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Revert the pixel-perfect scale change
GetPerfectPixel switched to UIParent:GetEffectiveScale(), which reports the true unclamped scale (e.g. 1.42 on the larger pixelperfect presets, since the module calls UIParent:SetScale past the uiScale cvar's 1.0 cap). At that scale 768/screenheight/scale drops below half a pixel and the border edgeSize rounds to zero, so button borders disappeared. The uiScale cvar's <=1.0 cap was load-bearing, not a bug: it keeps the 1px borders from vanishing. Restore the cvar-based measurement and move pixelperfect back to its original load position.
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-11
@@ -1108,17 +1108,10 @@ end
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function pfUI.api.GetPerfectPixel()
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if pfUI.pixel then return pfUI.pixel end
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local resolution = GetCVar("gxResolution") or ""
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local _, _, screenheight = strfind(resolution, "x(%d+)")
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screenheight = tonumber(screenheight)
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if pfUI_config.appearance.border.pixelperfect == "1" and screenheight then
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-- The uiScale cvar is not a reliable source: it is capped at 1.0 while both
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-- the pixelperfect module and the firstrun slider push UIParent past it via
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-- SetScale, and it is ignored completely while useUiScale is off. Ask the
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-- frame itself instead, it always reports what is really on screen.
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local scale = UIParent:GetEffectiveScale()
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if not scale or scale <= 0 then scale = 1 end
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if pfUI_config.appearance.border.pixelperfect == "1" then
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local scale = GetCVar("useUiScale") == "1" and GetCVar("uiScale") or "1"
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local resolution = GetCVar("gxResolution")
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local _, _, screenwidth, screenheight = strfind(resolution, "(.+)x(.+)")
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pfUI.pixel = 768 / screenheight / scale
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pfUI.pixel = pfUI.pixel > 1 and 1 or pfUI.pixel
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