eqcompare: add option to disable base-stat compare

This commit is contained in:
shagu
2018-07-07 04:42:28 +02:00
parent 2293b8e2b7
commit a153dcbb45
3 changed files with 10 additions and 4 deletions
+8 -4
View File
@@ -41,13 +41,17 @@ pfUI:RegisterModule("eqcompare", function ()
}
HookScript(ShoppingTooltip1, "OnShow", function()
local targetData = pfUI.eqcompare:ExtractAttributes(ShoppingTooltip1)
pfUI.eqcompare:CompareAttributes(ShoppingTooltip1._data, targetData)
if C.tooltip.compare.basestats == "1" then
local targetData = pfUI.eqcompare:ExtractAttributes(ShoppingTooltip1)
pfUI.eqcompare:CompareAttributes(ShoppingTooltip1._data, targetData)
end
end)
HookScript(ShoppingTooltip2, "OnShow", function()
local targetData = pfUI.eqcompare:ExtractAttributes(ShoppingTooltip2)
pfUI.eqcompare:CompareAttributes(ShoppingTooltip2._data, targetData)
if C.tooltip.compare.basestats == "1" then
local targetData = pfUI.eqcompare:ExtractAttributes(ShoppingTooltip2)
pfUI.eqcompare:CompareAttributes(ShoppingTooltip2._data, targetData)
end
end)
pfUI.eqcompare = CreateFrame( "Frame" , "pfEQCompare", GameTooltip )