skin: move durability into skins

This commit is contained in:
shagu
2018-04-27 20:46:36 +02:00
parent 3c1126be0e
commit 74777dec05
3 changed files with 13 additions and 19 deletions
+12
View File
@@ -16,6 +16,18 @@ pfUI:RegisterModule("skin", function ()
EnableMovable("ClassTrainerFrame", "Blizzard_TrainerUI")
EnableMovable("InspectFrame", "Blizzard_InspectUI", { "InspectHonorFrame" })
-- durability frame
pfUI.durability = CreateFrame("Frame","pfDurability",UIParent)
pfUI.durability:SetPoint("TOPLEFT", pfUI.minimap, "BOTTOMLEFT", 0, -35)
UpdateMovable(pfUI.durability)
pfUI.durability:SetWidth(80)
pfUI.durability:SetHeight(70)
pfUI.durability:SetFrameStrata("BACKGROUND")
DurabilityFrame:SetParent(pfUI.durability)
DurabilityFrame:SetAllPoints(pfUI.durability)
DurabilityFrame:SetFrameLevel(1)
DurabilityFrame.SetPoint = function() return end
if C.appearance.cd.blizzard == "1" then
hooksecurefunc("PaperDollItemSlotButton_Update", function()
local cooldown = getglobal(this:GetName().."Cooldown")