Add reverse sort direction and priority options to bag sorter

libbagsort:Sort now accepts an opts table:
  - reverse: place the first-ranked item into the last slot of the last
    bag (junk fills from the opposite end)
  - reversePrio: flip the category ranking (e.g. hearthstone sorts last)

Wired to two new checkboxes under Bags & Bank, both defaulting off.
This commit is contained in:
Brues
2026-07-27 18:15:07 -05:00
parent 58aaeef5f0
commit a55460e543
4 changed files with 53 additions and 8 deletions
+10 -3
View File
@@ -8,6 +8,13 @@ pfUI:RegisterModule("bags", function ()
local scanner = libtipscan:GetScanner("input_search")
local function BagSortOpts()
return {
reverse = C.appearance.bags.sortreverse == "1",
reversePrio = C.appearance.bags.sortprioreverse == "1",
}
end
-- function to detect openable items in inventory
local openable = { bag = nil, slot = nil, icon = nil }
local function GetNextOpenable()
@@ -343,7 +350,7 @@ pfUI:RegisterModule("bags", function ()
chat:Hide()
end
if C.appearance.bags.autoSortOnOpen == "1" then
libbagsort:Sort({0, 1, 2, 3, 4})
libbagsort:Sort({0, 1, 2, 3, 4}, BagSortOpts())
end
pfUI.bag:CreateBags(object)
PlaySound("INTERFACESOUND_BACKPACKOPEN")
@@ -993,7 +1000,7 @@ pfUI:RegisterModule("bags", function ()
end)
frame.sort:SetScript("OnClick", function()
libbagsort:Sort({0, 1, 2, 3, 4})
libbagsort:Sort({0, 1, 2, 3, 4}, BagSortOpts())
end)
end
@@ -1231,7 +1238,7 @@ pfUI:RegisterModule("bags", function ()
end)
frame.sort:SetScript("OnClick", function()
libbagsort:Sort({-1, 5, 6, 7, 8, 9, 10})
libbagsort:Sort({-1, 5, 6, 7, 8, 9, 10}, BagSortOpts())
end)
end
end
+2
View File
@@ -2435,6 +2435,8 @@ pfUI:RegisterModule("gui", function ()
CreateConfig(nil, T["Auto Sell Grey Items"], C.global, "autosell", "checkbox")
CreateConfig(nil, T["Auto Repair Items"], C.global, "autorepair", "checkbox")
CreateConfig(nil, T["Auto Sort When Opening Bags"], C.appearance.bags, "autoSortOnOpen", "checkbox")
CreateConfig(nil, T["Reverse Sort Direction (Last Bag First)"], C.appearance.bags, "sortreverse", "checkbox")
CreateConfig(nil, T["Reverse Sort Priority (Hearthstone Last)"], C.appearance.bags, "sortprioreverse", "checkbox")
end)
CreateGUIEntry(T["Loot"], nil, function()