mirror of
https://github.com/brues-code/pfUI.git
synced 2026-10-08 14:40:01 +00:00
api: restructure
This commit is contained in:
@@ -1,242 +0,0 @@
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function pfUI:UpdateConfig(group, subgroup, entry, value)
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-- check for missing config groups
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if not pfUI_config[group] then
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pfUI_config[group] = {}
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end
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-- update config
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if not subgroup and entry and value and not pfUI_config[group][entry] then
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pfUI_config[group][entry] = value
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end
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-- check for missing config subgroups
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if subgroup and not pfUI_config[group][subgroup] then
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pfUI_config[group][subgroup] = {}
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end
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-- update config in subgroup
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if subgroup and entry and value and not pfUI_config[group][subgroup][entry] then
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pfUI_config[group][subgroup][entry] = value
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end
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end
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function pfUI:LoadConfig()
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-- MODULE SUBGROUP ENTRY VALUE
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pfUI:UpdateConfig("global", nil, "profile", "default")
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pfUI:UpdateConfig("global", nil, "pixelperfect", "0")
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pfUI:UpdateConfig("global", nil, "offscreen", "0")
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pfUI:UpdateConfig("global", nil, "font_size", "12")
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pfUI:UpdateConfig("global", nil, "font_default", "Myriad-Pro")
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pfUI:UpdateConfig("global", nil, "font_square", "Homespun")
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pfUI:UpdateConfig("global", nil, "font_combat", "Continuum")
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pfUI:UpdateConfig("global", nil, "force_region", "1")
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pfUI:UpdateConfig("global", nil, "errors_limit", "1")
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pfUI:UpdateConfig("global", nil, "errors_hide", "0")
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pfUI:UpdateConfig("global", nil, "hidebuff", "0")
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pfUI:UpdateConfig("global", nil, "hidewbuff", "0")
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pfUI:UpdateConfig("global", nil, "twentyfour", "1")
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pfUI:UpdateConfig("appearance", "border", "background", "0,0,0,1")
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pfUI:UpdateConfig("appearance", "border", "color", "0.3,0.3,0.3,1")
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pfUI:UpdateConfig("appearance", "border", "default", "3")
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pfUI:UpdateConfig("appearance", "border", "actionbars", "-1")
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pfUI:UpdateConfig("appearance", "border", "unitframes", "-1")
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pfUI:UpdateConfig("appearance", "border", "groupframes", "-1")
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pfUI:UpdateConfig("appearance", "border", "raidframes", "-1")
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pfUI:UpdateConfig("appearance", "border", "panels", "-1")
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pfUI:UpdateConfig("appearance", "border", "chat", "-1")
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pfUI:UpdateConfig("appearance", "border", "bags", "-1")
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pfUI:UpdateConfig("appearance", "cd", "mincolor", ".2,1,1,1")
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pfUI:UpdateConfig("appearance", "cd", "hourcolor", ".2,.5,1,1")
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pfUI:UpdateConfig("appearance", "cd", "daycolor", ".2,.2,1,1")
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pfUI:UpdateConfig("appearance", "cd", "threshold", "2")
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pfUI:UpdateConfig("appearance", "castbar", "castbarcolor", ".7,.7,.9,.8")
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pfUI:UpdateConfig("appearance", "castbar", "channelcolor", ".9,.9,.7,.8")
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pfUI:UpdateConfig("appearance", "loot", "autoresize", "1")
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pfUI:UpdateConfig("appearance", "infight", "screen", "0")
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pfUI:UpdateConfig("appearance", "infight", "common", "1")
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pfUI:UpdateConfig("appearance", "infight", "group", "0")
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pfUI:UpdateConfig("appearance", "bags", "borderlimit", "1")
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pfUI:UpdateConfig("appearance", "bags", "borderonlygear", "0")
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pfUI:UpdateConfig("appearance", "minimap", "mouseoverzone", "0")
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pfUI:UpdateConfig("unitframes", nil, "disable", "0")
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pfUI:UpdateConfig("unitframes", nil, "pastel", "1")
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pfUI:UpdateConfig("unitframes", nil, "custom", "0")
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pfUI:UpdateConfig("unitframes", nil, "customcolor", ".2,.2,.2,1")
