mouseover: show prediction on correct spell target

This commit is contained in:
shagu
2023-03-10 18:39:22 +01:00
parent cea8e750d2
commit ad08c69ec5
2 changed files with 11 additions and 2 deletions
+7 -1
View File
@@ -69,15 +69,21 @@ pfUI:RegisterModule("mouseover", "vanilla", function ()
if func then
func()
else
-- write temporary unit name
pfUI.uf.mouseover.name = UnitName(unit)
-- cast without self cast cvar setting
-- to allow spells to use spelltarget
NoSelfCast(msg)
-- set spell target to unitstring (or selfcast)
if SpellIsTargeting() then SpellTargetUnit((unitstr or "player")) end
if SpellIsTargeting() then SpellTargetUnit(unitstr or "player") end
-- clean up spell target in error case
if SpellIsTargeting() then SpellStopTargeting() end
-- remove temporary mouseover unit
pfUI.uf.mouseover.name = nil
end
if restore_target then