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ui-widgets: normalize statusbar texture drawlayer
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@@ -117,7 +117,7 @@ do -- statusbars
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local f = CreateFrame("Button", name, parent)
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local f = CreateFrame("Button", name, parent)
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f:EnableMouse(nil)
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f:EnableMouse(nil)
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f.bar = f:CreateTexture(nil, "HIGH")
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f.bar = f:CreateTexture(nil, "NORMAL")
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f.bar:SetPoint("TOPLEFT", f, "TOPLEFT", 0, 0)
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f.bar:SetPoint("TOPLEFT", f, "TOPLEFT", 0, 0)
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f.bar:SetPoint("BOTTOMRIGHT", f, "BOTTOMRIGHT", 0, 0)
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f.bar:SetPoint("BOTTOMRIGHT", f, "BOTTOMRIGHT", 0, 0)
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