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pfUI:UpdateConfig("unitframes", nil, "animation_speed", "5")
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pfUI:UpdateConfig("unitframes", nil, "portraitalpha", "0.1")
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pfUI:UpdateConfig("unitframes", nil, "portraittexture", "1")
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pfUI:UpdateConfig("unitframes", nil, "buff_size", "20")
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pfUI:UpdateConfig("unitframes", nil, "debuff_size", "20")
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pfUI:UpdateConfig("unitframes", nil, "layout", "default")
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pfUI:UpdateConfig("unitframes", nil, "globalclick", "0")
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pfUI:UpdateConfig("unitframes", "player", "portrait", "bar")
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pfUI:UpdateConfig("unitframes", "player", "width", "200")
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pfUI:UpdateConfig("unitframes", "player", "height", "50")
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pfUI:UpdateConfig("unitframes", "player", "pheight", "10")
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pfUI:UpdateConfig("unitframes", "player", "pspace", "-3")
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pfUI:UpdateConfig("unitframes", "player", "showPVPMinimap", "0")
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pfUI:UpdateConfig("unitframes", "player", "showPVP", "0")
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pfUI:UpdateConfig("unitframes", "player", "buffs", "top")
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pfUI:UpdateConfig("unitframes", "player", "energy", "1")
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pfUI:UpdateConfig("unitframes", "target", "portrait", "bar")
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pfUI:UpdateConfig("unitframes", "target", "animation", "0")
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pfUI:UpdateConfig("unitframes", "target", "width", "200")
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pfUI:UpdateConfig("unitframes", "target", "height", "50")
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pfUI:UpdateConfig("unitframes", "target", "pheight", "10")
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pfUI:UpdateConfig("unitframes", "target", "pspace", "-3")
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pfUI:UpdateConfig("unitframes", "target", "buffs", "top")
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pfUI:UpdateConfig("unitframes", "group", "portrait", "off")
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pfUI:UpdateConfig("unitframes", "group", "pspace", "-3")
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pfUI:UpdateConfig("unitframes", "group", "hide_in_raid", "0")
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pfUI:UpdateConfig("unitframes", "group", "clickcast", "0")
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pfUI:UpdateConfig("unitframes", "group", "raid_buffs", "0")
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pfUI:UpdateConfig("unitframes", "group", "raid_debuffs", "0")
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pfUI:UpdateConfig("unitframes", "raid", "invert_healthbar", "0")
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pfUI:UpdateConfig("unitframes", "raid", "pspace", "-3")
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pfUI:UpdateConfig("unitframes", "raid", "show_missing", "0")
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pfUI:UpdateConfig("unitframes", "raid", "clickcast", "")
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pfUI:UpdateConfig("unitframes", "raid", "clickcast_shift", "")
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pfUI:UpdateConfig("unitframes", "raid", "clickcast_alt", "")
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pfUI:UpdateConfig("unitframes", "raid", "clickcast_ctrl", "")
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pfUI:UpdateConfig("unitframes", "raid", "buffs_buffs", "0")
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pfUI:UpdateConfig("unitframes", "raid", "buffs_hots", "0")
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pfUI:UpdateConfig("unitframes", "raid", "buffs_procs", "0")
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pfUI:UpdateConfig("unitframes", "raid", "buffs_classonly", "0")
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pfUI:UpdateConfig("unitframes", "raid", "debuffs_enable", "0")
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pfUI:UpdateConfig("unitframes", "raid", "debuffs_class", "0")
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pfUI:UpdateConfig("unitframes", "ttarget", "portrait", "bar")
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pfUI:UpdateConfig("unitframes", "ttarget", "pspace", "-3")
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pfUI:UpdateConfig("unitframes", "pet", "portrait", "bar")
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pfUI:UpdateConfig("unitframes", "pet", "pspace", "-3")
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pfUI:UpdateConfig("bars", nil, "icon_size", "20")
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pfUI:UpdateConfig("bars", nil, "background", "1")
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pfUI:UpdateConfig("bars", nil, "glowrange", "1")
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pfUI:UpdateConfig("bars", nil, "rangecolor", "1,0.1,0.1,1")
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pfUI:UpdateConfig("bars", nil, "hunterbar", "1")
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pfUI:UpdateConfig("bars", nil, "hide_time", "1")
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pfUI:UpdateConfig("bars", nil, "hide_actionmain", "0")
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pfUI:UpdateConfig("bars", nil, "hide_bottomleft", "0")
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pfUI:UpdateConfig("bars", nil, "hide_bottomright", "0")
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pfUI:UpdateConfig("bars", nil, "hide_right", "0")
