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core: use new media mechanism for all textures
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@@ -21,7 +21,7 @@ pfUI:RegisterSkin("Readycheck", function ()
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frame:SetHeight(10)
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frame.bar = CreateFrame("StatusBar", "ReadyCheckFrameStatusBar", ReadyCheckFrame)
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frame.bar:SetStatusBarTexture("Interface\\AddOns\\pfUI\\img\\bar")
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frame.bar:SetStatusBarTexture(pfUI.media["img:bar"])
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frame.bar:SetAllPoints(frame)
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frame.bar.text = frame.bar:CreateFontString("Status", "DIALOG", "GameFontNormal")
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