Add Offsets to unit frame buff/debuff (#74)

* Add anchor offset for unitframe buff or defuff

* Fix default values

* Stack a shared-corner aura block past the other block's Y offset, read the offsets without a table per icon

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Co-authored-by: Brues <5278969+brues-code@users.noreply.github.com>
This commit is contained in:
Antoine Chedin
2026-11-01 16:39:48 -06:00
committed by GitHub
co-authored by Brues
parent 3e50a0b34f
commit 77be27094a
4 changed files with 23 additions and 7 deletions
+4
View File
@@ -90,6 +90,8 @@ pfUI_translation["enUS"] = {
["Buffs"] = nil,
["Buff Size"] = nil,
["Buff Spacing"] = nil,
["Buff X-Offset"] = nil,
["Buff Y-Offset"] = nil,
["Buff X-Spacing"] = nil,
["Buff Y-Spacing"] = nil,
["Buffs Per Row"] = nil,
@@ -196,6 +198,8 @@ pfUI_translation["enUS"] = {
["Debuff Position"] = nil,
["Debuffs"] = nil,
["Debuff Size"] = nil,
["Debuff X-Offset"] = nil,
["Debuff Y-Offset"] = nil,
["Debuff X-Spacing"] = nil,
["Debuff Y-Spacing"] = nil,
["Debuffs Per Row"] = nil,