From 9b8d8eff7a45027dfc05a9b2cc59a938ae2c33a3 Mon Sep 17 00:00:00 2001 From: shagu Date: Thu, 26 Jul 2018 22:43:35 +0200 Subject: [PATCH] panel: function names should begin with uppercase --- modules/panel.lua | 42 +++++++++++++++++++++--------------------- 1 file changed, 21 insertions(+), 21 deletions(-) diff --git a/modules/panel.lua b/modules/panel.lua index 281a18ce..a377fc79 100644 --- a/modules/panel.lua +++ b/modules/panel.lua @@ -11,7 +11,7 @@ pfUI:RegisterModule("panel", function() do -- Widgets do -- Clock & Timer local widget = CreateFrame("Frame", "pfPanelWidgetClock",UIParent) - widget.tooltip = function() + widget.Tooltip = function() GameTooltip:ClearLines() GameTooltip_SetDefaultAnchor(GameTooltip, this) local h, m = GetGameTime() @@ -37,7 +37,7 @@ pfUI:RegisterModule("panel", function() GameTooltip:AddDoubleLine(T["Right Click"], "|cffffffff" .. T["Reset Timer"]) GameTooltip:Show() end - widget.click = function() + widget.Click = function() this:RegisterForClicks("LeftButtonUp", "RightButtonUp") if arg1 == "LeftButton" then if widget.timerFrame:IsShown() then @@ -53,9 +53,9 @@ pfUI:RegisterModule("panel", function() if ( this.tick or 1) > GetTime() then return else this.tick = GetTime() + 1 end if C.global.twentyfour == "0" then - pfUI.panel:OutputPanel("time", date("%I:%M:%S %p"), widget.tooltip, widget.click) + pfUI.panel:OutputPanel("time", date("%I:%M:%S %p"), widget.Tooltip, widget.Click) else - pfUI.panel:OutputPanel("time", date("%H:%M:%S"), widget.tooltip, widget.click) + pfUI.panel:OutputPanel("time", date("%H:%M:%S"), widget.Tooltip, widget.Click) end end) @@ -113,7 +113,7 @@ pfUI:RegisterModule("panel", function() do -- FPS & Lag local widget = CreateFrame("Frame", "pfPanelWidgetLag", UIParent) - widget.tooltip = function() + widget.Tooltip = function() local active = 0 GameTooltip:ClearLines() GameTooltip_SetDefaultAnchor(GameTooltip, this) @@ -144,7 +144,7 @@ pfUI:RegisterModule("panel", function() GameTooltip:AddDoubleLine(T["UI-Scale"], "|cffffffff" .. round(UIParent:GetEffectiveScale(),2)) GameTooltip:Show() end - widget.click = function() + widget.Click = function() if pfUI.addons:IsShown() then pfUI.addons:Hide() else @@ -155,7 +155,7 @@ pfUI:RegisterModule("panel", function() if ( this.tick or 1) > GetTime() then return else this.tick = GetTime() + 1 end local _, _, lag = GetNetStats() - pfUI.panel:OutputPanel("fps", floor(GetFramerate()) .. " " .. T["fps"] .. " & " .. lag .. " " .. T["ms"], widget.tooltip, widget.click) + pfUI.panel:OutputPanel("fps", floor(GetFramerate()) .. " " .. T["fps"] .. " & " .. lag .. " " .. T["ms"], widget.Tooltip, widget.Click) end) end @@ -222,7 +222,7 @@ pfUI:RegisterModule("panel", function() local widget = CreateFrame("Frame", "pfPanelWidgetGold", UIParent) widget:RegisterEvent("PLAYER_ENTERING_WORLD") widget:RegisterEvent("PLAYER_MONEY") - widget.tooltip = function() + widget.Tooltip = function() local gold = floor(GetMoney()/ 10000) local silver = floor(mod((GetMoney()/100),100)) local copper = floor(mod(GetMoney(),100)) @@ -264,7 +264,7 @@ pfUI:RegisterModule("panel", function() pfUI_gold[realm] = pfUI_gold[realm] or {} pfUI_gold[realm][unit] = money - pfUI.panel:OutputPanel("gold", gold .. "|cffffd700g|r " .. silver .. "|cffc7c7cfs|r " .. copper .. "|cffeda55fc|r", widget.tooltip, OpenAllBags) + pfUI.panel:OutputPanel("gold", gold .. "|cffffd700g|r " .. silver .. "|cffc7c7cfs|r " .. copper .. "|cffeda55fc|r", widget.Tooltip, OpenAllBags) end) end @@ -272,7 +272,7 @@ pfUI:RegisterModule("panel", function() local widget = CreateFrame("Frame", "pfPanelWidgetFriends", UIParent) widget:RegisterEvent("PLAYER_ENTERING_WORLD") widget:RegisterEvent("FRIENDLIST_UPDATE") - widget.click = function() ToggleFriendsFrame(1) end + widget.Click = function() ToggleFriendsFrame(1) end widget:SetScript("OnEvent", function() local online = 0 local all = GetNumFriends() @@ -283,7 +283,7 @@ pfUI:RegisterModule("panel", function() end end - pfUI.panel:OutputPanel("friends", FRIENDS .. ": " .. online, nil, widget.click) + pfUI.panel:OutputPanel("friends", FRIENDS .. ": " .. online, nil, widget.Click) end) end @@ -292,15 +292,15 @@ pfUI:RegisterModule("panel", function() widget:RegisterEvent("PLAYER_ENTERING_WORLD") widget:RegisterEvent("GUILD_ROSTER_UPDATE") widget:RegisterEvent("PLAYER_GUILD_UPDATE") - widget.click = function() ToggleFriendsFrame(3) end + widget.Click = function() ToggleFriendsFrame(3) end widget:SetScript("OnEvent", function() GuildRoster() local online = GetNumGuildMembers() local all = GetNumGuildMembers(true) if not GetGuildInfo("player") then - pfUI.panel:OutputPanel("guild", GUILD .. ": " .. NOT_APPLICABLE, nil, widget.click) + pfUI.panel:OutputPanel("guild", GUILD .. ": " .. NOT_APPLICABLE, nil, widget.Click) else - pfUI.panel:OutputPanel("guild", GUILD .. ": " .. online, nil, widget.click) + pfUI.panel:OutputPanel("guild", GUILD .. ": " .. online, nil, widget.Click) end end) end @@ -319,8 +319,8 @@ pfUI:RegisterModule("panel", function() "Hands", "Waist", "Legs", "Feet", "MainHand", "SecondaryHand", "Ranged", } widget.totalRep = 0 widget.scantip = CreateFrame('GameTooltip', "pfRepairToolTip", this, "GameTooltipTemplate") - widget.click = function() ToggleCharacter("PaperDollFrame") end - widget.tooltip = function() + widget.Click = function() ToggleCharacter("PaperDollFrame") end + widget.Tooltip = function() if widget.totalRep > 0 then GameTooltip:ClearLines() GameTooltip_SetDefaultAnchor(GameTooltip, this) @@ -370,7 +370,7 @@ pfUI:RegisterModule("panel", function() end pfRepairToolTip:Hide() - pfUI.panel:OutputPanel("durability", lowestPercent .. "% " .. ARMOR, widget.tooltip, widget.click) + pfUI.panel:OutputPanel("durability", lowestPercent .. "% " .. ARMOR, widget.Tooltip, widget.Click) end) end @@ -378,7 +378,7 @@ pfUI:RegisterModule("panel", function() local widget = CreateFrame("Frame", "pfPanelWidgetZone", UIParent) widget:RegisterEvent("PLAYER_ENTERING_WORLD") widget:RegisterEvent("MINIMAP_ZONE_CHANGED") - widget.tooltip = function() + widget.Tooltip = function() local real = GetRealZoneText() local sub = GetSubZoneText() GameTooltip:ClearLines() @@ -393,7 +393,7 @@ pfUI:RegisterModule("panel", function() GameTooltip:Show() end - widget.click = function() + widget.Click = function() if WorldMapFrame:IsShown() then WorldMapFrame:Hide() else @@ -401,7 +401,7 @@ pfUI:RegisterModule("panel", function() end end widget:SetScript("OnEvent", function() - pfUI.panel:OutputPanel("zone", GetMinimapZoneText(), widget.tooltip, widget.click) + pfUI.panel:OutputPanel("zone", GetMinimapZoneText(), widget.Tooltip, widget.Click) end) end @@ -409,7 +409,7 @@ pfUI:RegisterModule("panel", function() local widget = CreateFrame("Frame", "pfPanelWidgetAmmo", UIParent) widget:RegisterEvent("PLAYER_ENTERING_WORLD") widget:RegisterEvent("UNIT_INVENTORY_CHANGED") - widget.tooltip = function() + widget.Tooltip = function() if GetInventoryItemQuality("player", 0) then local ammo = GetInventoryItemCount("player", 0) GameTooltip:ClearLines()