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unitframes: add variable to set units to player
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@@ -211,6 +211,16 @@ function pfUI.uf:UpdateVisibility()
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end
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end
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end
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end
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-- display every unit as player while pfUI.uf.showall is set
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if pfUI.uf.showall then
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self._label = self._label or self.label
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self._id = self._id or self.id
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self.label, self.id = "player", ""
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elseif not pfUI.uf.showall and self._label and self._id then
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self.label, self.id = self._label, self._id
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self._label, self._id = nil, nil
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end
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local unitstr = string.format("%s%s", self.label or "", self.id or "")
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local unitstr = string.format("%s%s", self.label or "", self.id or "")
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local visibility = string.format("[target=%s,exists] show; hide", unitstr)
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local visibility = string.format("[target=%s,exists] show; hide", unitstr)
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