unitframes: hide buffs/debuffs after frame creation

This commit is contained in:
shagu
2020-06-28 21:30:41 +02:00
parent 9054303e85
commit 7b9f6dbd69
+2
View File
@@ -625,6 +625,7 @@ function pfUI.uf:UpdateConfig()
f.buffs[i].cd.pfCooldownType = "ALL"
f.buffs[i].cd:SetAlpha(0)
f.buffs[i].id = i
f.buffs[i]:Hide()
CreateBackdrop(f.buffs[i], default_border)
CreateBackdropShadow(f.buffs[i])
@@ -699,6 +700,7 @@ function pfUI.uf:UpdateConfig()
f.debuffs[i].cd.pfCooldownType = "ALL"
f.debuffs[i].cd:SetAlpha(0)
f.debuffs[i].id = i
f.debuffs[i]:Hide()
CreateBackdrop(f.debuffs[i], default_border)
CreateBackdropShadow(f.debuffs[i])