refresh buff durations on player

This commit is contained in:
Brues
2026-05-21 02:35:46 -05:00
parent b7a0912e07
commit b18e6ffa67
16 changed files with 128 additions and 76 deletions
+10 -6
View File
@@ -33,13 +33,17 @@ pfUI:RegisterSkin("Turtle LFT", "vanilla", function ()
end
-- tabs
SkinTab(LFTFrameTab1)
LFTFrameTab1:ClearAllPoints()
LFTFrameTab1:SetPoint("TOPLEFT", LFTFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
if LFTFrameTab1 then
SkinTab(LFTFrameTab1)
LFTFrameTab1:ClearAllPoints()
LFTFrameTab1:SetPoint("TOPLEFT", LFTFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
end
SkinTab(LFTFrameTab2)
LFTFrameTab2:ClearAllPoints()
LFTFrameTab2:SetPoint("LEFT", LFTFrameTab1, "RIGHT", border * 2 + 1, 0)
if LFTFrameTab2 then
SkinTab(LFTFrameTab2)
LFTFrameTab2:ClearAllPoints()
LFTFrameTab2:SetPoint("LEFT", LFTFrameTab1, "RIGHT", border * 2 + 1, 0)
end
-- scrollframe
StripTextures(LFTFrameScrollFrame)