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modules: make tooltip module independent
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+8
-2
@@ -42,9 +42,15 @@ pfUI.utils:CreateBackdrop( GameTooltip)
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if GameTooltip:GetAnchorType() == "ANCHOR_NONE" then
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if GameTooltip:GetAnchorType() == "ANCHOR_NONE" then
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GameTooltip:ClearAllPoints()
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GameTooltip:ClearAllPoints()
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if pfUI_config.tooltip.position == "bottom" then
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if pfUI_config.tooltip.position == "bottom" then
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GameTooltip:SetPoint("BOTTOMRIGHT",pfUI.panel.right,"TOPRIGHT",0,pfUI_config.appearance.border.default*2)
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if pfUI.panel then
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GameTooltip:SetPoint("BOTTOMRIGHT", pfUI.panel.right, "TOPRIGHT", 0, pfUI_config.appearance.border.default*2)
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else
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GameTooltip:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", 0, -pfUI_config.appearance.border.default*2)
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end
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elseif pfUI_config.tooltip.position == "chat" then
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elseif pfUI_config.tooltip.position == "chat" then
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GameTooltip:SetPoint("BOTTOMRIGHT",pfUI.chat.right,"TOPRIGHT",0,pfUI_config.appearance.border.default*2)
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local anchor = ChatFrame3
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if pfUI.chat then anchor = pfUI.chat.right end
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GameTooltip:SetPoint("BOTTOMRIGHT", anchor, "TOPRIGHT", 0, pfUI_config.appearance.border.default*2)
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end
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end
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end
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end
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end)
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end)
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