superwow: move into its own module

Moving superwow integration from thirdparty into a seperate module.
It's a client mod, not an addon and therefore should not bloat the
thirdparty section that is already huge enough.

It was a mistake to treat it as an addon-compat in first place.

Now having it as a seperate module also allows it to grow better
over time as new SuperWoW features are integrated into pfUI.
This commit is contained in:
shagu
2024-05-10 10:02:58 +02:00
parent 23c8f2744a
commit 77763cd95d
5 changed files with 50 additions and 55 deletions
-1
View File
@@ -2271,7 +2271,6 @@ pfUI:RegisterModule("gui", "vanilla:tbc", function ()
CreateConfig(nil, "TW Threatmeter (" .. T["Dock"] .. ")", C.thirdparty.twt, "dock", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "WIM", C.thirdparty.wim, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "HealComm", C.thirdparty.healcomm, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "SuperWoW", C.thirdparty.superwow, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "SortBags", C.thirdparty.sortbags, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "Bag_Sort", C.thirdparty.bag_sort, "enable", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "MrPlow", C.thirdparty.mrplow, "enable", "checkbox")