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pfUI:UpdateConfig("bars", nil, "hide_tworight", "0")
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pfUI:UpdateConfig("bars", nil, "hide_shapeshift", "0")
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pfUI:UpdateConfig("bars", nil, "hide_pet", "0")
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pfUI:UpdateConfig("bars", "actionmain", "formfactor", "12 x 1")
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pfUI:UpdateConfig("bars", "bottomleft", "formfactor", "12 x 1")
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pfUI:UpdateConfig("bars", "bottomright", "formfactor", "6 x 2")
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pfUI:UpdateConfig("bars", "right", "formfactor", "6 x 2")
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pfUI:UpdateConfig("bars", "tworight", "formfactor", "1 x 12")
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pfUI:UpdateConfig("bars", "shapeshift", "formfactor", "10 x 1")
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pfUI:UpdateConfig("bars", "pet", "formfactor", "10 x 1")
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pfUI:UpdateConfig("panel", "left", "left", "guild")
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pfUI:UpdateConfig("panel", "left", "center", "durability")
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pfUI:UpdateConfig("panel", "left", "right", "friends")
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pfUI:UpdateConfig("panel", "right", "left", "fps")
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pfUI:UpdateConfig("panel", "right", "center", "time")
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pfUI:UpdateConfig("panel", "right", "right", "gold")
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pfUI:UpdateConfig("panel", "other", "minimap", "zone")
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pfUI:UpdateConfig("panel", "micro", "enable", "0")
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pfUI:UpdateConfig("panel", "xp", "showalways", "0")
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pfUI:UpdateConfig("castbar", "player", "hide_blizz", "1")
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pfUI:UpdateConfig("castbar", "player", "hide_pfui", "0")
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pfUI:UpdateConfig("castbar", "target", "hide_pfui", "0")
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pfUI:UpdateConfig("tooltip", nil, "position", "bottom")
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pfUI:UpdateConfig("tooltip", nil, "extguild", "1")
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pfUI:UpdateConfig("tooltip", nil, "alpha", "0.8")
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pfUI:UpdateConfig("tooltip", "compare", "showalways", "0")
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pfUI:UpdateConfig("tooltip", "vendor", "showalways", "0")
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pfUI:UpdateConfig("chat", "text", "input_width", "0")
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pfUI:UpdateConfig("chat", "text", "input_height", "0")
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pfUI:UpdateConfig("chat", "text", "time", "0")
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pfUI:UpdateConfig("chat", "text", "timeformat", "%H:%M:%S")
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pfUI:UpdateConfig("chat", "text", "timebracket", "[]")
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pfUI:UpdateConfig("chat", "text", "timecolor", ".8,.8,.8,1")
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pfUI:UpdateConfig("chat", "text", "classcolor", "1")
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pfUI:UpdateConfig("chat", "left", "width", "380")
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pfUI:UpdateConfig("chat", "left", "height", "180")
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pfUI:UpdateConfig("chat", "right", "enable", "0")
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pfUI:UpdateConfig("chat", "right", "alwaysshow", "0")
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pfUI:UpdateConfig("chat", "right", "width", "380")
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pfUI:UpdateConfig("chat", "right", "height", "180")
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pfUI:UpdateConfig("chat", "global", "tabdock", "1")
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pfUI:UpdateConfig("chat", "global", "custombg", "0")
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pfUI:UpdateConfig("chat", "global", "background", ".2,.2,.2,.5")
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pfUI:UpdateConfig("chat", "global", "border", ".4,.4,.4,.5")
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pfUI:UpdateConfig("chat", "global", "whispermod", "1")
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pfUI:UpdateConfig("chat", "global", "whisper", "1,.6,1,1")
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pfUI:UpdateConfig("chat", "global", "sticky", "1")
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pfUI:UpdateConfig("chat", "global", "fadeout", "0")
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pfUI:UpdateConfig("chat", "global", "fadetime", "300")
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pfUI:UpdateConfig("nameplates", nil, "showcastbar", "1")
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pfUI:UpdateConfig("nameplates", nil, "spellname", "0")
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pfUI:UpdateConfig("nameplates", nil, "showdebuffs", "0")
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pfUI:UpdateConfig("nameplates", nil, "clickthrough", "0")
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pfUI:UpdateConfig("nameplates", nil, "rightclick", "1")
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pfUI:UpdateConfig("nameplates", nil, "clickthreshold", "0.5")
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pfUI:UpdateConfig("nameplates", nil, "enemyclassc", "1")
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pfUI:UpdateConfig("nameplates", nil, "friendclassc", "1")
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pfUI:UpdateConfig("nameplates", nil, "raidiconsize", "16")
