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Run the Turtle WoW setup with RunNextFrame and hook the map once
The one-shot OnUpdate frame becomes RunNextFrame. Its call into the map loader ran with the delay frame as this, so the loader's hooked flag sat on a different frame than on PLAYER_ENTERING_WORLD and the map hooks went on twice: shift and ctrl mouse wheel changed alpha and scale by two steps. The flag is now a local of the module.
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@@ -78,10 +78,7 @@ pfUI:RegisterModule("turtle-wow", function ()
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end)
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end
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local delay = CreateFrame("Frame")
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delay:SetScript("OnUpdate", function()
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this:Hide()
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RunNextFrame(function()
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-- correct positions of new game menu layout
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if GameMenuButtonShop and (GameMenuButtonPFUI or GameMenuButtonPFUIAddOns) then
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-- calculate new offset for the shop button
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