diff --git a/modules/actionbar.lua b/modules/actionbar.lua index 2aa3728e..f4aad19c 100644 --- a/modules/actionbar.lua +++ b/modules/actionbar.lua @@ -23,22 +23,22 @@ pfUI:RegisterModule("actionbar", function () function ActionButton_GetPagedID(button) if ( button.isBonus and CURRENT_ACTIONBAR_PAGE == 1 ) then - local offset = GetBonusBarOffset(); + local offset = GetBonusBarOffset() if ( offset == 0 and BonusActionBarFrame and BonusActionBarFrame.lastBonusBar ) then - offset = BonusActionBarFrame.lastBonusBar; + offset = BonusActionBarFrame.lastBonusBar end - return (button:GetID() + ((NUM_ACTIONBAR_PAGES + offset - 1) * NUM_ACTIONBAR_BUTTONS)); + return (button:GetID() + ((NUM_ACTIONBAR_PAGES + offset - 1) * NUM_ACTIONBAR_BUTTONS)) end - local parentName = button:GetParent():GetName(); + local parentName = button:GetParent():GetName() if ( parentName == "pfMultiBarBottomLeft" or parentName == "MultiBarBottomLeft" ) then - return (button:GetID() + ((BOTTOMLEFT_ACTIONBAR_PAGE - 1) * NUM_ACTIONBAR_BUTTONS)); + return (button:GetID() + ((BOTTOMLEFT_ACTIONBAR_PAGE - 1) * NUM_ACTIONBAR_BUTTONS)) elseif ( parentName == "pfMultiBarBottomRight" or parentName == "MultiBarBottomRight" ) then - return (button:GetID() + ((BOTTOMRIGHT_ACTIONBAR_PAGE - 1) * NUM_ACTIONBAR_BUTTONS)); + return (button:GetID() + ((BOTTOMRIGHT_ACTIONBAR_PAGE - 1) * NUM_ACTIONBAR_BUTTONS)) elseif ( parentName == "pfMultiBarLeft" or parentName == "MultiBarLeft" ) then - return (button:GetID() + ((LEFT_ACTIONBAR_PAGE - 1) * NUM_ACTIONBAR_BUTTONS)); + return (button:GetID() + ((LEFT_ACTIONBAR_PAGE - 1) * NUM_ACTIONBAR_BUTTONS)) elseif ( parentName == "pfMultiBarRight" or parentName == "MultiBarRight" ) then - return (button:GetID() + ((RIGHT_ACTIONBAR_PAGE - 1) * NUM_ACTIONBAR_BUTTONS)); + return (button:GetID() + ((RIGHT_ACTIONBAR_PAGE - 1) * NUM_ACTIONBAR_BUTTONS)) else return (button:GetID() + ((CURRENT_ACTIONBAR_PAGE - 1) * NUM_ACTIONBAR_BUTTONS)) end diff --git a/modules/autoshift.lua b/modules/autoshift.lua index 7ece93f4..775d9d2b 100644 --- a/modules/autoshift.lua +++ b/modules/autoshift.lua @@ -84,7 +84,7 @@ pfUI:RegisterModule("autoshift", function () for id, errorstring in pairs(pfUI.autoshift.errors) do if arg1 == errorstring then for i=0,15,1 do - currBuffTex = GetPlayerBuffTexture(i); + currBuffTex = GetPlayerBuffTexture(i) if (currBuffTex) then for id, bufftype in pairs(pfUI.autoshift.buffs) do if string.find(string.lower(currBuffTex), bufftype) then diff --git a/modules/bags.lua b/modules/bags.lua index da7fb310..ce0f4d32 100644 --- a/modules/bags.lua +++ b/modules/bags.lua @@ -272,9 +272,9 @@ pfUI:RegisterModule("bags", function () else local bagtype if bag > 0 then - local _, _, id = strfind(GetInventoryItemLink("player", ContainerIDToInventoryID(bag)) or "", "item:(%d+)"); + local _, _, id = strfind(GetInventoryItemLink("player", ContainerIDToInventoryID(bag)) or "", "item:(%d+)") if id then - local _, _, _, _, itemType, subType = GetItemInfo(id); + local _, _, _, _, itemType, subType = GetItemInfo(id) bagtype = pfLocaleBagtypes[pfUI.cache["locale"]][itemType] bagsubtype = pfLocaleBagtypes[pfUI.cache["locale"]][subType] diff --git a/modules/buff.lua b/modules/buff.lua index 9a81a227..3aa3dc7a 100644 --- a/modules/buff.lua +++ b/modules/buff.lua @@ -47,7 +47,7 @@ pfUI:RegisterModule("buff", function () -- weapon enchants for _,buff in pairs ({TempEnchant1,TempEnchant2}) do - local icon = getglobal(buff:GetName().."Icon"); + local icon = getglobal(buff:GetName().."Icon") local border = getglobal(buff:GetName().."Border") local _, _, mainhand, _, _, offhand = GetWeaponEnchantInfo() @@ -62,7 +62,7 @@ pfUI:RegisterModule("buff", function () if buff:GetID() == 16 then local link = GetInventoryItemLink("player", 16) - local _, _, itemLink = string.find(link, "(item:%d+:%d+:%d+:%d+)"); + local _, _, itemLink = string.find(link, "(item:%d+:%d+:%d+:%d+)") local _, _, itemRarity, itemLevel, _, _, _, itemEquipLoc, _ = GetItemInfo(itemLink) if itemRarity then buff:SetBackdropBorderColor(GetItemQualityColor(itemRarity)) end @@ -74,7 +74,7 @@ pfUI:RegisterModule("buff", function () end elseif buff:GetID() == 17 then local link = GetInventoryItemLink("player", 17) - local _, _, itemLink = string.find(link, "(item:%d+:%d+:%d+:%d+)"); + local _, _, itemLink = string.find(link, "(item:%d+:%d+:%d+:%d+)") local _, _, itemRarity, itemLevel, _, _, _, itemEquipLoc, _ = GetItemInfo(itemLink) if itemRarity then buff:SetBackdropBorderColor(GetItemQualityColor(itemRarity)) end if offhand and offhand > 0 then @@ -89,7 +89,7 @@ pfUI:RegisterModule("buff", function () -- buffs for i=0,15,1 do local buff = getglobal("BuffButton" .. i) - local icon = getglobal(buff:GetName().."Icon"); + local icon = getglobal(buff:GetName().."Icon") local border = getglobal(buff:GetName().."Border") if border then buff:SetBackdrop({ diff --git a/modules/castbar.lua b/modules/castbar.lua index 6be5f036..32dde386 100644 --- a/modules/castbar.lua +++ b/modules/castbar.lua @@ -15,8 +15,8 @@ pfUI:RegisterModule("castbar", function () pfUI.castbar.player:SetHeight(pfUI_config.global.font_size * 2) pfUI.castbar.player:SetPoint("TOPRIGHT",pfUI.uf.player,"BOTTOMRIGHT",0,-1) pfUI.castbar.player:SetPoint("TOPLEFT",pfUI.uf.player,"BOTTOMLEFT",0,-1) - pfUI.castbar.player:Hide(); - pfUI.castbar.player.delay = 