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pfUI:UpdateConfig("nameplates", nil, "players", "0")
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pfUI:UpdateConfig("nameplates", nil, "showhp", "0")
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pfUI:UpdateConfig("nameplates", nil, "vpos", "-10")
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pfUI:UpdateConfig("thirdparty", "dpsmate", "enable", "1")
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pfUI:UpdateConfig("thirdparty", "wim", "enable", "1")
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pfUI:UpdateConfig("thirdparty", "healcomm", "enable", "1")
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pfUI:UpdateConfig("thirdparty", "cleanup", "enable", "1")
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pfUI:UpdateConfig("thirdparty", "ktm", "enable", "1")
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pfUI:UpdateConfig("position", nil, nil, nil)
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pfUI:UpdateConfig("disabled", nil, nil, nil)
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end
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function pfUI:MigrateConfig()
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-- config version
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local major, minor, fix = pfUI.api.strsplit(".", tostring(pfUI_config.version))
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local major = tonumber(major) or 0
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local minor = tonumber(minor) or 0
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local fix = tonumber(fix) or 0
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-- migrating to new fonts (1.5 -> 1.6)
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if major <= 1 and minor <= 5 then
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-- migrate font_default
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if pfUI_config.global.font_default == "arial" then
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pfUI_config.global.font_default = "Myriad-Pro"
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elseif pfUI_config.global.font_default == "homespun" then
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pfUI_config.global.font_default = "Homespun"
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elseif pfUI_config.global.font_default == "diediedie" then
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pfUI_config.global.font_default = "DieDieDie"
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end
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-- migrate font_square
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if pfUI_config.global.font_square == "arial" then
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pfUI_config.global.font_square = "Myriad-Pro"
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elseif pfUI_config.global.font_square == "homespun" then
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pfUI_config.global.font_square = "Homespun"
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elseif pfUI_config.global.font_square == "diediedie" then
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pfUI_config.global.font_square = "DieDieDie"
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end
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-- migrate font_combat
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if pfUI_config.global.font_combat == "arial" then
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pfUI_config.global.font_combat = "Myriad-Pro"
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elseif pfUI_config.global.font_combat == "homespun" then
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pfUI_config.global.font_combat = "Homespun"
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elseif pfUI_config.global.font_combat == "diediedie" then
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pfUI_config.global.font_combat = "DieDieDie"
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end
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end
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pfUI_config.version = pfUI.version.string
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end
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@@ -1,621 +0,0 @@
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pfUI.uf = CreateFrame("Frame",nil,UIParent)
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function pfUI.uf:AddIcon(frame, pos, icon)
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local iconsize = 10
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if not frame.hp then return end
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local frame = frame.hp.bar
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if pos > floor(frame:GetWidth() / iconsize) then return end
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if not frame.icon then frame.icon = {} end
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for i=1,6 do
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if not frame.icon[i] then
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frame.icon[i] = CreateFrame("Frame", frame)
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frame.icon[i]:SetPoint("TOPLEFT", frame, "TOPLEFT", (i-1)*iconsize, 0)
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frame.icon[i]:SetWidth(iconsize)
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frame.icon[i]:SetHeight(iconsize)
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frame.icon[i]:SetAlpha(.7)
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frame.icon[i]:SetParent(frame)
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frame.icon[i].tex = frame.icon[i]:CreateTexture("OVERLAY")
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frame.icon[i].tex:SetAllPoints(frame.icon[i])
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frame.icon[i].tex:SetTexCoord(.08, .92, .08, .92)
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end
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end
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frame.icon[pos].tex:SetTexture(icon)
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pfUI.api:CreateBackdrop(frame.icon[pos], nil, true)
