api: clean up and documentation

This commit is contained in:
shagu
2016-12-24 11:03:47 +01:00
parent a6c5a91823
commit ad4e68d681
29 changed files with 512 additions and 472 deletions
+5 -5
View File
@@ -15,7 +15,7 @@ pfUI:RegisterModule("pet", function ()
pfUI.uf.pet:SetHeight(20 + 2*default_border + pfUI_config.unitframes.pet.pspace)
pfUI.uf.pet:ClearAllPoints()
pfUI.uf.pet:SetPoint("BOTTOM", UIParent , "BOTTOM", 0, 163)
pfUI.utils:UpdateMovable(pfUI.uf.pet)
pfUI.api:UpdateMovable(pfUI.uf.pet)
pfUI.uf.pet:RegisterForClicks('LeftButtonUp', 'RightButtonUp')
pfUI.uf.pet:SetScript("OnEnter", function()
@@ -140,7 +140,7 @@ pfUI:RegisterModule("pet", function ()
pfUI.uf.pet.hp:SetWidth(100)
pfUI.uf.pet.hp:SetHeight(17)
pfUI.uf.pet.hp:SetPoint("TOP", 0, 0)
pfUI.utils:CreateBackdrop(pfUI.uf.pet.hp, default_border)
pfUI.api:CreateBackdrop(pfUI.uf.pet.hp, default_border)
pfUI.uf.pet.hp.bar = CreateFrame("StatusBar", nil, pfUI.uf.pet.hp)
pfUI.uf.pet.hp.bar:SetStatusBarTexture("Interface\\AddOns\\pfUI\\img\\bar")
@@ -162,7 +162,7 @@ pfUI:RegisterModule("pet", function ()
pfUI.uf.pet.power:SetPoint("BOTTOM", 0, 0)
pfUI.uf.pet.power:SetWidth(100)
pfUI.uf.pet.power:SetHeight(3)
pfUI.utils:CreateBackdrop(pfUI.uf.pet.power, default_border)
pfUI.api:CreateBackdrop(pfUI.uf.pet.power, default_border)
pfUI.uf.pet.power.bar = CreateFrame("StatusBar", nil, pfUI.uf.pet.power)
pfUI.uf.pet.power.bar:SetStatusBarTexture("Interface\\AddOns\\pfUI\\img\\bar")
@@ -225,7 +225,7 @@ pfUI:RegisterModule("pet", function ()
local buffsize = pfUI.uf.pet.hp:GetWidth()/8 - 1
for i=1, 16 do
local texture, stacks = UnitBuff("pet",i)
pfUI.utils:CreateBackdrop(pfUI.uf.pet.buff.buffs[i], default_border)
pfUI.api:CreateBackdrop(pfUI.uf.pet.buff.buffs[i], default_border)
pfUI.uf.pet.buff.buffs[i]:SetNormalTexture(texture)
for i,v in ipairs({pfUI.uf.pet.buff.buffs[i]:GetRegions()}) do
if v.SetTexCoord then v:SetTexCoord(.08, .92, .08, .92) end
@@ -299,7 +299,7 @@ pfUI:RegisterModule("pet", function ()
(row)*((2*default_border) + buffsize + 1) + (2*default_border + 1))
local texture, stacks = UnitDebuff("pet",i)
pfUI.utils:CreateBackdrop(pfUI.uf.pet.debuff.debuffs[i], default_border)
pfUI.api:CreateBackdrop(pfUI.uf.pet.debuff.debuffs[i], default_border)
pfUI.uf.pet.debuff.debuffs[i]:SetNormalTexture(texture)
for i,v in ipairs({pfUI.uf.pet.debuff.debuffs[i]:GetRegions()}) do
if v.SetTexCoord then v:SetTexCoord(.08, .92, .08, .92) end