0; + pfUI.castbar.player:Hide() + pfUI.castbar.player.delay = 0 -- statusbar pfUI.castbar.player.bar = CreateFrame("StatusBar", nil, pfUI.castbar.player) @@ -53,47 +53,47 @@ pfUI:RegisterModule("castbar", function () pfUI.castbar.player.bar.right:SetJustifyH("right") -- events - pfUI.castbar.player:RegisterEvent("SPELLCAST_START"); - pfUI.castbar.player:RegisterEvent("SPELLCAST_STOP"); - pfUI.castbar.player:RegisterEvent("SPELLCAST_DELAYED"); - pfUI.castbar.player:RegisterEvent("SPELLCAST_CHANNEL_START"); - pfUI.castbar.player:RegisterEvent("SPELLCAST_CHANNEL_STOP"); - pfUI.castbar.player:RegisterEvent("SPELLCAST_CHANNEL_UPDATE"); - pfUI.castbar.player:RegisterEvent("SPELLCAST_FAILED"); - pfUI.castbar.player:RegisterEvent("SPELLCAST_INTERRUPTED"); + pfUI.castbar.player:RegisterEvent("SPELLCAST_START") + pfUI.castbar.player:RegisterEvent("SPELLCAST_STOP") + pfUI.castbar.player:RegisterEvent("SPELLCAST_DELAYED") + pfUI.castbar.player:RegisterEvent("SPELLCAST_CHANNEL_START") + pfUI.castbar.player:RegisterEvent("SPELLCAST_CHANNEL_STOP") + pfUI.castbar.player:RegisterEvent("SPELLCAST_CHANNEL_UPDATE") + pfUI.castbar.player:RegisterEvent("SPELLCAST_FAILED") + pfUI.castbar.player:RegisterEvent("SPELLCAST_INTERRUPTED") pfUI.castbar.player:SetScript("OnEvent", function () if ( event == "SPELLCAST_START" ) then - pfUI.castbar.player.delay = 0; + pfUI.castbar.player.delay = 0 pfUI.castbar.player.spell = arg1 pfUI.castbar.player.bar.left:SetText(arg1) pfUI.castbar.player.bar:SetStatusBarColor(.7,.7,.9,.8) - pfUI.castbar.player.startTime = GetTime(); - pfUI.castbar.player.maxValue = pfUI.castbar.player.startTime + (arg2 / 1000); + pfUI.castbar.player.startTime = GetTime() + pfUI.castbar.player.maxValue = pfUI.castbar.player.startTime + (arg2 / 1000) pfUI.castbar.player.endTime = nil - pfUI.castbar.player.bar:SetMinMaxValues(pfUI.castbar.player.startTime, pfUI.castbar.player.maxValue); - pfUI.castbar.player.bar:SetValue(pfUI.castbar.player.startTime); - pfUI.castbar.player.holdTime = 0; - pfUI.castbar.player.casting = 1; - pfUI.castbar.player.mode = "casting"; + pfUI.castbar.player.bar:SetMinMaxValues(pfUI.castbar.player.startTime, pfUI.castbar.player.maxValue) + pfUI.castbar.player.bar:SetValue(pfUI.castbar.player.startTime) + pfUI.castbar.player.holdTime = 0 + pfUI.castbar.player.casting = 1 + pfUI.castbar.player.mode = "casting" pfUI.castbar.player.fadeout = nil pfUI.castbar.player:SetAlpha(1) pfUI.castbar.player:Show() elseif ( event == "SPELLCAST_CHANNEL_START" ) then - pfUI.castbar.player.delay = 0; + pfUI.castbar.player.delay = 0 pfUI.castbar.player.spell = arg2 pfUI.castbar.player.bar.left:SetText(arg2) pfUI.castbar.player.bar:SetStatusBarColor(.9,.9,.7,.8) - pfUI.castbar.player.maxValue = nil; - pfUI.castbar.player.startTime = GetTime(); - pfUI.castbar.player.endTime = pfUI.castbar.player.startTime + (arg1 / 1000); - pfUI.castbar.player.duration = arg1 / 1000; - pfUI.castbar.player.bar:SetMinMaxValues(pfUI.castbar.player.startTime, pfUI.castbar.player.endTime); - pfUI.castbar.player.bar:SetValue(pfUI.castbar.player.endTime); - pfUI.castbar.player.holdTime = 0; - pfUI.castbar.player.casting = nil; - pfUI.castbar.player.channeling = 1; + pfUI.castbar.player.maxValue = nil + pfUI.castbar.player.startTime = GetTime() + pfUI.castbar.player.endTime = pfUI.castbar.player.startTime + (arg1 / 1000) + pfUI.castbar.player.duration = arg1 / 1000 + pfUI.castbar.player.bar:SetMinMaxValues(pfUI.castbar.player.startTime, pfUI.castbar.player.endTime) + pfUI.castbar.player.bar:SetValue(pfUI.castbar.player.endTime) + pfUI.castbar.player.holdTime = 0 + pfUI.castbar.player.casting = nil + pfUI.castbar.player.channeling = 1 pfUI.castbar.player.fadeout = nil pfUI.castbar.player:SetAlpha(1) pfUI.castbar.player:Show() @@ -119,9 +119,9 @@ pfUI:RegisterModule("castbar", function () elseif ( event == "SPELLCAST_DELAYED" ) then if( pfUI.castbar.player:IsShown() ) then pfUI.castbar.player.delay = pfUI.castbar.player.delay + arg1/1000 - pfUI.castbar.player.startTime = pfUI.castbar.player.startTime + (arg1 / 1000); - pfUI.castbar.player.maxValue = pfUI.castbar.player.maxValue + (arg1 / 1000); - pfUI.castbar.player.bar:SetMinMaxValues(pfUI.castbar.player.startTime, pfUI.castbar.player.maxValue); + pfUI.castbar.player.startTime = pfUI.castbar.player.startTime + (arg1 / 1000) + pfUI.castbar.player.maxValue = pfUI.castbar.player.maxValue + (arg1 / 1000) + pfUI.castbar.player.bar:SetMinMaxValues(pfUI.castbar.player.startTime, pfUI.castbar.player.maxValue) end elseif ( event == "SPELLCAST_CHANNEL_UPDATE" ) then @@ -130,7 +130,7 @@ pfUI:RegisterModule("castbar", function () local origDuration = pfUI.castbar.player.endTime - pfUI.castbar.player.startTime pfUI.castbar.player.endTime = GetTime() + (arg1 / 1000) pfUI.castbar.player.startTime = pfUI.castbar.player.endTime - origDuration - pfUI.castbar.player.bar:SetMinMaxValues(pfUI.castbar.player.startTime, pfUI.castbar.player.endTime); + pfUI.castbar.player.bar:SetMinMaxValues(pfUI.castbar.player.startTime, pfUI.castbar.player.endTime) end end end) @@ -149,7 +149,7 @@ pfUI:RegisterModule("castbar", function () -- cast if ( pfUI.castbar.player.casting ) then - local status = GetTime(); + local status = GetTime() local cur = round(GetTime() - pfUI.castbar.player.startTime,1) local max = round(pfUI.castbar.player.maxValue - pfUI.castbar.player.startTime,1) local