mirror of
https://github.com/brues-code/pfUI.git
synced 2026-10-04 04:30:01 +00:00
api: add new skin system and functions
this is a squash of several commits from `skinframes` branch. author: @xIGBClutchIx, @shagu
This commit is contained in:
+7
-176
@@ -331,7 +331,7 @@ end
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-- [ Enable Movable ]
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-- Set all necessary functions to make a already existing frame movable.
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-- 'name' [string] Name of the Frame that should be movable
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-- 'name' [frame/string] Name of the Frame that should be movable
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-- 'addon' [string] Addon that must be loaded before being able to access the frame
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-- 'blacklist' [table] A list of frames that should be deactivated for mouse usage
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function pfUI.api.EnableMovable(name, addon, blacklist)
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@@ -367,7 +367,8 @@ function pfUI.api.EnableMovable(name, addon, blacklist)
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end
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end
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local frame = _G[name]
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local frame = name
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if type(name) == "string" then frame = _G[name] end
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frame:SetMovable(true)
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frame:EnableMouse(true)
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frame:SetScript("OnMouseDown",function()
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@@ -529,7 +530,7 @@ end
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-- 'inset' [int] backdrop inset, defaults to border size.
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-- 'legacy' [bool] use legacy backdrop instead of creating frames.
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-- 'transp' [bool] force default transparency of 0.8.
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function pfUI.api.CreateBackdrop(f, inset, legacy, transp)
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function pfUI.api.CreateBackdrop(f, inset, legacy, transp, backdropSetting)
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-- exit if now frame was given
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if not f then return end
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@@ -553,7 +554,9 @@ function pfUI.api.CreateBackdrop(f, inset, legacy, transp)
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-- use legacy backdrop handling
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if legacy then
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f:SetBackdrop(pfUI.backdrop)
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local backdrop = pfUI.backdrop
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if backdropSetting then backdrop = backdropSetting end
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f:SetBackdrop(backdrop)
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f:SetBackdropColor(br, bg, bb, ba)
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f:SetBackdropBorderColor(er, eg, eb , ea)
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return
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@@ -598,178 +601,6 @@ function pfUI.api.CreateBackdrop(f, inset, legacy, transp)
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b:SetBackdropBorderColor(er, eg, eb , ea)
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end
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-- [ Skin Button ]
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-- Applies pfUI skin to buttons:
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-- 'button' [frame/string] the button that should be skinned.
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-- 'cr' [int] mouseover color (red), defaults to classcolor.
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-- 'cg' [int] mouseover color (green), defaults to classcolor.
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-- 'cb' [int] mouseover color (blue), defaults to classcolor.
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function pfUI.api.SkinButton(button, cr, cg, cb)
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local b = getglobal(button)
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if not b then b = button end
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if not b then return end
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if not cr or not cg or not cb then
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_, class = UnitClass("player")
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local color = RAID_CLASS_COLORS[class]
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cr, cg, cb = color.r , color.g, color.b
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end
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pfUI.api.CreateBackdrop(b, nil, true)
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b:SetNormalTexture(nil)
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b:SetHighlightTexture(nil)
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b:SetPushedTexture(nil)
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b:SetDisabledTexture(nil)
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local funce = b:GetScript("OnEnter")
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local funcl = b:GetScript("OnLeave")
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b:SetScript("OnEnter", function()
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if funce then funce() end
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pfUI.api.CreateBackdrop(b, nil, true)
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b:SetBackdropBorderColor(cr,cg,cb,1)
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end)
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b:SetScript("OnLeave", function()
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if funcl then funcl() end
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pfUI.api.CreateBackdrop(b, nil, true)
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end)
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b:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE")
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end
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-- [ Question Dialog ]
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-- Creates a pfUI user dialog popup:
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-- 'text' [string] text that will be displayed.
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-- 'yes' [function] function that is triggered on 'Okay' button.
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-- 'no' [function] function that is triggered on 'Cancel' button.
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-- 'editbox' [bool] if set, a inputfield will be shown. it can be.
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-- accessed with "GetParent().input".
