target: add option to bypass initial animation

This commit is contained in:
shagu
2016-12-31 18:08:02 +01:00
parent de5e62f731
commit 79ab3ee0b3
3 changed files with 11 additions and 7 deletions
+1
View File
@@ -865,6 +865,7 @@ pfUI:RegisterModule("gui", function ()
pfUI.gui:CreateConfig(pfUI.gui.uf, "Show energy ticks", pfUI_config.unitframes.player, "energy", "checkbox")
pfUI.gui:CreateConfig(pfUI.gui.uf, "Target", nil, nil, "header")
pfUI.gui:CreateConfig(pfUI.gui.uf, "Enable target switch animation", pfUI_config.unitframes.target, "animation")
pfUI.gui:CreateConfig(pfUI.gui.uf, "Health width", pfUI_config.unitframes.target, "width")
pfUI.gui:CreateConfig(pfUI.gui.uf, "Health height", pfUI_config.unitframes.target, "height")
pfUI.gui:CreateConfig(pfUI.gui.uf, "Powerbar height", pfUI_config.unitframes.target, "pheight")