delay = pfUI.castbar.player.delay @@ -163,12 +163,12 @@ pfUI:RegisterModule("castbar", function () else pfUI.castbar.player.bar.right:SetText(cur .. " / " .. max) end - pfUI.castbar.player.bar:SetValue(status); + pfUI.castbar.player.bar:SetValue(status) -- channel elseif ( pfUI.castbar.player.channeling ) then - local time = GetTime(); - local barValue = pfUI.castbar.player.startTime + (pfUI.castbar.player.endTime - time); + local time = GetTime() + local barValue = pfUI.castbar.player.startTime + (pfUI.castbar.player.endTime - time) local cur = round(pfUI.castbar.player.endTime - GetTime(),1) local max = round(pfUI.castbar.player.endTime - pfUI.castbar.player.startTime,1) local delay = pfUI.castbar.player.delay @@ -177,9 +177,9 @@ pfUI:RegisterModule("castbar", function () time = pfUI.castbar.player.endTime end if ( time == pfUI.castbar.player.endTime ) then - pfUI.castbar.player.channeling = nil; - pfUI.castbar.player.fadeout = 1; - return; + pfUI.castbar.player.channeling = nil + pfUI.castbar.player.fadeout = 1 + return end if delay > 0 then delay = "|cffffaaaa-" .. round(delay,1) .. " |r " @@ -187,7 +187,7 @@ pfUI:RegisterModule("castbar", function () else pfUI.castbar.player.bar.right:SetText(cur) end - pfUI.castbar.player.bar:SetValue( barValue ); + pfUI.castbar.player.bar:SetValue( barValue ) end end) end @@ -234,23 +234,23 @@ pfUI:RegisterModule("castbar", function () pfUI.castbar.target.bar.right:SetText("right") pfUI.castbar.target.bar.right:SetJustifyH("right") - pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_SELF_DAMAGE"); - pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_HOSTILEPLAYER_DAMAGE"); - pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_HOSTILEPLAYER_BUFF"); - pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_FRIENDLYPLAYER_DAMAGE"); - pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_FRIENDLYPLAYER_BUFF"); - pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_BUFFS"); - pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_BUFFS"); - pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_DAMAGE"); - pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE"); - pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE"); - pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PARTY_DAMAGE"); - pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PARTY_BUFF"); - pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE"); - pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_PARTY_BUFFS"); - pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_CREATURE_DAMAGE"); - pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS"); - pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_CREATURE_VS_CREATURE_DAMAGE"); + pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_SELF_DAMAGE") + pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_HOSTILEPLAYER_DAMAGE") + pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_HOSTILEPLAYER_BUFF") + pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_FRIENDLYPLAYER_DAMAGE") + pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_FRIENDLYPLAYER_BUFF") + pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_BUFFS") + pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_BUFFS") + pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_DAMAGE") + pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE") + pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE") + pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PARTY_DAMAGE") + pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PARTY_BUFF") + pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE") + pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_PARTY_BUFFS") + pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_CREATURE_DAMAGE") + pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS") + pfUI.castbar.target:RegisterEvent("CHAT_MSG_SPELL_CREATURE_VS_CREATURE_DAMAGE") pfUI.castbar.target:RegisterEvent("PLAYER_TARGET_CHANGED") pfUI.castbar.target.casterDB = {} diff --git a/modules/chat.lua b/modules/chat.lua index 978ab89e..0ea6df10 100644 --- a/modules/chat.lua +++ b/modules/chat.lua @@ -71,14 +71,14 @@ pfUI:RegisterModule("chat", function () if pfUI.chat.left.panelTop.proxy.enabled == false then return end if arg2 ~= UnitName("player") and arg2 ~= forwardto and forwardto ~= UnitName("player") then - SendChatMessage("[" .. arg2 .. "]: " .. arg1, "WHISPER", nil, forwardto); + SendChatMessage("[" .. arg2 .. "]: " .. arg1, "WHISPER", nil, forwardto) end if arg2 == forwardto then local isForward, _, name, message = string.find(arg1, "(.*): (.