minimap: make coordinates location configurable

This commit is contained in:
Cameron Weaver (Clutch)
2017-09-27 10:55:22 -04:00
committed by Shagu
parent d265d686aa
commit 92de8e5ea4
11 changed files with 77 additions and 9 deletions
+27 -9
View File
@@ -84,9 +84,19 @@ pfUI:RegisterModule("minimap", function ()
MiniMapTrackingFrame:SetFrameStrata("LOW")
-- Create coordinates text frame in bottom left corner of minimap
-- Create coordinates text frame with location configurable
pfUI.minimapCoordinates = CreateFrame("Frame", "pfMinimapCoord", pfUI.minimap)
pfUI.minimapCoordinates:SetPoint("BOTTOMLEFT", 3, 3)
if C.appearance.minimap.coordsloc == "topleft" then
pfUI.minimapCoordinates:SetPoint("TOPLEFT", 3, -3)
elseif C.appearance.minimap.coordsloc == "topright" then
pfUI.minimapCoordinates:SetPoint("TOPRIGHT", -3, -3)
elseif C.appearance.minimap.coordsloc == "bottomright" then
pfUI.minimapCoordinates:SetPoint("BOTTOMRIGHT", -3, 3)
else
pfUI.minimapCoordinates:SetPoint("BOTTOMLEFT", 3, 3)
end
pfUI.minimapCoordinates:SetHeight(C.global.font_size)
pfUI.minimapCoordinates:SetWidth(Minimap:GetWidth())
pfUI.minimapCoordinates:SetFrameStrata("BACKGROUND")
@@ -94,7 +104,13 @@ pfUI:RegisterModule("minimap", function ()
pfUI.minimapCoordinates.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
pfUI.minimapCoordinates.text:SetTextColor(1,1,1,1)
pfUI.minimapCoordinates.text:SetAllPoints(pfUI.minimapCoordinates)
pfUI.minimapCoordinates.text:SetJustifyH("LEFT")
if C.appearance.minimap.coordsloc == "topright" or C.appearance.minimap.coordsloc == "bottomright" then
pfUI.minimapCoordinates.text:SetJustifyH("RIGHT")
else
pfUI.minimapCoordinates.text:SetJustifyH("LEFT")
end
pfUI.minimapCoordinates:Hide()
-- Create zone text frame in top center of minimap
@@ -113,13 +129,15 @@ pfUI:RegisterModule("minimap", function ()
-- Update and toggle showing of coordinates and zone text on mouse enter/leave
Minimap:SetScript("OnEnter", function()
SetMapToCurrentZone()
local posX, posY = GetPlayerMapPosition("player")
if posX ~= 0 and posY ~= 0 then
pfUI.minimapCoordinates.text:SetText(round(posX * 100, 1) .. ", " .. round(posY * 100, 1))
else
pfUI.minimapCoordinates.text:SetText("|cffffaaaaN/A")
if C.appearance.minimap.coordsloc ~= "off" then
local posX, posY = GetPlayerMapPosition("player")
if posX ~= 0 and posY ~= 0 then
pfUI.minimapCoordinates.text:SetText(round(posX * 100, 1) .. ", " .. round(posY * 100, 1))
else
pfUI.minimapCoordinates.text:SetText("|cffffaaaaN/A")
end
pfUI.minimapCoordinates:Show()
end
pfUI.minimapCoordinates:Show()
if C.appearance.minimap.mouseoverzone == "1" then
local pvp, _, arena = GetZonePVPInfo()