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function pfUI.api.CreateQuestionDialog(text, yes, no, editbox)
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-- do not allow multiple instances of question dialogs
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if pfQuestionDialog and pfQuestionDialog:IsShown() then
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pfQuestionDialog:Hide()
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pfQuestionDialog = nil
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return
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end
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local yes, no = yes, no
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local yescap, nocap = YES, NO
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if yes and type(yes) == "table" then
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yescap = yes[1]
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yes = yes[2]
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end
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if no and type(no) == "table" then
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nocap = no[1]
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no = no[2]
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end
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if not text then text = "Are you sure?" end
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local border = tonumber(pfUI_config.appearance.border.default)
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local padding = 15
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-- frame
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local question = CreateFrame("Frame", "pfQuestionDialog", UIParent)
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question:ClearAllPoints()
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question:SetPoint("CENTER", 0, 0)
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question:SetFrameStrata("TOOLTIP")
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question:SetMovable(true)
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question:EnableMouse(true)
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question:SetScript("OnMouseDown",function()
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this:StartMoving()
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end)
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question:SetScript("OnMouseUp",function()
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this:StopMovingOrSizing()
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end)
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pfUI.api.CreateBackdrop(question, nil, nil, .85)
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-- text
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question.text = question:CreateFontString("Status", "LOW", "GameFontNormal")
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question.text:SetFontObject(GameFontWhite)
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question.text:SetPoint("TOPLEFT", question, "TOPLEFT", padding, -padding)
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question.text:SetPoint("TOPRIGHT", question, "TOPRIGHT", -padding, -padding)
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question.text:SetText(text)
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-- editbox
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if editbox then
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question.input = CreateFrame("EditBox", "pfQuestionDialogEdit", question)
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pfUI.api.CreateBackdrop(question.input)
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question.input:SetTextColor(.2,1,.8,1)
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question.input:SetJustifyH("CENTER")
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question.input:SetAutoFocus(false)
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question.input:SetPoint("TOPLEFT", question.text, "BOTTOMLEFT", border, -padding)
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question.input:SetPoint("TOPRIGHT", question.text, "BOTTOMRIGHT", -border, -padding)
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question.input:SetHeight(20)
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question.input:SetFontObject(GameFontNormal)
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question.input:SetScript("OnEscapePressed", function() this:ClearFocus() end)
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end
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-- buttons
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question.yes = CreateFrame("Button", "pfQuestionDialogYes", question, "UIPanelButtonTemplate")
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pfUI.api.SkinButton(question.yes)
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question.yes:SetWidth(100)
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question.yes:SetHeight(22)
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question.yes:SetText(yescap)
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question.yes:SetScript("OnClick", function()
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if yes then yes() end
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this:GetParent():Hide()
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end)
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if question.input then
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question.yes:SetPoint("TOPRIGHT", question.input, "BOTTOM", -3*border, -padding)
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else
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question.yes:SetPoint("TOPRIGHT", question.text, "BOTTOM", -3*border, -padding)
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end
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question.no = CreateFrame("Button", "pfQuestionDialogNo", question, "UIPanelButtonTemplate")
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pfUI.api.SkinButton(question.no)
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question.no:SetWidth(100)
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question.no:SetHeight(22)
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question.no:SetText(nocap)
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question.no:SetScript("OnClick", function()
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if no then no() end
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this:GetParent():Hide()
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end)
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if question.input then
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question.no:SetPoint("TOPLEFT", question.input, "BOTTOM", 3*border, -padding)
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else
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question.no:SetPoint("TOPLEFT", question.text, "BOTTOM", 3*border, -padding)
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end
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question.close = CreateFrame("Button", "pfQuestionDialogClose", question)
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question.close:SetPoint("TOPRIGHT", -border, -border)
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pfUI.api.CreateBackdrop(question.close)
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question.close:SetHeight(10)
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question.close:SetWidth(10)
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question.close.texture = question.close:CreateTexture("pfQuestionDialogCloseTex")
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question.close.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\close")
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question.close.texture:ClearAllPoints()
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question.close.texture:SetAllPoints(question.close)
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question.close.texture:SetVertexColor(1,.25,.25,1)
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question.close:SetScript("OnEnter", function ()
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this.backdrop:SetBackdropBorderColor(1,.25,.25,1)
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end)
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question.close:SetScript("OnLeave", function ()
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pfUI.api.CreateBackdrop(this)
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end)
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question.close:SetScript("OnClick", function()
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this:GetParent():Hide()
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end)
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-- resize window
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local textspace = question.text:GetHeight() + padding
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local inputspace = 0
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if question.input then inputspace = question.input:GetHeight() + padding end
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local buttonspace = question.no:GetHeight() + padding
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question:SetHeight(textspace + inputspace + buttonspace + padding)
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local width = 200
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if question.text:GetStringWidth() > 200 then width = question.text:GetStringWidth() end
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question:SetWidth( width + 2*padding)
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end
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-- [ Bar Layout Options ] --
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-- 'barsize' size of bar in number of buttons
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-- returns: array of options as strings for pfUI.gui.bar
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