*)") if isForward then - SendChatMessage(message, "WHISPER", nil, name); - SendChatMessage("-> " .. name, "WHISPER", nil, forwardto); + SendChatMessage(message, "WHISPER", nil, name) + SendChatMessage("-> " .. name, "WHISPER", nil, forwardto) end end end) @@ -88,7 +88,7 @@ pfUI:RegisterModule("chat", function () pfUI.chat.left.panelTop.proxyName:SetHeight(100) pfUI.chat.left.panelTop.proxyName:SetWidth(200) pfUI.chat.left.panelTop.proxyName:SetBackdrop(pfUI.backdrop) - pfUI.chat.left.panelTop.proxyName:SetScript("OnShow", function() + pfUI.chat.left.panelTop.proxyName:SetScript("OnShow", function() pfUI.chat.left.panelTop.proxyName.input:SetText(pfUI.chat.left.panelTop.proxy.forwardto) end) @@ -337,22 +337,22 @@ pfUI:RegisterModule("chat", function () FCF_SetLocked(ChatFrame1, 1) FCF_SetWindowName(ChatFrame1, GENERAL) - FCF_SetWindowColor(ChatFrame1, 0, 0, 0); - FCF_SetWindowAlpha(ChatFrame1, 0); + FCF_SetWindowColor(ChatFrame1, 0, 0, 0) + FCF_SetWindowAlpha(ChatFrame1, 0) FCF_SetChatWindowFontSize(ChatFrame1, 12) -- set position of Combat if not ChatFrame2:IsShown() then FCF_OpenNewWindow("Combat Log") end - FCF_SetLocked(ChatFrame2, 1); - FCF_SetWindowName(ChatFrame2, COMBAT_LOG); - FCF_SetWindowColor(ChatFrame2, 0, 0, 0); - FCF_SetWindowAlpha(ChatFrame2, 0); + FCF_SetLocked(ChatFrame2, 1) + FCF_SetWindowName(ChatFrame2, COMBAT_LOG) + FCF_SetWindowColor(ChatFrame2, 0, 0, 0) + FCF_SetWindowAlpha(ChatFrame2, 0) FCF_SetChatWindowFontSize(ChatFrame2, 12) - ChatFrame_RemoveAllChannels(ChatFrame2); - ChatFrame_RemoveAllMessageGroups(ChatFrame2); - ChatFrame_ActivateCombatMessages(ChatFrame2); + ChatFrame_RemoveAllChannels(ChatFrame2) + ChatFrame_RemoveAllMessageGroups(ChatFrame2) + ChatFrame_ActivateCombatMessages(ChatFrame2) -- set position of Loot & Spam if not ChatFrame3:IsShown() then @@ -360,19 +360,19 @@ pfUI:RegisterModule("chat", function () end FCF_SetLocked(ChatFrame3, 1) FCF_SetWindowName(ChatFrame3, "Loot & Spam") - FCF_SetWindowColor(ChatFrame3, 0, 0, 0); - FCF_SetWindowAlpha(ChatFrame3, 0); + FCF_SetWindowColor(ChatFrame3, 0, 0, 0) + FCF_SetWindowAlpha(ChatFrame3, 0) FCF_SetChatWindowFontSize(ChatFrame3, 12) FCF_UnDockFrame(ChatFrame3) - FCF_SetTabPosition(ChatFrame3, 0); + FCF_SetTabPosition(ChatFrame3, 0) ChatFrame3:ClearAllPoints() ChatFrame3:SetPoint("TOPLEFT", pfUI.chat.right ,"TOPLEFT", 5, -25) ChatFrame3:SetPoint("BOTTOMRIGHT", pfUI.chat.right ,"BOTTOMRIGHT", -5, 25) -- save positions on logout - ChatFrame1:SetUserPlaced(1); - ChatFrame2:SetUserPlaced(1); - ChatFrame3:SetUserPlaced(1); + ChatFrame1:SetUserPlaced(1) + ChatFrame2:SetUserPlaced(1) + ChatFrame3:SetUserPlaced(1) end function pfUI.chat.SetupChannels() @@ -408,46 +408,46 @@ pfUI:RegisterModule("chat", function () -- Need to draw the dock regions for a frame to define their rects if ( not ChatFrame1.init ) then for i=1, NUM_CHAT_WINDOWS do - getglobal("ChatFrame"..i.."TabDockRegion"):Show(); - FCF_UpdateButtonSide(getglobal("ChatFrame"..i)); + getglobal("ChatFrame"..i.."TabDockRegion"):Show() + FCF_UpdateButtonSide(getglobal("ChatFrame"..i)) end - ChatFrame1.init = 1; - return; + ChatFrame1.init = 1 + return elseif ( ChatFrame1.init == 1 ) then for i=1, NUM_CHAT_WINDOWS do - getglobal("ChatFrame"..i.."TabDockRegion"):Hide(); + getglobal("ChatFrame"..i.."TabDockRegion"):Hide() end - ChatFrame1.init = 2; + ChatFrame1.init = 2 end -- Detect if mouse is over any chat frames and if so show their tabs, if not hide them - local chatFrame, chatTab; + local chatFrame, chatTab if ( MOVING_CHATFRAME ) then -- Set buttons to the left or right side of the frame -- If the the side of the buttons changes and the frame is the default frame, then set every docked frames buttons to the same side - local updateAllButtons = nil; + local updateAllButtons = nil if (FCF_UpdateButtonSide(MOVING_CHATFRAME) and MOVING_CHATFRAME == DEFAULT_CHAT_FRAME ) then - updateAllButtons = 1; + updateAllButtons = 1 end - local dockRegion; + local dockRegion for index, value in DOCKED_CHAT_FRAMES do if ( updateAllButtons ) then - FCF_UpdateButtonSide(value); + FCF_UpdateButtonSide(value) end - dockRegion = getglobal(value:GetName().."TabDockRegion"); + dockRegion = getglobal(value:GetName().."TabDockRegion") if ( MouseIsOver(dockRegion) and MOVING_CHATFRAME ~= DEFAULT_CHAT_FRAME ) then - dockRegion:Show(); + dockRegion:Show() else - dockRegion:Hide(); + dockRegion:Hide() end end end -- If the default chat frame is resizing, then resize the dock if ( DEFAULT_CHAT_FRAME.resizing ) then - FCF_DockUpdate(); + FCF_DockUpdate() end end @@ -488,7 +488,7 @@ pfUI:RegisterModule("chat", function () ChatFrameEditBox:SetAltArrowKeyMode(false) local default = " " .. "%s" .. "|r:" .. "\32" - CHAT_CHANNEL_GET = "%s" .. "|r:" .. "\32"; + CHAT_CHANNEL_GET = "%s" .. "|r:" .. "\32" CHAT_GUILD_GET = '[G]' .. default CHAT_OFFICER_GET = '[O]'.. default CHAT_PARTY_GET = '[P]' .. default diff --git a/modules/cooldown.lua b/modules/cooldown.lua index 31b638ef..41806af4 100644 --- a/modules/cooldown.lua +++ b/modules/cooldown.lua @@ -2,13 +2,13 @@ pfUI:RegisterModule("cooldown", function () function CooldownFrame_SetTimer(this, start, duration, enable) if not this then return end -- disable animation - this:SetPosition(1,1,1); + this:SetPosition(1,1,1) if ( start > 0 and duration > 0 and enable > 0) then - this.start = start; - this.duration = duration; - this.stopping = 0; - this:SetSequence(0); + this.start = start + this.duration = duration + this.stopping = 0 + this:SetSequence(0) if not this.cd then this.cd = CreateFrame("Frame") @@ -28,7 +28,7 @@ pfUI:RegisterModule("cooldown", function () this.cd.text:SetJustifyH("CENTER") this.cd.text:SetFontObject(GameFontWhite) end - this:Show(); + this:Show() else this:Hide() if this.cd then this.cd:Hide() end @@ -55,16 +55,16 @@ pfUI:RegisterModule("cooldown", function () this.cd.text:SetText(ceil(remaining)..unit) else - this:Hide(); + this:Hide() this.cd:Hide() - this.stopping = 1; + this.stopping = 1 end end end function CooldownFrame_OnAnimFinished() if ( this.stopping == 1 ) then - this:Hide(); + this:Hide() this.cd:Hide() end