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skins/bags: move item score to topright position
Move score to topright position to avoid conflicts with item count.
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@@ -214,7 +214,7 @@ pfUI:RegisterSkin("Inspect", "vanilla", function ()
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if not slot.scoreText then
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slot.scoreText = slot:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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slot.scoreText:SetFont(pfUI.font_default, 12, "OUTLINE")
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slot.scoreText:SetPoint("BOTTOMRIGHT", 0, 0)
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slot.scoreText:SetPoint("TOPRIGHT", 0, 0)
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end
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local r,g,b = GetItemQualityColor(quality)
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