From 8fff92678531ab7273e89b0477b4bb967e50d4e1 Mon Sep 17 00:00:00 2001 From: shagu Date: Thu, 3 Oct 2019 01:22:10 +0200 Subject: [PATCH] unitframes: remove custom bar framelevels --- api/unitframes.lua | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/api/unitframes.lua b/api/unitframes.lua index 04750407..e0a73477 100644 --- a/api/unitframes.lua +++ b/api/unitframes.lua @@ -338,6 +338,7 @@ function pfUI.uf:UpdateConfig() -- place portrait below fonts f.portrait:SetFrameStrata("BACKGROUND") f.portrait.model:SetFrameStrata("BACKGROUND") + f.portrait.model:SetFrameLevel(3) f.portrait:Show() elseif f.config.portrait == "left" then @@ -353,6 +354,7 @@ function pfUI.uf:UpdateConfig() -- make sure incHeal is above f.portrait:SetFrameStrata("BACKGROUND") f.portrait.model:SetFrameStrata("BACKGROUND") + f.portrait.model:SetFrameLevel(1) pfUI.api.CreateBackdrop(f.portrait, default_border) f.portrait.backdrop:Show() @@ -370,6 +372,7 @@ function pfUI.uf:UpdateConfig() -- make sure incHeal is above f.portrait:SetFrameStrata("BACKGROUND") f.portrait.model:SetFrameStrata("BACKGROUND") + f.portrait.model:SetFrameLevel(1) pfUI.api.CreateBackdrop(f.portrait, default_border) f.portrait.backdrop:Show() @@ -445,7 +448,7 @@ function pfUI.uf:UpdateConfig() f.powerCenterText:SetPoint("TOPLEFT",f.power.bar, "TOPLEFT", 2*default_border, 1) f.powerCenterText:SetPoint("BOTTOMRIGHT",f.power.bar, "BOTTOMRIGHT", -2*default_border, 0) - f.incHeal:SetFrameLevel(10) + f.incHeal:SetFrameLevel(2) f.incHeal:SetHeight(f.config.height) f.incHeal:SetWidth(f.config.width) f.incHeal:SetStatusBarTexture(pfUI.media["img:bar"]) @@ -899,14 +902,10 @@ function pfUI.uf:CreateUnitFrame(unit, id, config, tick) CreateBackdropShadow(f) f.hp = CreateFrame("Frame",nil, f) - f.hp:SetFrameLevel(8) f.hp.bar = CreateFrame("StatusBar", nil, f.hp) - f.hp.bar:SetFrameLevel(12) f.power = CreateFrame("Frame",nil, f) - f.power:SetFrameLevel(2) f.power.bar = CreateFrame("StatusBar", nil, f.power) - f.power.bar:SetFrameLevel(4) f.glow = CreateFrame("Frame", nil, f) f.hpLeftText = f:CreateFontString("Status", "OVERLAY", "GameFontNormalSmall")