end diff --git a/modules/group.lua b/modules/group.lua index 5cf48317..ce12628e 100644 --- a/modules/group.lua +++ b/modules/group.lua @@ -146,8 +146,8 @@ pfUI:RegisterModule("group", function () pfUI.uf.group[i]:RegisterForClicks('LeftButtonUp', 'RightButtonUp') pfUI.uf.group[i]:SetScript("OnEnter", function() - GameTooltip:SetOwner(this, "ANCHOR_NONE"); - GameTooltip:SetUnit("party" .. this.id); + GameTooltip:SetOwner(this, "ANCHOR_NONE") + GameTooltip:SetUnit("party" .. this.id) GameTooltip:Show() end) @@ -157,20 +157,20 @@ pfUI:RegisterModule("group", function () pfUI.uf.group[i]:SetScript("OnClick", function () if ( SpellIsTargeting() and arg1 == "RightButton" ) then - SpellStopTargeting(); - return; + SpellStopTargeting() + return end if ( arg1 == "LeftButton" ) then if ( SpellIsTargeting() ) then - SpellTargetUnit("party" .. this.id); + SpellTargetUnit("party" .. this.id) elseif ( CursorHasItem() ) then - DropItemOnUnit("party" .. this.id); + DropItemOnUnit("party" .. this.id) else - TargetUnit("party" .. this.id); + TargetUnit("party" .. this.id) end else - local x, y = GetCursorPosition(); + local x, y = GetCursorPosition() ToggleDropDownMenu(1, nil, getglobal("PartyMemberFrame" .. this.id .. "DropDown"), "cursor") end end) @@ -213,7 +213,7 @@ pfUI:RegisterModule("group", function () this.hp.bar:SetStatusBarColor(cr, cg, cb) - local pcolor = ManaBarColor[UnitPowerType("party"..this.id)]; + local pcolor = ManaBarColor[UnitPowerType("party"..this.id)] this.power.bar:SetStatusBarColor(pcolor.r + .5, pcolor.g +.5, pcolor.b +.5, 1) this.caption:SetText(UnitName("party"..this.id)) diff --git a/modules/gui.lua b/modules/gui.lua index 5dac2b16..86608907 100644 --- a/modules/gui.lua +++ b/modules/gui.lua @@ -1,7 +1,7 @@ pfUI:RegisterModule("gui", function () pfUI.gui = CreateFrame("Frame",nil,UIParent) - pfUI.gui:RegisterEvent("PLAYER_ENTERING_WORLD"); + pfUI.gui:RegisterEvent("PLAYER_ENTERING_WORLD") pfUI.gui:SetFrameStrata("DIALOG") pfUI.gui:SetWidth(480) @@ -9,7 +9,7 @@ pfUI:RegisterModule("gui", function () pfUI.gui:Hide() pfUI.gui:SetBackdrop(pfUI.backdrop) - pfUI.gui:SetBackdropColor(0,0,0,.75); + pfUI.gui:SetBackdropColor(0,0,0,.75) pfUI.gui:SetPoint("CENTER",0,0) pfUI.gui:SetMovable(true) pfUI.gui:EnableMouse(true) @@ -65,7 +65,7 @@ pfUI:RegisterModule("gui", function () pfUI.gui.reloadDialog.yes:SetText("Yes") pfUI.gui.reloadDialog.yes:SetScript("OnClick", function() pfUI.gui.settingChanged = nil - ReloadUI(); + ReloadUI() end) pfUI.gui.reloadDialog.no = CreateFrame("Button", "pfReloadNo", pfUI.gui.reloadDialog, "UIPanelButtonTemplate") @@ -430,7 +430,7 @@ pfUI:RegisterModule("gui", function () end UIDropDownMenu_Initialize(frame.input, createValues) - UIDropDownMenu_SetWidth(120, frame.input); + UIDropDownMenu_SetWidth(120, frame.input) UIDropDownMenu_SetButtonWidth(125, frame.input) UIDropDownMenu_JustifyText("RIGHT", frame.input) UIDropDownMenu_SetSelectedID(frame.input, frame.input.current) @@ -451,7 +451,7 @@ pfUI:RegisterModule("gui", function () pfUI.gui.deco:SetPoint("TOPLEFT", pfUI.gui, "TOPLEFT", 80,0) pfUI.gui.deco:SetPoint("BOTTOMRIGHT", pfUI.gui, "BOTTOMRIGHT", 0,0) pfUI.gui.deco:SetBackdrop(pfUI.backdrop) - pfUI.gui.deco:SetBackdropColor(0,0,0,.50); + pfUI.gui.deco:SetBackdropColor(0,0,0,.50) pfUI.gui.deco.up = CreateFrame("Frame", nil, pfUI.gui.deco) pfUI.gui.deco.up:SetPoint("TOPRIGHT", 0,0) diff --git a/modules/loot.lua b/modules/loot.lua index 55c2ec8a..4eb8b2a9 100644 --- a/modules/loot.lua +++ b/modules/loot.lua @@ -21,10 +21,10 @@ pfUI:RegisterModule("loot", function () frame:SetScript("OnClick", function() if ( IsControlKeyDown() ) then - DressUpItemLink(GetLootSlotLink(this:GetID())); + DressUpItemLink(GetLootSlotLink(this:GetID())) elseif ( IsShiftKeyDown() ) then if ( ChatFrameEditBox:IsVisible() ) then - ChatFrameEditBox:Insert(GetLootSlotLink(this:GetID())); + ChatFrameEditBox:Insert(GetLootSlotLink(this:GetID())) end end @@ -182,7 +182,7 @@ pfUI:RegisterModule("loot", function () if event == "LOOT_CLOSED" then StaticPopup_Hide("LOOT_BIND") - HideUIPanel(this); + HideUIPanel(this) for _, v in pairs(this.slots) do v:Hide() end @@ -194,14 +194,14 @@ pfUI:RegisterModule("loot", function () function GroupLootDropDown_GiveLoot() if ( pfUI.loot.selectedQuality >= MASTER_LOOT_THREHOLD ) then - local dialog = StaticPopup_Show("CONFIRM_LOOT_DISTRIBUTION", ITEM_QUALITY_COLORS[LootFrame.selectedQuality].hex..pfUI.loot.selectedItemName..FONT_COLOR_CODE_CLOSE, this:GetText()); + local dialog = StaticPopup_Show("CONFIRM_LOOT_DISTRIBUTION", ITEM_QUALITY_COLORS[LootFrame.selectedQuality].hex..pfUI.loot.selectedItemName..FONT_COLOR_CODE_CLOSE, this:GetText()) if ( dialog ) then - dialog.data = this.value; + dialog.data = this.value end else - GiveMasterLoot(pfUI.loot.selectedSlot, this.value); + GiveMasterLoot(pfUI.loot.selectedSlot, this.value) end - CloseDropDownMenus(); + CloseDropDownMenus() end StaticPopupDialogs["CONFIRM_LOOT_DISTRIBUTION"].OnAccept = function(data) diff --git a/modules/panel.lua b/modules/panel.lua index ff2398da..f2c111c1 100644 --- a/modules/panel.lua +++ b/modules/panel.lua @@ -18,23 +18,23 @@ pfUI:RegisterModule("panel", function () pfUI.panel:SetScript("OnEvent", function() if event == "PLAYER_ENTERING_WORLD" then