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frame.icon[pos]:Show()
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end
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function pfUI.uf:HideIcon(frame, pos)
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if not frame or not frame.hp or not frame.hp.bar then return end
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local frame = frame.hp.bar
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if frame.icon and frame.icon[pos] then
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frame.icon[pos]:Hide()
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end
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end
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function pfUI.uf:SetupDebuffFilter()
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if pfUI.uf.debuffs then return end
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local _, myclass = UnitClass("player")
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pfUI.uf.debuffs = {}
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if pfUI_config.unitframes.raid.debuffs_enable == "1" then
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if myclass == "PALADIN" or myclass == "PRIEST" or myclass == "WARLOCK" or pfUI_config.unitframes.raid.debuffs_class ~= "1" then
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table.insert(pfUI.uf.debuffs, "magic")
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end
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if myclass == "DRUID" or myclass == "PALADIN" or myclass == "SHAMAN" or pfUI_config.unitframes.raid.debuffs_class ~= "1" then
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table.insert(pfUI.uf.debuffs, "poison")
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end
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if myclass == "PRIEST" or myclass == "PALADIN" or myclass == "SHAMAN" or pfUI_config.unitframes.raid.debuffs_class ~= "1" then
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table.insert(pfUI.uf.debuffs, "disease")
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end
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if myclass == "DRUID" or myclass == "MAGE" or pfUI_config.unitframes.raid.debuffs_class ~= "1" then
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table.insert(pfUI.uf.debuffs, "curse")
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end
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end
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end
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function pfUI.uf:SetupBuffFilter()
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if pfUI.uf.buffs then return end
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local _, myclass = UnitClass("player")
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pfUI.uf.buffs = {}
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-- [[ DRUID ]]
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if myclass == "DRUID" and pfUI_config.unitframes.raid.buffs_buffs == "1" then
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-- Gift of the Wild
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table.insert(pfUI.uf.buffs, "interface\\icons\\spell_nature_regeneration")
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-- Thorns
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table.insert(pfUI.uf.buffs, "interface\\icons\\spell_nature_thorns")
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end
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if (pfUI_config.unitframes.raid.buffs_classonly ~= "1" or myclass == "DRUID") and pfUI_config.unitframes.raid.buffs_hots == "1" then
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-- Regrowth
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table.insert(pfUI.uf.buffs, "interface\\icons\\spell_nature_resistnature")
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-- Rejuvenation
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table.insert(pfUI.uf.buffs, "interface\\icons\\spell_nature_rejuvenation")
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end
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-- [[ PRIEST ]]
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if myclass == "PRIEST" and pfUI_config.unitframes.raid.buffs_buffs == "1" then
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-- Prayer Of Fortitude"
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table.insert(pfUI.uf.buffs, "interface\\icons\\spell_holy_wordfortitude")
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table.insert(pfUI.uf.buffs, "interface\\icons\\spell_holy_prayeroffortitude")
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-- Prayer of Spirit
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table.insert(pfUI.uf.buffs, "interface\\icons\\spell_holy_divinespirit")
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table.insert(pfUI.uf.buffs, "interface\\icons\\spell_holy_prayerofspirit")
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-- Shadow Protection
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table.insert(pfUI.uf.buffs, "interface\\icons\\spell_shadow_antishadow")
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table.insert(pfUI.uf.buffs, "interface\\icons\\spell_holy_prayerofshadowprotection")
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-- Fear Ward
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table.insert(pfUI.uf.buffs, "interface\\icons\\spell_holy_excorcism")
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end
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if (pfUI_config.unitframes.raid.buffs_classonly ~= "1" or myclass == "PRIEST") and pfUI_config.unitframes.raid.buffs_hots == "1" then
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-- Renew
|
||||
table.insert(pfUI.uf.buffs, "interface\\icons\\spell_holy_renew")
|
||||
end
|
||||
|
||||
if (pfUI_config.unitframes.raid.buffs_classonly ~= "1" or myclass == "PRIEST") and pfUI_config.unitframes.raid.buffs_procs == "1" then
|
||||
-- Inspiration
|
||||
table.insert(pfUI.uf.buffs, "interface\\icons\\inv_shield_06")
|
||||
end
|
||||
|
||||
|
||||
-- [[ PALADIN ]]
|
||||
