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https://github.com/brues-code/pfUI.git
synced 2026-10-26 05:50:50 +00:00
nameplates: option to replace totem plates by icon
This commit is contained in:
@@ -649,6 +649,7 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("nameplates", nil, "friendlyplayer", "0")
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pfUI:UpdateConfig("nameplates", nil, "friendlyplayer", "0")
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pfUI:UpdateConfig("nameplates", nil, "critters", "1")
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pfUI:UpdateConfig("nameplates", nil, "critters", "1")
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pfUI:UpdateConfig("nameplates", nil, "totems", "1")
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pfUI:UpdateConfig("nameplates", nil, "totems", "1")
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pfUI:UpdateConfig("nameplates", nil, "totemicons", "0")
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pfUI:UpdateConfig("nameplates", nil, "showhp", "0")
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pfUI:UpdateConfig("nameplates", nil, "showhp", "0")
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pfUI:UpdateConfig("nameplates", nil, "alwaysperc", "0")
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pfUI:UpdateConfig("nameplates", nil, "alwaysperc", "0")
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@@ -2120,6 +2120,7 @@ pfUI:RegisterModule("gui", "vanilla:tbc", function ()
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CreateConfig(U["nameplates"], T["Right Click Auto Attack Threshold"], C.nameplates, "clickthreshold", nil, nil, nil, nil, nil, "vanilla")
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CreateConfig(U["nameplates"], T["Right Click Auto Attack Threshold"], C.nameplates, "clickthreshold", nil, nil, nil, nil, nil, "vanilla")
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CreateConfig(U["nameplates"], T["Use Unit Fonts"], C.nameplates, "use_unitfonts", "checkbox")
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CreateConfig(U["nameplates"], T["Use Unit Fonts"], C.nameplates, "use_unitfonts", "checkbox")
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CreateConfig(U["nameplates"], T["Font Style"], C.nameplates.name, "fontstyle", "dropdown", pfUI.gui.dropdowns.fontstyle)
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CreateConfig(U["nameplates"], T["Font Style"], C.nameplates.name, "fontstyle", "dropdown", pfUI.gui.dropdowns.fontstyle)
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CreateConfig(U["nameplates"], T["Replace Totems With Icons"], C.nameplates, "totemicons", "checkbox")
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CreateConfig(nil, T["Castbar"], nil, nil, "header")
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CreateConfig(nil, T["Castbar"], nil, nil, "header")
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CreateConfig(U["nameplates"], T["Enable Castbars"], C.nameplates, "showcastbar", "checkbox")
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CreateConfig(U["nameplates"], T["Enable Castbars"], C.nameplates, "showcastbar", "checkbox")
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+37
-1
@@ -54,6 +54,14 @@ pfUI:RegisterModule("nameplates", "vanilla:tbc", function ()
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end
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end
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end
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end
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local function TotemPlate(name)
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if C.nameplates.totemicons == "1" then
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for totem, icon in pairs(L["totems"]) do
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if string.find(name, totem) then return icon end
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end
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end
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end
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local function HidePlate(unittype, name, fullhp, target)
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local function HidePlate(unittype, name, fullhp, target)
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-- keep some plates always visible according to config
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-- keep some plates always visible according to config
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if C.nameplates.fullhealth == "1" and not fullhp then return nil end
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if C.nameplates.fullhealth == "1" and not fullhp then return nil end
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@@ -251,6 +259,15 @@ pfUI:RegisterModule("nameplates", "vanilla:tbc", function ()
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nameplate.raidicon:SetDrawLayer("OVERLAY")
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nameplate.raidicon:SetDrawLayer("OVERLAY")
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nameplate.raidicon:SetTexture(pfUI.media["img:raidicons"])
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nameplate.raidicon:SetTexture(pfUI.media["img:raidicons"])
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nameplate.totem = CreateFrame("Frame", nil, nameplate)
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nameplate.totem:SetPoint("CENTER", nameplate, "CENTER", 0, 0)
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nameplate.totem:SetHeight(32)
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nameplate.totem:SetWidth(32)
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nameplate.totem.icon = nameplate.totem:CreateTexture(nil, "OVERLAY")
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nameplate.totem.icon:SetTexCoord(.078, .92, .079, .937)
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nameplate.totem.icon:SetAllPoints()
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CreateBackdrop(nameplate.totem)
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do -- debuffs
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do -- debuffs
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local debuffs = {}
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local debuffs = {}
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for i=1, 16, 1 do
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for i=1, 16, 1 do
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@@ -487,14 +504,33 @@ pfUI:RegisterModule("nameplates", "vanilla:tbc", function ()
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end
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end
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-- hide frames according to the configuration
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-- hide frames according to the configuration
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if HidePlate(unittype, name, (hpmax-hp == hpmin), target) then
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local TotemIcon = TotemPlate(name)
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if TotemIcon then
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-- create totem icon
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plate.totem.icon:SetTexture("Interface\\Icons\\" .. TotemIcon)
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plate.glow:Hide()
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plate.level:Hide()
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plate.name:Hide()
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plate.health:Hide()
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plate.totem:Show()
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elseif HidePlate(unittype, name, (hpmax-hp == hpmin), target) then
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plate.level:SetPoint("RIGHT", plate.name, "LEFT", -3, 0)
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plate.level:SetPoint("RIGHT", plate.name, "LEFT", -3, 0)
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plate.name:SetParent(plate)
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plate.name:SetParent(plate)
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plate.level:Show()
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plate.name:Show()
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plate.health:Hide()
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plate.health:Hide()
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plate.totem:Hide()
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else
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else
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plate.level:SetPoint("RIGHT", plate.health, "LEFT", -3, 0)
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plate.level:SetPoint("RIGHT", plate.health, "LEFT", -3, 0)
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plate.name:SetParent(plate.health)
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plate.name:SetParent(plate.health)
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plate.level:Show()
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plate.name:Show()
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plate.health:Show()
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plate.health:Show()
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plate.totem:Hide()
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end
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end
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plate.name:SetText(name)
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plate.name:SetText(name)
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