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unitframes: reposition debuffs on full events
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@@ -1376,7 +1376,7 @@ function pfUI.uf:RefreshUnit(unit, component)
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af = "TOPRIGHT"
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end
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local buffrow, reposition = 0, nil
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local buffrow, reposition = 0, ( component == "all" and true or nil )
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if unit.config.buffs == unit.config.debuffs then
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if unit.buffs[0*bperrow+1] and unit.buffs[0*bperrow+1]:IsShown() then buffrow = buffrow + 1 end
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if unit.buffs[1*bperrow+1] and unit.buffs[1*bperrow+1]:IsShown() then buffrow = buffrow + 1 end
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