pfUI.panel:UpdateGold() - pfUI.panel:UpdateRepair(); + pfUI.panel:UpdateRepair() pfUI.panel:UpdateExp() pfUI.panel:UpdateFriend() - pfUI.panel:UpdateGuild(); - pfUI.panel:UpdateRepair(); - pfUI.panel:UpdateZone(); + pfUI.panel:UpdateGuild() + pfUI.panel:UpdateRepair() + pfUI.panel:UpdateZone() elseif event == "PLAYER_MONEY" then pfUI.panel:UpdateGold() - pfUI.panel:UpdateRepair(); + pfUI.panel:UpdateRepair() elseif event == "PLAYER_XP_UPDATE" then pfUI.panel:UpdateExp() elseif event == "FRIENDLIST_UPDATE" then pfUI.panel:UpdateFriend() elseif event == "GUILD_ROSTER_UPDATE" or event == "PLAYER_GUILD_UPDATE" then - pfUI.panel:UpdateGuild(); + pfUI.panel:UpdateGuild() elseif event == "PLAYER_REGEN_ENABLED" or event == "PLAYER_DEAD" then - pfUI.panel:UpdateRepair(); + pfUI.panel:UpdateRepair() elseif event == "MINIMAP_ZONE_CHANGED" then pfUI.panel:UpdateZone() end @@ -46,11 +46,11 @@ pfUI:RegisterModule("panel", function () if GetTime() >= pfUI.panel.clock.tick + 1 then pfUI.panel.clock.tick = GetTime() pfUI.panel:OutputPanel("time", date("%H:%M:%S")) - local _, _, lag = GetNetStats(); - local fps = floor(GetFramerate()); + local _, _, lag = GetNetStats() + local fps = floor(GetFramerate()) pfUI.panel:OutputPanel("fps", floor(GetFramerate()) .. " fps & " .. lag .. " ms") end - end); + end) -- Update "exp" function pfUI.panel:UpdateExp () @@ -147,12 +147,12 @@ pfUI:RegisterModule("panel", function () -- Update "friends" function pfUI.panel:UpdateFriend () - local online = 0; - local all = GetNumFriends(); + local online = 0 + local all = GetNumFriends() for friendIndex=1, all do - friend_name, friend_level, friend_class, friend_area, friend_connected = GetFriendInfo(friendIndex); + friend_name, friend_level, friend_class, friend_area, friend_connected = GetFriendInfo(friendIndex) if ( friend_connected ) then - online = online + 1; + online = online + 1 end end pfUI.panel:OutputPanel("friends", "Friends: " .. online) @@ -161,8 +161,8 @@ pfUI:RegisterModule("panel", function () -- Update "guild" function pfUI.panel:UpdateGuild () GuildRoster() - local online = GetNumGuildMembers(); - local all = GetNumGuildMembers(true); + local online = GetNumGuildMembers() + local all = GetNumGuildMembers(true) pfUI.panel:OutputPanel("guild", "Guild: "..online) end @@ -170,29 +170,29 @@ pfUI:RegisterModule("panel", function () local repairToolTip = CreateFrame('GameTooltip', "repairToolTip", this, "GameTooltipTemplate") function pfUI.panel:UpdateRepair () local slotnames = { "Head", "Shoulder", "Chest", "Wrist", - "Hands", "Waist", "Legs", "Feet", "MainHand", "SecondaryHand", "Ranged", }; - local id, hasItem, repairCost; - local itemName, durability, tmpText, midpt, lval, rval; + "Hands", "Waist", "Legs", "Feet", "MainHand", "SecondaryHand", "Ranged", } + local id, hasItem, repairCost + local itemName, durability, tmpText, midpt, lval, rval - duraLowestslotName = nil; - repPercent = 100; - lowestPercent = 100; + duraLowestslotName = nil + repPercent = 100 + lowestPercent = 100 for i,slotName in pairs(slotnames) do - id, _ = GetInventorySlotInfo(slotName.. "Slot"); + id, _ = GetInventorySlotInfo(slotName.. "Slot") repairToolTip:Hide() - repairToolTip:SetOwner(this, "ANCHOR_LEFT"); - hasItem, _, repCost = repairToolTip:SetInventoryItem("player", id); + repairToolTip:SetOwner(this, "ANCHOR_LEFT") + hasItem, _, repCost = repairToolTip:SetInventoryItem("player", id) if (not hasItem) then repairToolTip:ClearLines() else for i=1, 30, 1 do - tmpText = getglobal("repairToolTipTextLeft"..i); + tmpText = getglobal("repairToolTipTextLeft"..i) if (tmpText ~= nil) and (tmpText:GetText()) then local searchstr = string.gsub(DURABILITY_TEMPLATE, "%%[^%s]+", "(.+)") - _, _, lval, rval = string.find(tmpText:GetText(), searchstr); + _, _, lval, rval = string.find(tmpText:GetText(), searchstr) if (lval and rval) then repPercent = math.floor(lval / rval * 100) - break; + break end end end @@ -207,7 +207,7 @@ pfUI:RegisterModule("panel", function () function pfUI.panel:UpdateZone () local tooltip = function () - local posX, posY = GetPlayerMapPosition("player"); + local posX, posY = GetPlayerMapPosition("player") local real = GetRealZoneText() local sub = GetSubZoneText() GameTooltip:ClearLines() diff --git a/modules/pet.lua b/modules/pet.lua index 28d4e868..809a115d 100644 --- a/modules/pet.lua +++ b/modules/pet.lua @@ -14,11 +14,11 @@ pfUI:RegisterModule("pet", function () pfUI.uf.pet:RegisterEvent("PLAYER_ENTERING_WORLD") pfUI.uf.pet:RegisterEvent("UNIT_PET") - pfUI.uf.pet:RegisterEvent("UNIT_COMBAT"); - pfUI.uf.pet:RegisterEvent("UNIT_AURA"); - pfUI.uf.pet:RegisterEvent("PET_ATTACK_START"); - pfUI.uf.pet:RegisterEvent("PET_ATTACK_STOP"); - pfUI.uf.pet:RegisterEvent("UNIT_HAPPINESS"); + pfUI.uf.pet:RegisterEvent("UNIT_COMBAT") + pfUI.uf.pet:RegisterEvent("UNIT_AURA") + pfUI.uf.pet:RegisterEvent("PET_ATTACK_START") + pfUI.uf.pet:RegisterEvent("PET_ATTACK_STOP") + pfUI.uf.pet:RegisterEvent("UNIT_HAPPINESS") pfUI.uf.pet:RegisterEvent("UNIT_HEALTH") pfUI.uf.pet:RegisterEvent("UNIT_MAXHEALTH") @@ -71,7 +71,7 @@ pfUI:RegisterModule("pet", function () pfUI.uf.pet.hpReal = hp pfUI.uf.pet.powerReal = power - PowerColor = ManaBarColor[UnitPowerType("pet")]; + PowerColor = ManaBarColor[UnitPowerType("pet")] pfUI.uf.pet.power.bar:SetStatusBarColor(PowerColor.r + .5, PowerColor.g +.5, PowerColor.b +.5, 1) pfUI.uf.pet.power.bar:SetMinMaxValues(0, UnitManaMax("pet")) end) @@ -234,8 +234,8 @@ pfUI:RegisterModule("pet", function () pfUI.uf.pet.debuff.debuffs[i]:RegisterForClicks("RightButtonUp") pfUI.uf.pet.debuff.debuffs[i]:ClearAllPoints() - local row = 0; - local top = 0; + local row = 0 + local top = 0 local debuffsize = pfUI.uf.pet.hp:GetWidth()/8 - 1 if i > 8 then row = 1 end if pfUI.uf.pet.buff.buffs[1]:IsShown() then top = top + 1 end @@ -264,8 +264,8 @@ pfUI:RegisterModule("pet", function () function pfUI.uf.pet.debuff.RefreshBuffs() local debuffsize = pfUI.uf.pet.hp:GetWidth()/8 - 1 for i=1, 16 do - local row = 0; - local top = 0; + local row = 0 + local top = 0 if i > 8 then row = 1 end if pfUI.uf.pet.buff.buffs[1]:IsShown() then top = top + 1 end if pfUI.uf.pet.buff.buffs[9]:IsShown() then top = top + 1 end diff --git a/modules/player.lua b/modules/player.lua index 460dca2b..0afcaee3 100644 --- a/modules/player.lua +++ b/modules/player.lua @@ -120,7 +120,7 @@ pfUI:RegisterModule("player", function () pfUI.uf.player.hpText:SetText(hp) end - PowerColor = ManaBarColor[UnitPowerType("player")]; + PowerColor = ManaBarColor[UnitPowerType("player")] pfUI.uf.player.power.bar:SetStatusBarColor(PowerColor.r + .5, PowerColor.g +.5, PowerColor.b +.5, 1) pfUI.uf.player.power.bar:SetMinMaxValues(0, UnitManaMax("player")) @@ -209,7 +209,7 @@ pfUI:RegisterModule("player", function () pfUI.uf.player.hp.bar.portrait:SetScript("OnShow", function() this:Update() end) function pfUI.uf.player.hp.bar.portrait.Update() - pfUI.uf.player.hp.bar.portrait:SetUnit("player"); + pfUI.uf.player.hp.bar.portrait:SetUnit("player") pfUI.uf.player.hp.bar.portrait:SetCamera(0) pfUI.uf.player.hp.bar.portrait:SetAlpha(0.10) end @@ -372,8 +372,8 @@ pfUI:RegisterModule("player", function () pfUI.uf.player.debuff.debuffs[i]:RegisterForClicks("RightButtonUp") pfUI.uf.player.debuff.debuffs[i]:ClearAllPoints() - local row = 0; - local top = 0; + local row = 0 + local top = 0 if i > 8 then row = 1 end if pfUI.uf.player.buff.buffs[1]:IsShown() then top = top + 1 end if pfUI.uf.player.buff.buffs[9]:IsShown() then top = top + 1 end @@ -421,8 +421,8 @@ pfUI:RegisterModule("player", function () function pfUI.uf.player.debuff.RefreshBuffs() for i=1, 16 do - local row = 0; - local top = 0; + local row = 0 + local top = 0 if i > 8 then row = 1 end if pfUI.uf.player.buff.buffs[1]:IsShown() then top = top + 1 end if pfUI.uf.player.buff.buffs[9]:IsShown() then top = top + 1 end diff --git a/modules/raid.lua b/modules/raid.lua index c7b4baa7..4557cd04 100644 --- a/modules/raid.lua +++ b/modules/raid.lua @@ -14,7 +14,7 @@ pfUI:RegisterModule("raid", function () -- sort players into roster for i=1, GetNumRaidMembers() do - local name, _, subgroup = GetRaidRosterInfo(i); + local name, _, subgroup = GetRaidRosterInfo(i) if name then for subindex = 1, 5 do ids = subindex + 5*(subgroup-1) @@ -111,8 +111,8 @@ pfUI:RegisterModule("raid", function () pfUI.uf.raid[i]:RegisterForClicks('LeftButtonUp', 'RightButtonUp') pfUI.uf.raid[i]:SetScript("OnEnter", function() - GameTooltip:SetOwner(this, "ANCHOR_NONE"); - GameTooltip:SetUnit("raid" .. this.id); + GameTooltip:SetOwner(this, "ANCHOR_NONE") + GameTooltip:SetUnit("raid" .. this.id) GameTooltip:Show() end) @@ -122,17 +122,17 @@ pfUI:RegisterModule("raid", function () pfUI.uf.raid[i]:SetScript("OnClick", function () if ( SpellIsTargeting() and arg1 == "RightButton" ) then - SpellStopTargeting(); - return; + SpellStopTargeting() + return end if ( arg1 == "LeftButton" ) then if ( SpellIsTargeting() ) then - SpellTargetUnit("raid" .. this.id); + SpellTargetUnit("raid" .. this.id) elseif ( CursorHasItem() ) then - DropItemOnUnit("raid" .. this.id); + DropItemOnUnit("raid" .. this.id) else - TargetUnit("raid" .. this.id); + TargetUnit("raid" .. this.id) -- clickcast: shift modifier if IsShiftKeyDown() then if pfUI_config.unitframes.raid.clickcast_shift ~= "" then @@ -166,15 +166,15 @@ pfUI:RegisterModule("raid", function () return else -- no clickcast: default action - TargetUnit("raid" .. this.id); + TargetUnit("raid" .. this.id) end end end else ToggleDropDownMenu(1, nil, getglobal("RaidMemberFrame" .. this.id .. "DropDown"), "cursor") - FriendsDropDown.initialize = RaidFrameDropDown_Initialize; - FriendsDropDown.displayMode = "MENU"; - ToggleDropDownMenu(1, nil, FriendsDropDown, "cursor"); + FriendsDropDown.initialize = RaidFrameDropDown_Initialize + FriendsDropDown.displayMode = "MENU" + ToggleDropDownMenu(1, nil, FriendsDropDown, "cursor") end end) @@ -222,7 +222,7 @@ pfUI:RegisterModule("raid", function () this.hp.bar:SetStatusBarColor(cr, cg, cb) - local pcolor = ManaBarColor[UnitPowerType("raid"..this.id)]; + local pcolor = ManaBarColor[UnitPowerType("raid"..this.id)] this.power.bar:SetStatusBarColor(pcolor.r + .5, pcolor.g +.5, pcolor.b +.5, 1) else diff --git a/modules/skin.lua b/modules/skin.lua index e44ceec8..47326dc6 100644 --- a/modules/skin.lua +++ b/modules/skin.lua @@ -85,13 +85,13 @@ pfUI:RegisterModule("skin", function () TicketStatusFrame:SetPoint("TOPLEFT", 5, -5) function TicketStatusFrame_OnEvent() if ( event == "PLAYER_ENTERING_WORLD" ) then - GetGMTicket(); + GetGMTicket() else if ( arg1 ~= 0 ) then - this:Show(); - refreshTime = GMTICKET_CHECK_INTERVAL; + this:Show() + refreshTime = GMTICKET_CHECK_INTERVAL else - this:Hide(); + this:Hide() end end end diff --git a/modules/target.lua b/modules/target.lua index 