if myclass == "PALADIN" and pfUI_config.unitframes.raid.buffs_buffs == "1" then
|
||||
-- Blessing of Salvation
|
||||
table.insert(pfUI.uf.buffs, "interface\\icons\\spell_holy_greaterblessingofsalvation")
|
||||
table.insert(pfUI.uf.buffs, "interface\\icons\\spell_holy_sealofsalvation")
|
||||
|
||||
-- Blessing of Wisdom
|
||||
table.insert(pfUI.uf.buffs, "interface\\icons\\spell_holy_sealofwisdom")
|
||||
table.insert(pfUI.uf.buffs, "interface\\icons\\spell_holy_greaterblessingofwisdom")
|
||||
|
||||
-- Blessing of Sanctuary
|
||||
table.insert(pfUI.uf.buffs, "interface\\icons\\spell_nature_lightningshield")
|
||||
table.insert(pfUI.uf.buffs, "interface\\icons\\spell_holy_greaterblessingofsanctuary")
|
||||
|
||||
-- Blessing of Kings
|
||||
table.insert(pfUI.uf.buffs, "interface\\icons\\spell_magic_magearmor")
|
||||
table.insert(pfUI.uf.buffs, "interface\\icons\\spell_magic_greaterblessingofkings")
|
||||
|
||||
-- Blessing of Might
|
||||
table.insert(pfUI.uf.buffs, "interface\\icons\\spell_holy_fistofjustice")
|
||||
table.insert(pfUI.uf.buffs, "interface\\icons\\spell_holy_greaterblessingofkings")
|
||||
end
|
||||
|
||||
|
||||
-- [[ SHAMAN ]]
|
||||
if (pfUI_config.unitframes.raid.buffs_classonly ~= "1" or myclass == "SHAMAN") and pfUI_config.unitframes.raid.buffs_procs == "1" then
|
||||
-- Ancestral Fortitude
|
||||
table.insert(pfUI.uf.buffs, "interface\\icons\\spell_nature_undyingstrength")
|
||||
|
||||
-- Healing Way
|
||||
table.insert(pfUI.uf.buffs, "interface\\icons\\spell_nature_healingway")
|
||||
end
|
||||
|
||||
|
||||
-- [[ WARRIOR ]]
|
||||
if myclass == "WARRIOR" and pfUI_config.unitframes.raid.buffs_buffs == "1" then
|
||||
-- Battle Shout
|
||||
table.insert(pfUI.uf.buffs, "interface\\icons\\ability_warrior_battleshout")
|
||||
end
|
||||
end
|
||||
|
||||
function pfUI.uf:ClickAction(button)
|
||||
local label = this.label or ""
|
||||
local id = this.id or ""
|
||||
local unitstr = label .. id
|
||||
|
||||
if SpellIsTargeting() and button == "RightButton" then
|
||||
SpellStopTargeting()
|
||||
return
|
||||
end
|
||||
|
||||
if SpellIsTargeting() and button == "LeftButton" then
|
||||
SpellTargetUnit(unitstr)
|
||||
elseif CursorHasItem() then
|
||||
DropItemOnUnit(unitstr)
|
||||
end
|
||||
|
||||
-- dropdown menues
|
||||
if button == "RightButton" then
|
||||
if label == "player" then
|
||||
ToggleDropDownMenu(1, nil, pfUI.uf.player.Dropdown,"cursor")
|
||||
if UnitIsPartyLeader("player") then
|
||||
UIDropDownMenu_AddButton({text = "Reset Instances", func = ResetInstances, notCheckable = 1}, 1)
|
||||
end
|
||||
elseif label == "target" then
|
||||
ToggleDropDownMenu(1, nil, TargetFrameDropDown, "cursor")
|
||||
elseif label == "pet" then
|
||||
ToggleDropDownMenu(1, nil, PetFrameDropDown, "cursor")
|
||||
elseif label == "party" then
|
||||
ToggleDropDownMenu(1, nil, getglobal("PartyMemberFrame" .. this.id .. "DropDown"), "cursor")
|
||||
elseif label == "raid" then
|
||||
ToggleDropDownMenu(1, nil, getglobal("RaidMemberFrame" .. this.id .. "DropDown"), "cursor")
|
||||
FriendsDropDown.initialize = RaidFrameDropDown_Initialize
|
||||
FriendsDropDown.displayMode = "MENU"
|
||||
ToggleDropDownMenu(1, nil, FriendsDropDown, "cursor")
|
||||
end
|
||||
else
|
||||
-- drop food on petframe
|
||||
if label == "pet" and CursorHasItem() then
|
||||
local _, playerClass = UnitClass("player")
|
||||
if playerClass == "HUNTER" then
|
||||
DropItemOnUnit("pet")
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
-- prevent TargetLastTarget if target was target
|
||||
local tswitch = UnitIsUnit(unitstr, "target")
|
||||
|
||||
-- default click
|
||||
TargetUnit(unitstr)
|
||||
|
||||
-- break here if party frame and no clickcast is activated
|
||||
if label == "party" and pfUI_config.unitframes.group.clickcast == "0" and pfUI_config.unitframes.globalclick == "0" then
|
||||
return
|
||||
end
|
||||
|
||||
-- break here for non-party and non-raid frames without clickcast
|
||||
if label ~= "raid" and label ~= "party" and pfUI_config.unitframes.globalclick == "0" then
|
||||
return
|
||||
end
|
||||
|
||||
-- clickcast: shift modifier
|
||||
if IsShiftKeyDown() then
|
||||
if pfUI_config.unitframes.raid.clickcast_shift ~= "" then
|
||||
CastSpellByName(pfUI_config.unitframes.raid.clickcast_shift)
|
||||
pfUI.uf.target.noanim = "yes"
|
||||
if not tswitch then TargetLastTarget() end
|
||||
return
|
||||
end
|
||||
|
||||
-- clickcast: alt modifier
|
||||
elseif IsAltKeyDown() then
|
||||
if pfUI_config.unitframes.raid.clickcast_alt ~= "" then
|
||||
CastSpellByName(pfUI_config.unitframes.raid.clickcast_alt)
|
||||
pfUI.uf.target.noanim = "yes"
|
||||
if not tswitch then TargetLastTarget() end
|
||||
return
|
||||
end
|
||||
|
||||
-- clickcast: ctrl modifier
|
||||
elseif IsControlKeyDown() then
|
||||
if pfUI_config.unitframes.raid.clickcast_ctrl ~= "" then
|
||||
CastSpellByName(pfUI_config.unitframes.raid.clickcast_ctrl)
|
||||
pfUI.uf.target.noanim = "yes"
|
||||
if not tswitch then TargetLastTarget() end
|
||||
return
|
||||
end
|
||||
|
||||
-- clickcast: default
|
||||
else
|
||||
if pfUI_config.unitframes.raid.clickcast ~= "" then
|
||||
CastSpellByName(pfUI_config.unitframes.raid.clickcast)
|
||||
pfUI.uf.target.noanim = "yes"
|
||||
if not tswitch then TargetLastTarget() end
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function pfUI.uf:RefreshUnit(unit)
|
||||
if not unit.cache then unit.cache = {} end
|
||||
if not unit.id then unit.id = "" end
|
||||
|
||||
unit.cache.hp = UnitHealth(unit.label..unit.id)
|
||||
unit.cache.hpmax = UnitHealthMax(unit.label..unit.id)
|
||||
unit.cache.power = UnitMana(unit.label .. unit.id)
|
||||
unit.cache.powermax = UnitManaMax(unit.label .. unit.id)
|
||||
|
||||
if this.label == "target" and MobHealth3 then
|
||||
unit.cache.hp, unit.cache.hpmax = MobHealth3:GetUnitHealth(this.label)
|
||||
end
|
||||
|
||||
unit.hp.bar:SetMinMaxValues(0, unit.cache.hpmax)
|
||||
unit.power.bar:SetMinMaxValues(0, unit.cache.powermax)
|
||||
|
||||
pfUI.uf:SetupDebuffFilter()
|
||||
if table.getn(pfUI.uf.debuffs) > 0 and
|
||||
((pfUI_config.unitframes.group.raid_debuffs == "1" and this.label == "party") or
|
||||
this.label == "raid")
|
||||
then
|
||||
local infected = false
|
||||
for i=1,32 do
|
||||
