Add spell name & timer text alignment options for unit frame castbars

Adds per-unit (player/target/focus) dropdowns to align the castbar
spell name (left text) and cast timer (right text) Left/Center/Right.
Both share a castbaralign dropdown; defaults preserve current behavior
(name LEFT, timer RIGHT). Applied at castbar creation, so takes effect
on /reload like the other castbar options.
This commit is contained in:
Brues
2026-07-07 16:26:48 -05:00
parent 3be0585039
commit a93e9f530c
4 changed files with 21 additions and 2 deletions
+2
View File
@@ -750,6 +750,7 @@ pfUI_translation["enUS"] = {
["Show Totems Indicators"] = nil,
["Shrink & Return"] = nil,
["Size"] = nil,
["Spell Name Alignment"] = nil,
["Skin"] = nil,
["Skins"] = nil,
["Slow"] = nil,
@@ -798,6 +799,7 @@ pfUI_translation["enUS"] = {
["Threshold To Trust Health Estimation"] = nil,
["Time"] = nil,
["Timer"] = nil,
["Timer Alignment"] = nil,
["Time Remaining"] = nil,
["Timer In Minutes"] = nil,
["Timestamp Brackets"] = nil,