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https://github.com/brues-code/pfUI.git
synced 2026-10-07 14:10:01 +00:00
refresh buff durations on player
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+8
-8
@@ -141,7 +141,7 @@ libpredict:SetScript("OnEvent", function()
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end
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end)
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-- GUID->Name cache for dead players (UnitExists/GetUnitGUID return nil for corpses)
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-- GUID->Name cache for dead players (UnitExists/UnitGUID return nil for corpses)
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local guidNameCache = {} -- [guid] = name
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local function resolveNameFromGuid(guid)
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@@ -156,18 +156,18 @@ local function cacheRaidNames()
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-- Cache all raid/party members while they are still reachable
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for i = 1, GetNumRaidMembers() do
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local unit = "raid" .. i
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local guid = GetUnitGUID(unit)
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local guid = UnitGUID(unit)
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local name = UnitName(unit)
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if guid and name then guidNameCache[guid] = name end
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end
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for i = 1, GetNumPartyMembers() do
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local unit = "party" .. i
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local guid = GetUnitGUID(unit)
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local guid = UnitGUID(unit)
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local name = UnitName(unit)
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if guid and name then guidNameCache[guid] = name end
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end
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-- player self
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local pguid = GetUnitGUID("player")
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local pguid = UnitGUID("player")
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if pguid then guidNameCache[pguid] = UnitName("player") end
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end
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@@ -302,7 +302,7 @@ pfUI.libdebuff_spell_start_self_hooks["libpredict"] = function(spellId, casterGu
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-- Use resolvedTargetGuid (prefers pendingTargetGuid from mouseover/click-to-cast) so we
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-- don't wrongly fall back to player when healing a friend via mouseover with a foe in target.
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local healTarget = target
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local unitTargetGuid = GetUnitGUID and GetUnitGUID("target")
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local unitTargetGuid = UnitGUID and UnitGUID("target")
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local healTargetIsHostile = resolvedTargetGuid and unitTargetGuid
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and resolvedTargetGuid == unitTargetGuid
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and UnitExists("target")
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@@ -618,7 +618,7 @@ function libpredict:ParseChatMessage(sender, msg, comm)
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for i = 1, GetNumRaidMembers() do
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local unit = "raid" .. i
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if UnitName(unit) == sender then
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senderGuid = GetUnitGUID(unit)
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senderGuid = UnitGUID(unit)
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break
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end
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end
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@@ -626,7 +626,7 @@ function libpredict:ParseChatMessage(sender, msg, comm)
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for i = 1, GetNumPartyMembers() do
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local unit = "party" .. i
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if UnitName(unit) == sender then
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senderGuid = GetUnitGUID(unit)
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senderGuid = UnitGUID(unit)
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break
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end
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end
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@@ -1283,7 +1283,7 @@ function libpredict:GetHotDuration(unit, spell)
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-- NEW: Try libdebuff first (Nampower AURA_CAST events)
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if pfUI.api.libdebuff and pfUI.api.libdebuff.GetBestAuraCast then
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local guid = GetUnitGUID(unit)
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local guid = UnitGUID(unit)
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if guid then
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-- Get the best (highest rank) aura cast for this spell
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local spellName = spell
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