local _,_,dtype = UnitDebuff(unit.label .. unit.id, i)
|
||||
if dtype then
|
||||
for _, filter in pairs(pfUI.uf.debuffs) do
|
||||
if filter == string.lower(dtype) then
|
||||
if dtype == "Magic" then
|
||||
if not unit.hp.bar.magic then
|
||||
unit.hp.bar.magic = CreateFrame("Frame", unit.hp.bar)
|
||||
unit.hp.bar.magic:SetAllPoints(unit)
|
||||
unit.hp.bar.magic:SetParent(unit.hp.bar)
|
||||
unit.hp.bar.magic.tex = unit.hp.bar.magic:CreateTexture("OVERLAY")
|
||||
unit.hp.bar.magic.tex:SetAllPoints(unit.hp.bar.magic)
|
||||
unit.hp.bar.magic.tex:SetTexture(.2,.8,.8,.4)
|
||||
end
|
||||
unit.hp.bar.magic:Show()
|
||||
infected = true
|
||||
|
||||
elseif dtype == "Poison" then
|
||||
if not unit.hp.bar.poison then
|
||||
unit.hp.bar.poison = CreateFrame("Frame", unit.hp.bar)
|
||||
unit.hp.bar.poison:SetAllPoints(unit)
|
||||
unit.hp.bar.poison:SetParent(unit.hp.bar)
|
||||
unit.hp.bar.poison.tex = unit.hp.bar.poison:CreateTexture("OVERLAY")
|
||||
unit.hp.bar.poison.tex:SetAllPoints(unit.hp.bar.poison)
|
||||
unit.hp.bar.poison.tex:SetTexture(.2,.8,.2,.4)
|
||||
end
|
||||
unit.hp.bar.poison:Show()
|
||||
infected = true
|
||||
|
||||
elseif dtype == "Curse" then
|
||||
if not unit.hp.bar.curse then
|
||||
unit.hp.bar.curse = CreateFrame("Frame", unit.hp.bar)
|
||||
unit.hp.bar.curse:SetAllPoints(unit)
|
||||
unit.hp.bar.curse:SetParent(unit.hp.bar)
|
||||
unit.hp.bar.curse.tex = unit.hp.bar.curse:CreateTexture("OVERLAY")
|
||||
unit.hp.bar.curse.tex:SetAllPoints(unit.hp.bar.curse)
|
||||
unit.hp.bar.curse.tex:SetTexture(.8,.2,.8,.4)
|
||||
end
|
||||
unit.hp.bar.curse:Show()
|
||||
infected = true
|
||||
|
||||
elseif dtype == "Disease" then
|
||||
if not unit.hp.bar.disease then
|
||||
unit.hp.bar.disease = CreateFrame("Frame", unit.hp.bar)
|
||||
unit.hp.bar.disease:SetAllPoints(unit)
|
||||
unit.hp.bar.disease:SetParent(unit.hp.bar)
|
||||
unit.hp.bar.disease.tex = unit.hp.bar.disease:CreateTexture("OVERLAY")
|
||||
unit.hp.bar.disease.tex:SetAllPoints(unit.hp.bar.disease)
|
||||
unit.hp.bar.disease.tex:SetTexture(.8,.8,.2,.4)
|
||||
end
|
||||
unit.hp.bar.disease:Show()
|
||||
infected = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if infected == false then
|
||||
if unit.hp.bar.magic then unit.hp.bar.magic:Hide() end
|
||||
if unit.hp.bar.poison then unit.hp.bar.poison:Hide() end
|
||||
if unit.hp.bar.curse then unit.hp.bar.curse:Hide() end
|
||||
if unit.hp.bar.disease then unit.hp.bar.disease:Hide() end
|
||||
end
|
||||
end
|
||||
|
||||
pfUI.uf:SetupBuffFilter()
|
||||
if table.getn(pfUI.uf.buffs) > 0 and
|
||||
((pfUI_config.unitframes.group.raid_buffs == "1" and this.label == "party") or
|
||||
this.label == "raid")
|
||||
then
|
||||
local active = {}
|
||||
|
||||
for i=1,32 do
|
||||
local texture = UnitBuff(unit.label .. unit.id,i)
|
||||
|
||||
if texture then
|
||||
-- match filter
|
||||
for _, filter in pairs(pfUI.uf.buffs) do
|
||||
if filter == string.lower(texture) then
|
||||
table.insert(active, texture)
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
-- add icons for every found buff
|
||||
for pos, icon in pairs(active) do
|
||||
pfUI.uf:AddIcon(this, pos, icon)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- hide unued icon slots
|
||||
for pos=table.getn(active)+1, 6 do
|
||||
pfUI.uf:HideIcon(this, pos)
|
||||
end
|
||||
end
|
||||
|
||||
_, class = UnitClass(unit.label..unit.id)
|
||||
local color = RAID_CLASS_COLORS[class]
|
||||
|
||||
local r, g, b = .2, .2, .2
|
||||
if pfUI_config.unitframes.custom == "1" and color then
|
||||
local cr, cg, cb, ca = pfUI.api.strsplit(",", pfUI_config.unitframes.customcolor)
|
||||
cr, cg, cb = tonumber(cr), tonumber(cg), tonumber(cb)
|
||||
unit.hp.bar:SetStatusBarColor(cr, cg, cb)
|
||||
if pfUI_config.unitframes.pastel == "1" then
|
||||
r, g, b = (color.r + .5) * .5, (color.g + .5) * .5, (color.b + .5) * .5
|
||||
else
|
||||
r, g, b = color.r, color.g, color.b
|
||||
end
|
||||
elseif color then
|
||||
if pfUI_config.unitframes.pastel == "1" then
|
||||
r, g, b = (color.r + .5) * .5, (color.g + .5) * .5, (color.b + .5) * .5
|
||||
else
|
||||
r, g, b = color.r, color.g, color.b
|
||||
end
|
||||
unit.hp.bar:SetStatusBarColor(r, g, b)
|
||||
end
|
||||
unit.caption:SetTextColor(r,g,b)
|
||||
|
||||
local p = ManaBarColor[UnitPowerType(unit.label..unit.id)]
|
||||
local pr, pg, pb = 0, 0, 0
|
||||
if p then pr, pg, pb = p.r + .5, p.g +.5, p.b +.5 end
|
||||
unit.power.bar:SetStatusBarColor(pr, pg, pb)
|
||||
|
||||
if UnitName(unit.label..unit.id) then
|
||||
if this.label == "raid" and unit.cache.hpmax ~= unit.cache.hp and pfUI_config.unitframes.raid.show_missing == "1" then
|
||||
unit.caption:SetText("-" .. unit.cache.hpmax - unit.cache.hp)
|
||||
unit.caption:SetTextColor(1,.3,.3)
|
||||
else
|
||||
unit.caption:SetText(UnitName(unit.label..unit.id))
|
||||
if pfUI_config.unitframes.custom ~= "1" then
|
||||
unit.caption:SetTextColor(1,1,1)
|
||||
end
|
||||
end
|
||||
unit.caption:SetAllPoints(unit.hp.bar)
|
||||
end
|
||||
end
|
||||
|
||||
function pfUI.uf:CreatePortrait(frame, pos, spacing)
|
||||
if not frame then return end
|
||||
if pos == "off" then return end
|
||||
|
||||
local default_border = pfUI_config.appearance.border.default
|
||||
if pfUI_config.appearance.border.unitframes ~= "-1" then
|
||||
default_border = pfUI_config.appearance.border.unitframes
|
||||
end
|
||||
|
||||
local unit = frame.label
|
||||
local id = frame.id or ""
|
||||
local unitstr = unit .. id
|
||||
|
||||
frame.portrait = CreateFrame("Frame", "pfPortrait" .. unitstr, frame)
|
||||
frame.portrait:RegisterEvent("UNIT_PORTRAIT_UPDATE")
|
||||
frame.portrait:RegisterEvent("UNIT_MODEL_CHANGED")
|
||||
frame.portrait:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||
frame.portrait:RegisterEvent("PLAYER_TARGET_CHANGED")
|
||||
frame.portrait:RegisterEvent("PARTY_MEMBERS_CHANGED")
|
||||
|
||||
frame.portrait.base = frame
|
||||
frame.portrait.pos = pos
|
||||
|
||||
frame.portrait.tex = frame.portrait:CreateTexture("pfPortraitTexture" .. unitstr, "OVERLAY")
|
||||
frame.portrait.tex:SetAllPoints(frame.portrait)
|
||||
frame.portrait.tex:SetTexCoord(.1, .9, .1, .9)
|
||||
|
||||
frame.portrait.model = CreateFrame("PlayerModel", "pfPortraitModel" .. unitstr, frame.portrait)
|
||||
frame.portrait.model:SetFrameStrata("LOW")
