OnEnter", function()
GameTooltip_SetDefaultAnchor(GameTooltip, this)
@@ -135,7 +135,7 @@ pfUI:RegisterModule("player", function ()
local cr, cg, cb
if C.unitframes.custom == "1" then
local r, g, b, a = pfUI.api.strsplit(",", C.unitframes.customcolor)
local r, g, b, a = strsplit(",", C.unitframes.customcolor)
cr, cg, cb = tonumber(r), tonumber(g), tonumber(b)
elseif C.unitframes.pastel == "1" then
cr, cg, cb = (color.r + .5) * .5, (color.g + .5) * .5, (color.b + .5) * .5
@@ -206,7 +206,7 @@ pfUI:RegisterModule("player", function ()
pfUI.uf.player.hp:SetPoint("TOP", 0, 0)
pfUI.uf.player.hp:SetWidth(C.unitframes.player.width)
pfUI.uf.player.hp:SetHeight(C.unitframes.player.height)
pfUI.api:CreateBackdrop(pfUI.uf.player.hp, default_border)
CreateBackdrop(pfUI.uf.player.hp, default_border)
pfUI.uf.player.hp.bar = CreateFrame("StatusBar", nil, pfUI.uf.player.hp)
pfUI.uf.player.hp.bar:SetStatusBarTexture("Interface\\AddOns\\pfUI\\img\\bar")
@@ -244,7 +244,7 @@ pfUI:RegisterModule("player", function ()
pfUI.uf.player.power:SetPoint("BOTTOM", 0, 0)
pfUI.uf.player.power:SetWidth(C.unitframes.player.width)
pfUI.uf.player.power:SetHeight(C.unitframes.player.pheight)
pfUI.api:CreateBackdrop(pfUI.uf.player.power, default_border)
CreateBackdrop(pfUI.uf.player.power, default_border)
pfUI.uf.player.power.bar = CreateFrame("StatusBar", nil, pfUI.uf.player.power)
pfUI.uf.player.power.bar:SetStatusBarTexture("Interface\\AddOns\\pfUI\\img\\bar")
@@ -284,7 +284,7 @@ pfUI:RegisterModule("player", function ()
this.energy = UnitMana("player")
local value = pfUI.api.round((GetTime() - this.lastTick) * 100)
local value = round((GetTime() - this.lastTick) * 100)
local pos = C.unitframes.player.width / 200 * value
if not C.unitframes.player.pheight then return end
this.spark:SetPoint("LEFT", pos-((C.unitframes.player.pheight+5)/2), 0)
@@ -405,7 +405,7 @@ pfUI:RegisterModule("player", function ()
function pfUI.uf.player.buff.RefreshBuffs()
for i=1, 16 do
local stacks = GetPlayerBuffApplications(GetPlayerBuff(i-1,"HELPFUL"))
pfUI.api:CreateBackdrop(pfUI.uf.player.buff.buffs[i], default_border)
CreateBackdrop(pfUI.uf.player.buff.buffs[i], default_border)
pfUI.uf.player.buff.buffs[i]:SetNormalTexture(GetPlayerBuffTexture(GetPlayerBuff(i-1,"HELPFUL")))
for i,v in ipairs({pfUI.uf.player.buff.buffs[i]:GetRegions()}) do
if v.SetTexCoord then v:SetTexCoord(.08, .92, .08, .92) end
@@ -529,7 +529,7 @@ pfUI:RegisterModule("player", function ()
local bid = GetPlayerBuff(i-1, "HARMFUL");
local stacks = GetPlayerBuffApplications(bid)
pfUI.api:CreateBackdrop(pfUI.uf.player.debuff.debuffs[i], default_border)
CreateBackdrop(pfUI.uf.player.debuff.debuffs[i], default_border)
pfUI.uf.player.debuff.debuffs[i]:SetNormalTexture(GetPlayerBuffTexture(bid))
for i,v in ipairs({pfUI.uf.player.debuff.debuffs[i]:GetRegions()}) do
if v.SetTexCoord then v:SetTexCoord(.08, .92, .08, .92) end