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Zoom, pan and per-slot undress in the dressing room
EnableClickRotate becomes EnableModelControls, the controls of 4.3.4's ModelWithControlsTemplate: left-drag turns the model without ClassicAPI's step animation, the mouse wheel moves the camera toward the face with SetPortraitZoom, and right-drag pans with 4.3.4's per-race pan speed and bounds. Showing the frame resets zoom and pan. Every model frame pfUI skins gets them. The dressing room gains an Undress button and a column of slot buttons on each side, in the paperdoll's order; clicking one calls UndressSlot.
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@@ -60,7 +60,7 @@ pfUI:RegisterSkin("Inspect", function ()
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do -- Character Tab
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StripTextures(InspectPaperDollFrame)
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EnableClickRotate(InspectModelFrame)
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EnableModelControls(InspectModelFrame)
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local rotL = InspectModelRotateLeftButton or InspectModelFrameRotateLeftButton
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if rotL then rotL:Hide() end
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local rotR = InspectModelRotateRightButton or InspectModelFrameRotateRightButton
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