|
||||
frame.portrait.model:SetAllPoints(frame.portrait)
|
||||
|
||||
frame.portrait:SetScript("OnEvent", function()
|
||||
local unit = this.base.label
|
||||
local id = this.base.id or ""
|
||||
local unitstr = unit .. id
|
||||
|
||||
if event == "PLAYER_ENTERING_WORLD" or
|
||||
( event == "PARTY_MEMBERS_CHANGED" and this.base.label and this.base.label == "party" ) or
|
||||
( unitstr == "target" and event == "PLAYER_TARGET_CHANGED" ) or
|
||||
( unitstr == "targettarget" and event == "PLAYER_TARGET_CHANGED" ) or
|
||||
( arg1 and arg1 == unitstr ) then
|
||||
pfUI.uf:UpdatePortrait()
|
||||
end
|
||||
end)
|
||||
|
||||
frame.portrait:SetScript("OnShow", function()
|
||||
pfUI.uf:UpdatePortrait()
|
||||
end)
|
||||
|
||||
if pos == "bar" then
|
||||
frame.portrait:SetParent(frame.hp.bar)
|
||||
frame.portrait:SetAllPoints(frame.hp.bar)
|
||||
frame.portrait:SetAlpha(pfUI_config.unitframes.portraitalpha)
|
||||
elseif pos == "left" then
|
||||
frame.portrait:SetWidth(frame:GetHeight())
|
||||
frame.portrait:SetHeight(frame:GetHeight())
|
||||
frame:SetWidth(frame:GetWidth() + default_border*2 + spacing + frame.portrait:GetWidth())
|
||||
frame.portrait:SetPoint("LEFT", frame, "LEFT", 0, 0)
|
||||
|
||||
frame.hp:ClearAllPoints()
|
||||
frame.hp:SetPoint("TOPRIGHT", frame, "TOPRIGHT", 0, 0)
|
||||
frame.power:ClearAllPoints()
|
||||
frame.power:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", 0, 0)
|
||||
|
||||
pfUI.api:CreateBackdrop(frame.portrait)
|
||||
elseif pos == "right" then
|
||||
frame.portrait:SetWidth(frame:GetHeight())
|
||||
frame.portrait:SetHeight(frame:GetHeight())
|
||||
frame:SetWidth(frame:GetWidth() + default_border*2 + spacing + frame.portrait:GetWidth())
|
||||
frame.portrait:SetPoint("RIGHT", frame, "RIGHT", 0, 0)
|
||||
|
||||
frame.hp:ClearAllPoints()
|
||||
frame.hp:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, 0)
|
||||
frame.power:ClearAllPoints()
|
||||
frame.power:SetPoint("BOTTOMLEFT", frame, "BOTTOMLEFT", 0, 0)
|
||||
|
||||
pfUI.api:CreateBackdrop(frame.portrait)
|
||||
end
|
||||
end
|
||||
|
||||
function pfUI.uf:UpdatePortrait()
|
||||
local unit = this.base.label
|
||||
local id = this.base.id or ""
|
||||
local unitstr = unit .. id
|
||||
local name = UnitName(unitstr) or ""
|
||||
|
||||
if not UnitIsVisible(unitstr) or not UnitIsConnected(unitstr) then
|
||||
if this.pos == "bar" then
|
||||
this.tex:Hide()
|
||||
this.model:Hide()
|
||||
elseif pfUI_config.unitframes.portraittexture == "1" then
|
||||
this.tex:Show()
|
||||
this.model:Hide()
|
||||
SetPortraitTexture(this.tex, unitstr)
|
||||
else
|
||||
this.tex:Hide()
|
||||
this.model:Show()
|
||||
this.model:SetModelScale(4.25)
|
||||
this.model:SetPosition(0, 0, -1)
|
||||
this.model:SetModel("Interface\\Buttons\\talktomequestionmark.mdx")
|
||||
end
|
||||
else
|
||||
this.tex:Hide()
|
||||
this.model:Show()
|
||||
this.model:SetUnit(unitstr)
|
||||
this.model:SetCamera(0)
|
||||
end
|
||||
end
|
||||
|
||||
function pfUI.uf:CreateUnit(unit)
|
||||
unit:RegisterEvent("UNIT_AURA")
|
||||
unit:RegisterEvent("UNIT_HEALTH")
|
||||
unit:RegisterEvent("UNIT_MAXHEALTH")
|
||||
unit:RegisterEvent("UNIT_DISPLAYPOWER")
|
||||
unit:RegisterEvent("UNIT_MANA")
|
||||
unit:RegisterEvent("UNIT_MAXMANA")
|
||||
unit:RegisterEvent("UNIT_RAGE")
|
||||
unit:RegisterEvent("UNIT_MAXRAGE")
|
||||
unit:RegisterEvent("UNIT_ENERGY")
|
||||
unit:RegisterEvent("UNIT_MAXENERGY")
|
||||
unit:RegisterEvent("UNIT_FOCUS")
|
||||
|
||||
unit:RegisterEvent("RAID_ROSTER_UPDATE")
|
||||
unit:RegisterEvent("PARTY_MEMBERS_CHANGED")
|
||||
|
||||
unit:SetScript("OnShow", function ()
|
||||
pfUI.uf:RefreshUnit(this)
|
||||
end)
|
||||
|
||||
unit:SetScript("OnEvent", function ()
|
||||
if this.label == "party" and event == "PARTY_MEMBERS_CHANGED" then
|
||||
pfUI.uf:RefreshUnit(this)
|
||||
end
|
||||
|
||||
if this.label == "raid" and event == "RAID_ROSTER_UPDATE" then
|
||||
pfUI.uf:RefreshUnit(this)
|
||||
end
|
||||
|
||||
if arg1 and arg1 == this.label .. this.id then
|
||||
pfUI.uf:RefreshUnit(this)
|
||||
end
|
||||
end)
|
||||
|
||||
unit:SetScript("OnClick", function ()
|
||||
pfUI.uf:ClickAction(arg1)
|
||||
end)
|
||||
|
||||
unit:SetScript("OnEnter", function()
|
||||
GameTooltip_SetDefaultAnchor(GameTooltip, this)
|
||||
GameTooltip:SetUnit(this.label .. this.id)
|
||||
GameTooltip:Show()
|
||||
end)
|
||||
|
||||
unit:SetScript("OnLeave", function()
|
||||
GameTooltip:FadeOut()
|
||||
end)
|
||||
|
||||
unit:SetScript("OnUpdate", function ()
|
||||
if CheckInteractDistance(this.label .. this.id, 4) or not UnitName(this.label .. this.id) then
|
||||
this:SetAlpha(1)
|
||||
else
|
||||
this:SetAlpha(.5)
|
||||
end
|
||||
|
||||
if UnitIsConnected(this.label .. this.id) then
|
||||
if not this.cache then return end
|
||||
|
||||
local hpDisplay = this.hp.bar:GetValue()
|
||||
local hpReal = this.cache.hp
|
||||
local hpDiff = abs(hpReal - hpDisplay)
|
||||
|
||||
if this.label == "raid" and pfUI_config.unitframes.raid.invert_healthbar == "1" then
|
||||
hpDisplay = this.hp.bar:GetValue()
|
||||
hpReal = this.cache.hpmax - this.cache.hp
|
||||
hpDiff = abs(hpReal - hpDisplay)
|
||||
end
|
||||
|
||||
if hpDisplay < hpReal then
|
||||
this.hp.bar:SetValue(hpDisplay + ceil(hpDiff / pfUI_config.unitframes.animation_speed))
|
||||
elseif hpDisplay > hpReal then
|
||||
this.hp.bar:SetValue(hpDisplay - ceil(hpDiff / pfUI_config.unitframes.animation_speed))
|
||||
else
|
||||
this.hp.bar:SetValue(hpReal)
|
||||
end
|
||||
|
||||
local powerDisplay = this.power.bar:GetValue()
|
||||
local powerReal = this.cache.power
|
||||
local powerDiff = abs(powerReal - powerDisplay)
|
||||
|
||||
if powerDisplay < powerReal then
|
||||
this.power.bar:SetValue(powerDisplay + ceil(powerDiff / pfUI_config.unitframes.animation_speed))
|
||||
elseif powerDisplay > powerReal then
|
||||
this.power.bar:SetValue(powerDisplay - ceil(powerDiff / pfUI_config.unitframes.animation_speed))
|
||||
else
|
||||
this.power.bar:SetValue(this.cache.power)
|
||||
end
|
||||
else
|
||||
this.hp.bar:SetMinMaxValues(0, 100)
|
||||
this.power.bar:SetMinMaxValues(0, 100)
|
||||
this.hp.bar:SetValue(0)
|
||||
this.power.bar:SetValue(0)
|
||||
end
|
||||
end)
|
||||
end
|
||||
Reference in New Issue
Block a user