From 777161ddf929ae5198d5647fad5eff8471e86729 Mon Sep 17 00:00:00 2001 From: shagu Date: Sun, 3 Dec 2017 17:06:27 +0100 Subject: [PATCH] socialmod: add colors to who, guild and friendlist --- modules/socialmod.lua | 115 ++++++++++++++++++++++++++++++++++++++++++ pfUI.toc | 1 + 2 files changed, 116 insertions(+) create mode 100644 modules/socialmod.lua diff --git a/modules/socialmod.lua b/modules/socialmod.lua new file mode 100644 index 00000000..660181bc --- /dev/null +++ b/modules/socialmod.lua @@ -0,0 +1,115 @@ +pfUI:RegisterModule("socialmod", function () + -- add colors to guild list + hooksecurefunc("GuildStatus_Update", function() + local playerzone = GetRealZoneText() + local off = FauxScrollFrame_GetOffset(GuildListScrollFrame) + for i=1, GUILDMEMBERS_TO_DISPLAY, 1 do + local name, _, _, level, class, zone, _, _, online = GetGuildRosterInfo(off + i) + class = L["class"][class] + + if name then + if class then + local color = RAID_CLASS_COLORS[class] + if online then + _G["GuildFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,1) + else + _G["GuildFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,.5) + end + end + + if level then + local color = GetDifficultyColor(level) + if online then + _G["GuildFrameButton"..i.."Level"]:SetTextColor(color.r + .2, color.g + .2, color.b + .2, 1) + else + _G["GuildFrameButton"..i.."Level"]:SetTextColor(color.r + .2, color.g + .2, color.b + .2, .5) + end + end + + if zone and zone == playerzone then + if online then + _G["GuildFrameButton"..i.."Zone"]:SetTextColor(.5, 1, 1, 1) + else + _G["GuildFrameButton"..i.."Zone"]:SetTextColor(.5, 1, 1, .5) + end + end + end + end + end, true) + + -- add colors to friend list + hooksecurefunc("FriendsList_Update", function() + if GetNumFriends() == 0 then return end + + local playerzone = GetRealZoneText() + local off = FauxScrollFrame_GetOffset(FriendsFrameFriendsScrollFrame) + + for i=1, FRIENDS_TO_DISPLAY do + local name, level, class, zone, connected = GetFriendInfo(off + i) + if connected then + local ccolor = RAID_CLASS_COLORS[L["class"][class]] or { 1, 1, 1 } + local lcolor = GetDifficultyColor(tonumber(level)) or { 1, 1, 1 } + + zone = ( zone == playerzone and "|cffffffff" or "|cffaaaaaa" ) .. zone .. "|r" + name = "|cff" .. string.format("%02x%02x%02x", ccolor.r*255, ccolor.g*255, ccolor.b*255) .. name .. "|r" + + _G["FriendsFrameFriendButton"..i.."ButtonTextNameLocation"]:SetText(format(TEXT(FRIENDS_LIST_TEMPLATE), name, zone, status)) + _G["FriendsFrameFriendButton"..i.."ButtonTextInfo"]:SetText(format(TEXT(FRIENDS_LEVEL_TEMPLATE), level, class)) + _G["FriendsFrameFriendButton"..i.."ButtonTextInfo"]:SetTextColor(lcolor.r + .2, lcolor.g + .2, lcolor.b + .2) + else + _G["FriendsFrameFriendButton"..i.."ButtonTextNameLocation"]:SetText(format(TEXT(FRIENDS_LIST_OFFLINE_TEMPLATE), name)) + _G["FriendsFrameFriendButton"..i.."ButtonTextInfo"]:SetText(TEXT(UNKNOWN)) + _G["FriendsFrameFriendButton"..i.."ButtonTextInfo"]:SetTextColor(.2,.2,.2) + end + end + end, true) + + -- add colors to who list + hooksecurefunc("WhoList_Update", function() + local num, max = GetNumWhoResults() + local off = FauxScrollFrame_GetOffset(WhoListScrollFrame) + + local playerzone = GetRealZoneText() + local playerrace = UnitRace("player") + local playerguild = GetGuildInfo("player") + + for i=1, WHOS_TO_DISPLAY do + local name, guild, level, race, class, zone = GetWhoInfo(off + i) + class = L["class"][class] + + _G["WhoFrameButton"..i.."Name"]:SetTextColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b) + + if (UIDropDownMenu_GetSelectedID(WhoFrameDropDown) == 1) then + if (zone == playerzone) then + _G["WhoFrameButton"..i.."Variable"]:SetTextColor(.5, 1, 1) + else + _G["WhoFrameButton"..i.."Variable"]:SetTextColor(1, 1, 1) + end + + elseif (UIDropDownMenu_GetSelectedID(WhoFrameDropDown) == 2) then + if (guild == playerguild) then + _G["WhoFrameButton"..i.."Variable"]:SetTextColor(.5, 1, 1) + else + _G["WhoFrameButton"..i.."Variable"]:SetTextColor(1, 1, 1) + end + + elseif (UIDropDownMenu_GetSelectedID(WhoFrameDropDown) == 3) then + if (race == playerrace) then + _G["WhoFrameButton"..i.."Variable"]:SetTextColor(.5, 1, 1) + else + _G["WhoFrameButton"..i.."Variable"]:SetTextColor(1, 1, 1) + end + end + + if class then + local color = RAID_CLASS_COLORS[class] + _G["WhoFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,1) + else + _G["WhoFrameButton"..i.."Class"]:SetTextColor(1, 1, 1) + end + + local color = GetDifficultyColor(level) + _G["WhoFrameButton"..i.."Level"]:SetTextColor(color.r, color.g, color.b) + end + end, true) +end) diff --git a/pfUI.toc b/pfUI.toc index 0871c3d8..7e8c71ff 100644 --- a/pfUI.toc +++ b/pfUI.toc @@ -83,3 +83,4 @@ modules\uf_tukui.lua modules\custom.lua modules\gm.lua modules\mirrortimers.lua +modules\socialmod.lua