mirror of
https://github.com/brues-code/pfUI.git
synced 2026-09-22 15:46:56 +00:00
backdrop api: rework every single frame sizing
This commit breaks alot of compatibility and maybe other things too. The change was necessary, because the old framework ran up against its limits. A lot of new configuration options are now possible and some of them were already added.
This commit is contained in:
+24
-25
@@ -51,13 +51,9 @@ pfUI:RegisterModule("buff", function ()
|
||||
local icon = getglobal(buff:GetName().."Icon")
|
||||
local border = getglobal(buff:GetName().."Border")
|
||||
local _, _, mainhand, _, _, offhand = GetWeaponEnchantInfo()
|
||||
|
||||
if buff then
|
||||
buff:SetBackdrop({
|
||||
bgFile = icon:GetTexture(), tile = false, tileSize = 16,
|
||||
edgeFile = "Interface\\AddOns\\pfUI\\img\\border_col", edgeSize = 8,
|
||||
insets = { left = 0, right = 0, top = 0, bottom = 0}
|
||||
})
|
||||
pfUI.utils:CreateBackdrop(buff)
|
||||
icon:SetTexCoord(.08, .92, .08, .92)
|
||||
border:Hide()
|
||||
end
|
||||
|
||||
@@ -66,7 +62,7 @@ pfUI:RegisterModule("buff", function ()
|
||||
if not link then break end
|
||||
local _, _, itemLink = string.find(link, "(item:%d+:%d+:%d+:%d+)")
|
||||
local _, _, itemRarity, itemLevel, _, _, _, itemEquipLoc, _ = GetItemInfo(itemLink)
|
||||
if itemRarity then buff:SetBackdropBorderColor(GetItemQualityColor(itemRarity)) end
|
||||
if itemRarity then buff.backdrop:SetBackdropBorderColor(GetItemQualityColor(itemRarity)) end
|
||||
|
||||
if mainhand and mainhand > 0 then
|
||||
buff.stacks:SetText(mainhand)
|
||||
@@ -79,7 +75,7 @@ pfUI:RegisterModule("buff", function ()
|
||||
if not link then break end
|
||||
local _, _, itemLink = string.find(link, "(item:%d+:%d+:%d+:%d+)")
|
||||
local _, _, itemRarity, itemLevel, _, _, _, itemEquipLoc, _ = GetItemInfo(itemLink)
|
||||
if itemRarity then buff:SetBackdropBorderColor(GetItemQualityColor(itemRarity)) end
|
||||
if itemRarity then buff.backdrop:SetBackdropBorderColor(GetItemQualityColor(itemRarity)) end
|
||||
if offhand and offhand > 0 then
|
||||
buff.stacks:SetText(offhand)
|
||||
buff.stacks:Show()
|
||||
@@ -90,24 +86,27 @@ pfUI:RegisterModule("buff", function ()
|
||||
end
|
||||
|
||||
-- buffs
|
||||
for i=0,15,1 do
|
||||
for i=0,32 do
|
||||
local buff = getglobal("BuffButton" .. i)
|
||||
local icon = getglobal(buff:GetName().."Icon")
|
||||
local border = getglobal(buff:GetName().."Border")
|
||||
if border then
|
||||
buff:SetBackdrop({
|
||||
bgFile = icon:GetTexture(), tile = false, tileSize = 16,
|
||||
edgeFile = "Interface\\AddOns\\pfUI\\img\\border_col", edgeSize = 8,
|
||||
insets = { left = 0, right = 0, top = 0, bottom = 0}
|
||||
})
|
||||
buff:SetBackdropBorderColor(border:GetVertexColor())
|
||||
border:Hide()
|
||||
else
|
||||
buff:SetBackdrop({
|
||||
bgFile = icon:GetTexture(), tile = false, tileSize = 16,
|
||||
edgeFile = "Interface\\AddOns\\pfUI\\img\\border", edgeSize = 8,
|
||||
insets = { left = 0, right = 0, top = 0, bottom = 0}
|
||||
})
|
||||
if buff then
|
||||
local icon = getglobal(buff:GetName().."Icon")
|
||||
local border = getglobal(buff:GetName().."Border")
|
||||
local text = getglobal(buff:GetName().."Duration")
|
||||
|
||||
if i < 8 and i > 0 then
|
||||
buff:SetPoint("TOPRIGHT", getglobal("BuffButton" .. i-1), "TOPLEFT", -7, 0)
|
||||
elseif i < 16 and i > 8 then
|
||||
buff:SetPoint("TOPRIGHT", getglobal("BuffButton" .. i-1), "TOPLEFT", -7, 0)
|
||||
elseif i > 16 then
|
||||
buff:SetPoint("TOPRIGHT", getglobal("BuffButton" .. i-1), "TOPLEFT", -7, 0)
|
||||
end
|
||||
pfUI.utils:CreateBackdrop(buff)
|
||||
text:SetPoint("TOP", buff, "BOTTOM", 0 , -pfUI_config.appearance.border.default*2)
|
||||
icon:SetTexCoord(.08, .92, .08, .92)
|
||||
if border then
|
||||
buff.backdrop:SetBackdropBorderColor(border:GetVertexColor())
|
||||
border:Hide()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user