raid: fix portrait and sizes

This commit is contained in:
shagu
2017-04-10 20:10:53 +02:00
parent f6629dc47b
commit acd352dfb6
+9 -2
View File
@@ -14,7 +14,14 @@ pfUI:RegisterModule("raid", function ()
i = g + 5*(r-1)
pfUI.uf.raid[i] = pfUI.uf:CreateUnitFrame("Raid", i, C.unitframes.raid)
pfUI.uf.raid[i]:UpdateFrameSize()
pfUI.uf.raid[i]:SetPoint("BOTTOMLEFT", (r-1) * (54+default_border) + 5, C.chat.left.height + 10 + ((g-1)*(37+default_border))+default_border)
local spacing = pfUI.uf.raid[i].config.pspace
local width = pfUI.uf.raid[i].config.width
local height = pfUI.uf.raid[i].config.height
local pheight = pfUI.uf.raid[i].config.pheight
local real_height = height + spacing + pheight + 2*default_border
pfUI.uf.raid[i]:SetPoint("BOTTOMLEFT", (r-1) * (width+3*default_border) + 5, C.chat.left.height + default_border + 10 + (g-1)*(real_height+3*default_border))
UpdateMovable(pfUI.uf.raid[i])
end
end
@@ -37,7 +44,7 @@ pfUI:RegisterModule("raid", function ()
if pfUI.uf.raid[ids].id == 0 then
pfUI.uf.raid[ids].id = i
pfUI.uf.raid[ids]:Show()
pfUI.uf:RefreshUnit(pfUI.uf.raid[ids])
pfUI.uf:RefreshUnit(pfUI.uf.raid[ids], "all")
break
end
end