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superwow: move into its own module
Moving superwow integration from thirdparty into a seperate module. It's a client mod, not an addon and therefore should not bloat the thirdparty section that is already huge enough. It was a mistake to treat it as an addon-compat in first place. Now having it as a seperate module also allows it to grow better over time as new SuperWoW features are integrated into pfUI.
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@@ -2271,7 +2271,6 @@ pfUI:RegisterModule("gui", "vanilla:tbc", function ()
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CreateConfig(nil, "TW Threatmeter (" .. T["Dock"] .. ")", C.thirdparty.twt, "dock", "checkbox", nil, nil, nil, nil, "vanilla")
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CreateConfig(nil, "WIM", C.thirdparty.wim, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
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CreateConfig(nil, "HealComm", C.thirdparty.healcomm, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
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CreateConfig(nil, "SuperWoW", C.thirdparty.superwow, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
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CreateConfig(nil, "SortBags", C.thirdparty.sortbags, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
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CreateConfig(nil, "Bag_Sort", C.thirdparty.bag_sort, "enable", "checkbox", nil, nil, nil, nil, "tbc")
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CreateConfig(nil, "MrPlow", C.thirdparty.mrplow, "enable", "checkbox")
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