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Fix invisible frames intercepting mouse clicks
Disable mouse on Turtle GroupUI frames and all children when pfUI replaces them Re-enable mouse when Turtle frames become active again Prevent combat screen overlay from blocking clicks Use explicit EnableMouse(false) instead of nil for StatusBar widgets
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@@ -115,7 +115,7 @@ do -- statusbars
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function pfUI.api.CreateStatusBar(name, parent)
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local f = CreateFrame("Button", name, parent)
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f:EnableMouse(nil)
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f:EnableMouse(false)
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f.bar = f:CreateTexture(nil, "NORMAL")
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f.bar:SetPoint("TOPLEFT", f, "TOPLEFT", 0, 0)
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