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libpredict: decrease timeout for spellcast fails
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+1
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@@ -590,7 +590,7 @@ libpredict.sender:SetScript("OnEvent", function()
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libpredict:Hot(player, spell_queue[3], "Renew", renewDuration)
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libpredict:Hot(player, spell_queue[3], "Renew", renewDuration)
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libpredict.sender:SendHealCommMsg("Renew/"..spell_queue[3].."/"..renewDuration.."/")
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libpredict.sender:SendHealCommMsg("Renew/"..spell_queue[3].."/"..renewDuration.."/")
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elseif spell_queue[1] == REGROWTH then
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elseif spell_queue[1] == REGROWTH then
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this.regrowth_timer = GetTime() + 0.3
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this.regrowth_timer = GetTime() + 0.1
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end
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end
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else -- tbc
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else -- tbc
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--todo
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--todo
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