buff: hold shift to see unbuffed people

This commit is contained in:
shagu
2018-04-09 20:27:48 +02:00
parent f39d84a9b8
commit 8cf70d5d6a
3 changed files with 95 additions and 3 deletions
+37
View File
@@ -109,6 +109,43 @@ pfUI:RegisterModule("buff", function ()
GameTooltip:SetOwner(this, "ANCHOR_BOTTOMRIGHT")
if this.mode == this.btype then
GameTooltip:SetPlayerBuff(this.bid)
if IsShiftKeyDown() then
local texture = GetPlayerBuffTexture(this.bid)
local playerlist = ""
local first = true
if UnitInRaid("player") then
for i=1,40 do
local unitstr = "raid" .. i
if not UnitHasBuff(unitstr, texture) and UnitName(unitstr) then
playerlist = playerlist .. ( not first and ", " or "") .. UnitName(unitstr)
first = nil
end
end
else
if not UnitHasBuff("player", texture) then
playerlist = playerlist .. ( not first and ", " or "") .. UnitName("player")
first = nil
end
for i=1,4 do
local unitstr = "party" .. i
if not UnitHasBuff(unitstr, texture) and UnitName(unitstr) then
playerlist = playerlist .. ( not first and ", " or "") .. UnitName(unitstr)
first = nil
end
end
end
if strlen(playerlist) > 0 then
GameTooltip:AddLine(" ")
GameTooltip:AddLine(T["Unbuffed"] .. ":", .3, 1, .8)
GameTooltip:AddLine(playerlist,1,1,1,1)
GameTooltip:Show()
end
end
elseif this.mode == "MAINHAND" then
GameTooltip:SetInventoryItem("player", 16)
elseif this.mode == "OFFHAND" then