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v6.2.0 - HoT Timer System Overhaul & Nameplate Fixes
HoT Timer fixes (Regrowth duration, Instant-HoT detection, SuperWoW UNIT_CASTEVENT support, HealComm compatibility), Nameplate zoom/flicker fixes, Druid Rip/Rake combo point tracking, Ferocious Bite refresh fix, energytick talent filter. See README.md for full changelog.
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# pfUI - Turtle WoW Edition
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[](https://github.com/me0wg4ming/pfUI)
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[](https://github.com/me0wg4ming/pfUI)
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[](https://turtlecraft.gg/)
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[](https://github.com/balakethelock/SuperWoW)
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[](https://gitea.com/avitasia/nampower)
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---
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## What's New in Version 6.2.0 (January 10, 2026)
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### 🔮 HoT Timer System (libpredict.lua)
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- ✅ **Regrowth Duration Fix** - Corrected duration from 21 to 20 seconds (matching actual Turtle WoW spell duration)
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- ✅ **GetTime() Synchronization** - All timing calls now use `pfUI.uf.now or GetTime()` for consistent timing across all UI elements
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- ✅ **Instant-HoT Detection Fix** - Fixed Rejuvenation/Renew not being detected when cast quickly after Regrowth
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- Problem: `spell_queue` was overwritten before processing
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- Solution: Instant HoTs now processed immediately at cast hooks with `current_cast` tracking
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- ✅ **SuperWoW UNIT_CASTEVENT Support** - Precise Instant-HoT detection using UNIT_CASTEVENT
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- Only fires on successful casts (not attempts), eliminating false triggers from GCD/range failures
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- Graceful fallback to hook-based detection for players without SuperWoW
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- ✅ **HealComm Compatibility** - Full compatibility with standalone HealComm addon users
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- 0.3s delay compensation for Regrowth messages
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- Duplicate detection (0.5s window) prevents double timers
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- ✅ **PARTY Channel Support** - HoT messages now sent to PARTY channel for 5-man dungeons
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### 🎯 Nameplate Improvements (nameplates.lua)
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- ✅ **Target Castbar Zoom Fix** - Fixed current target castbar not showing when zoom factor is enabled
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- Multi-method target detection: alpha check, `istarget` flag, and `zoomed` state
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- Proper GUID lookup for target castbar info (was incorrectly using string "target")
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- ✅ **Flicker/Vibration Fix** - Eliminated nameplate flicker near zoom boundaries
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- Alpha check changed from `== 1` to `>= 0.99` (floating-point fix)
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- Zoom tolerance changed from `>= w` to `> w + 0.5` (prevents oscillation)
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- ✅ **libdebuff Nil-Checks** - Added safety checks to prevent errors when libdebuff data is unavailable
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### ⚡ Spell Queue (nampower.lua)
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- ✅ **Error Handling** - Added pcall wrapper for `GetSpellNameAndRankForId` to prevent error spam when spell ID not found
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### 🐱 Druid Improvements
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- ✅ **Rip Duration** (libdebuff.lua) - Now dynamically calculated based on combo points (10/12/14/16/18 seconds for 1-5 CP)
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- ✅ **Ferocious Bite Refresh** (turtle-wow.lua) - Now refreshes both Rip AND Rake (previously only Rip), preserving existing duration
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### ⚡ Energy Tick (energytick.lua)
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- ✅ **Talent/Buff Energy Filter** - Ignores energy gains from talents/buffs (e.g., Ancient Brutality and Tiger's Fury) to prevent tick timer reset from non-natural energy gains
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---
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## What's New in Version 6.1.1 (January 8, 2026)
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### 🐛 Bugfixes
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@@ -172,8 +214,8 @@ Turtle WoW includes TBC spells in the Vanilla client. This version includes all
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---
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**Version:** 6.1.1
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**Release Date:** January 8, 2026
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**Version:** 6.2.0
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**Release Date:** January 10, 2026
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**Compatibility:** Turtle WoW 1.18.0
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**Optional DLLs:** SuperWoW, Nampower, UnitXP_SP3 (enhanced features when available)
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---
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**Version:** 6.0.0
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**Release Date:** January 5, 2026
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**Version:** 6.2.0
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**Release Date:** January 10, 2026
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**Compatibility:** Turtle WoW 1.18.0
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**Status:** Stable
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