From 637970bd66b91ac147fcc99af7d6785079708a96 Mon Sep 17 00:00:00 2001 From: acid9000 Date: Tue, 24 Mar 2026 15:41:17 -0400 Subject: [PATCH] Update nameplates.lua - raid icons always visible 20260323 raid icon persist example Changing parent from nameplate.health to plate allows raid icons to be shown even when nameplate health bar isn't shown. Particularly useful if you have friendly nameplate healthbars disabled and friendlies have raid marks (e.g. tanks, marked player to stack on, etc) --- modules/nameplates.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/modules/nameplates.lua b/modules/nameplates.lua index afb0e66a..f0b2b3fd 100644 --- a/modules/nameplates.lua +++ b/modules/nameplates.lua @@ -751,7 +751,7 @@ nameplates:RegisterEvent("ZONE_CHANGED_NEW_AREA") nameplate.level = nameplate:CreateFontString(nil, "OVERLAY") nameplate.level:SetPoint("RIGHT", nameplate.health, "LEFT", -3, 0) - nameplate.raidicon:SetParent(nameplate.health) + nameplate.raidicon:SetParent(plate) nameplate.raidicon:SetDrawLayer("OVERLAY") nameplate.raidicon:SetTexture(pfUI.media["img:raidicons"]) @@ -1785,4 +1785,4 @@ nameplates:RegisterEvent("ZONE_CHANGED_NEW_AREA") end pfUI.nameplates = nameplates -end) \ No newline at end of file +end)