core: use new media mechanism for all textures

This commit is contained in:
shagu
2019-06-10 13:00:07 +02:00
parent f3ced08b2d
commit 7632f92dd1
33 changed files with 78 additions and 78 deletions
+12 -12
View File
@@ -25,12 +25,12 @@ for i=1,40 do pfValidUnits["raid" .. i .. "target"] = true end
for i=1,40 do pfValidUnits["raidpet" .. i .. "target"] = true end
local glow = {
edgeFile = "Interface\\AddOns\\pfUI\\img\\glow", edgeSize = 8,
edgeFile = pfUI.media["img:glow"], edgeSize = 8,
insets = {left = 0, right = 0, top = 0, bottom = 0},
}
local glow2 = {
edgeFile = "Interface\\AddOns\\pfUI\\img\\glow2", edgeSize = 8,
edgeFile = pfUI.media["img:glow2"], edgeSize = 8,
insets = {left = 0, right = 0, top = 0, bottom = 0},
}
@@ -390,7 +390,7 @@ function pfUI.uf:UpdateConfig()
f.incHeal:SetFrameLevel(2)
f.incHeal:SetHeight(f.config.height)
f.incHeal:SetWidth(f.config.width)
f.incHeal:SetStatusBarTexture("Interface\\AddOns\\pfUI\\img\\bar")
f.incHeal:SetStatusBarTexture(pfUI.media["img:bar"])
f.incHeal:SetStatusBarColor(0, 1, 0, 0.5)
f.incHeal:Hide()
@@ -412,7 +412,7 @@ function pfUI.uf:UpdateConfig()
f.ressIcon:SetWidth(32)
f.ressIcon:SetHeight(32)
f.ressIcon:SetPoint("CENTER", f, "CENTER", 0, 4)
f.ressIcon.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\ress")
f.ressIcon.texture:SetTexture(pfUI.media["img:ress"])
f.ressIcon.texture:SetAllPoints(f.ressIcon)
f.ressIcon:Hide()
@@ -433,7 +433,7 @@ function pfUI.uf:UpdateConfig()
f.pvpIcon:SetWidth(16)
f.pvpIcon:SetHeight(16)
f.pvpIcon:SetPoint("CENTER", 0, 0)
f.pvpIcon.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\pvp")
f.pvpIcon.texture:SetTexture(pfUI.media["img:pvp"])
f.pvpIcon.texture:SetAllPoints(f.pvpIcon)
f.pvpIcon.texture:SetVertexColor(1,1,1,.5)
f.pvpIcon:Hide()
@@ -441,7 +441,7 @@ function pfUI.uf:UpdateConfig()
f.raidIcon:SetWidth(f.config.raidiconsize)
f.raidIcon:SetHeight(f.config.raidiconsize)
f.raidIcon:SetPoint("TOP", f, "TOP", 0, 6)
f.raidIcon.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\raidicons")
f.raidIcon.texture:SetTexture(pfUI.media["img:raidicons"])
f.raidIcon.texture:SetAllPoints(f.raidIcon)
f.raidIcon:Hide()
@@ -456,7 +456,7 @@ function pfUI.uf:UpdateConfig()
f.happinessIcon:SetWidth(12)
f.happinessIcon:SetHeight(12)
f.happinessIcon:SetPoint("CENTER", f, "TOPLEFT", default_border, -default_border)
f.happinessIcon.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\neutral")
f.happinessIcon.texture:SetTexture(pfUI.media["img:neutral"])
f.happinessIcon.texture:SetAllPoints(f.happinessIcon)
f.happinessIcon.texture:SetVertexColor(1, 1, 0, 1)
f.happinessIcon:Hide()
@@ -1049,19 +1049,19 @@ function pfUI.uf:RefreshIndicators(unit)
if UnitIsVisible("pet") then
local happiness = GetPetHappiness()
if happiness == 1 then
unit.happinessIcon.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\sad")
unit.happinessIcon.texture:SetTexture(pfUI.media["img:sad"])
unit.happinessIcon.texture:SetVertexColor(1, 0, 0, 1)
elseif happiness == 2 then
unit.happinessIcon.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\neutral")
unit.happinessIcon.texture:SetTexture(pfUI.media["img:neutral"])
unit.happinessIcon.texture:SetVertexColor(1, 1, 0, 1)
else
unit.happinessIcon.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\happy")
unit.happinessIcon.texture:SetTexture(pfUI.media["img:happy"])
unit.happinessIcon.texture:SetVertexColor(0, 1, 0, 1)
end
unit.happinessIcon:Show()
else
unit.happinessIcon:Hide()
end
end
end
end
@@ -1335,7 +1335,7 @@ function pfUI.uf:RefreshUnit(unit, component)
if indicator.size ~= indicator[debuff].size or disptype ~= indicator[debuff].disp then
if disptype == "4" then
indicator[debuff].tex:SetTexture("Interface\\AddOns\\pfUI\\img\\debuffs\\" .. debuff)
indicator[debuff].tex:SetTexture(pfUI.media["img:"..debuff])
indicator[debuff].tex:SetVertexColor(unpack(pfDebuffColors[debuff]))
indicator[debuff].tex:Show()
indicator[debuff]:ClearAllPoints()