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thirdparty: only apply transparency for chatbg
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@@ -151,7 +151,7 @@ pfUI:RegisterModule("thirdparty", function ()
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KLHTM_Gui.title.back:Hide()
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KLHTM_SetGuiScale(.9)
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CreateBackdrop(KLHTM_Frame, nil, nil, .8)
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CreateBackdrop(KLHTM_Frame, nil, nil, (C.thirdparty.chatbg == "1" and .8))
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if C.thirdparty.chatbg == "1" and C.chat.global.custombg == "1" then
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local r, g, b, a = strsplit(",", C.chat.global.background)
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@@ -272,7 +272,7 @@ pfUI:RegisterModule("thirdparty", function ()
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for k, val in pairs(DPSMateSettings["windows"]) do
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local frame = _G["DPSMate_"..val["name"]]
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CreateBackdrop(frame, nil, nil, .8)
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CreateBackdrop(frame, nil, nil, (C.thirdparty.chatbg == "1" and .8))
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if C.thirdparty.chatbg == "1" and C.chat.global.custombg == "1" then
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local r, g, b, a = strsplit(",", C.chat.global.background)
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@@ -336,7 +336,7 @@ pfUI:RegisterModule("thirdparty", function ()
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SW_BarFrame1.swoBarY = -22
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_G.SW_BARSEPY = 1
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CreateBackdrop(SW_BarFrame1, nil, nil, .8)
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CreateBackdrop(SW_BarFrame1, nil, nil, (C.thirdparty.chatbg == "1" and .8))
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if C.thirdparty.chatbg == "1" and C.chat.global.custombg == "1" then
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local r, g, b, a = strsplit(",", C.chat.global.background)
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