1c5115a3..f5be6556 100644 --- a/modules/target.lua +++ b/modules/target.lua @@ -146,7 +146,7 @@ pfUI:RegisterModule("target", function () pfUI.uf.target.powerText:SetText( "|cff" .. levelcolor .. level .. "|r " .. name) pfUI.uf.target.powerText:SetWidth(pfUI.uf.target:GetWidth() -30 - pfUI.uf.target.hpText:GetStringWidth()) - PowerColor = ManaBarColor[UnitPowerType("target")]; + PowerColor = ManaBarColor[UnitPowerType("target")] pfUI.uf.target.power.bar:SetStatusBarColor(PowerColor.r + .5, PowerColor.g +.5, PowerColor.b +.5, 1) pfUI.uf.target.power.bar:SetMinMaxValues(0, UnitManaMax("target")) @@ -246,7 +246,7 @@ pfUI:RegisterModule("target", function () pfUI.uf.target.hp.bar.portrait:SetScript("OnShow", function() this:Update() end) function pfUI.uf.target.hp.bar.portrait.Update() - pfUI.uf.target.hp.bar.portrait:SetUnit("target"); + pfUI.uf.target.hp.bar.portrait:SetUnit("target") pfUI.uf.target.hp.bar.portrait:SetCamera(0) pfUI.uf.target.hp.bar.portrait:SetAlpha(0.10) end @@ -295,7 +295,7 @@ pfUI:RegisterModule("target", function () pfUI.uf.target.combopoints:RegisterEvent("PLAYER_COMBO_POINTS") pfUI.uf.target.combopoints:RegisterEvent("UNIT_DISPLAYPOWER") pfUI.uf.target.combopoints:RegisterEvent("PLAYER_TARGET_CHANGED") - pfUI.uf.target.combopoints:RegisterEvent('UNIT_ENERGY'); + pfUI.uf.target.combopoints:RegisterEvent('UNIT_ENERGY') pfUI.uf.target.combopoints:RegisterEvent("PLAYER_ENTERING_WORLD") pfUI.uf.target.combopoint1 = CreateFrame("Frame") @@ -421,8 +421,8 @@ pfUI:RegisterModule("target", function () pfUI.uf.target.debuff.debuffs[i]:RegisterForClicks("RightButtonUp") pfUI.uf.target.debuff.debuffs[i]:ClearAllPoints() - local row = 0; - local top = 0; + local row = 0 + local top = 0 if i > 8 then row = 1 end if pfUI.uf.target.buff.buffs[1]:IsShown() then top = top + 1 end if pfUI.uf.target.buff.buffs[9]:IsShown() then top = top + 1 end @@ -449,8 +449,8 @@ pfUI:RegisterModule("target", function () function pfUI.uf.target.debuff.RefreshBuffs() for i=1, 16 do - local row = 0; - local top = 0; + local row = 0 + local top = 0 if i > 8 then row = 1 end if pfUI.uf.target.buff.buffs[1]:IsShown() then top = top + 1 end if pfUI.uf.target.buff.buffs[9]:IsShown() then top = top + 1 end diff --git a/modules/targettarget.lua b/modules/targettarget.lua index 781139c0..4ffb1244 100644 --- a/modules/targettarget.lua +++ b/modules/targettarget.lua @@ -70,7 +70,7 @@ pfUI:RegisterModule("targettarget", function () pfUI.uf.targettarget.hp.bar:SetValue(display - ceil(diff / pfUI_config.unitframes.animation_speed)) end - PowerColor = ManaBarColor[UnitPowerType("targettarget")]; + PowerColor = ManaBarColor[UnitPowerType("targettarget")] pfUI.uf.targettarget.power.bar:SetStatusBarColor(PowerColor.r + .5, PowerColor.g +.5, PowerColor.b +.5, 1) pfUI.uf.targettarget.power.bar:SetMinMaxValues(0, UnitManaMax("targettarget")) @@ -121,7 +121,7 @@ pfUI:RegisterModule("targettarget", function () pfUI.uf.targettarget.hp.bar.portrait:SetScript("OnShow", function() this.Update() end) function pfUI.uf.targettarget.hp.bar.portrait.Update() - pfUI.uf.targettarget.hp.bar.portrait:SetUnit("targettarget"); + pfUI.uf.targettarget.hp.bar.portrait:SetUnit("targettarget") pfUI.uf.targettarget.hp.bar.portrait:SetCamera(0) pfUI.uf.targettarget.hp.bar.portrait:SetAlpha(0.10) end diff --git a/modules/tooltip.lua b/modules/tooltip.lua index a27f7b74..9b0eb582 100644 --- a/modules/tooltip.lua +++ b/modules/tooltip.lua @@ -3,7 +3,7 @@ pfUI:RegisterModule("tooltip", function () if pfUI_config.tooltip.position == "cursor" then function GameTooltip_SetDefaultAnchor(tooltip, parent) - tooltip:SetOwner(parent, "ANCHOR_CURSOR"); + tooltip:SetOwner(parent, "ANCHOR_CURSOR") end end @@ -40,7 +40,7 @@ pfUI:RegisterModule("tooltip", function () pfUI.tooltip:SetScript("OnShow", function() pfUI.tooltip:Update() if GameTooltip:GetAnchorType() == "ANCHOR_NONE" then - GameTooltip:ClearAllPoints(); + GameTooltip:ClearAllPoints() if pfUI_config.tooltip.position == "bottom" then GameTooltip:SetPoint("BOTTOMRIGHT",pfUI.panel.right,"TOPRIGHT",0,0) elseif pfUI_config.tooltip.position == "chat" then diff --git a/modules/xpbar.lua b/modules/xpbar.lua index a44175ff..89fe8e5c 100644 --- a/modules/xpbar.lua +++ b/modules/xpbar.lua @@ -41,7 +41,7 @@ pfUI:RegisterModule("xpbar", function () pfUI.xp:SetAlpha(pfUI.xp:GetAlpha() - .05) pfUI.xp.restedbar:SetAlpha(pfUI.xp:GetAlpha()/2) end - end); + end) pfUI.xp:EnableMouse() pfUI.xp:SetScript("OnEnter", function() @@ -98,15 +98,15 @@ pfUI:RegisterModule("xpbar", function () pfUI.rep:SetScript("OnEvent", function() pfUI.rep:SetAlpha(0) for i=1, GetNumFactions() do - local name, description, standingID, barMin, barMax, barValue, atWarWith, canToggleAtWar, isHeader, isCollapsed, isWatched = GetFactionInfo(i); + local name, description, standingID, barMin, barMax, barValue, atWarWith, canToggleAtWar, isHeader, isCollapsed, isWatched = GetFactionInfo(i) if isWatched then - barMax = barMax - barMin; - barValue = barValue - barMin; - barMin = 0; + barMax = barMax - barMin + barValue = barValue - barMin + barMin = 0 pfUI.rep.bar:SetMinMaxValues(barMin, barMax) pfUI.rep.bar:SetValue(barValue) - local color = FACTION_BAR_COLORS[standingID]; + local color = FACTION_BAR_COLORS[standingID] pfUI.rep.bar:SetStatusBarColor((color.r + .5) * .5, (color.g + .5) * .5, (color.b + .5) * .5, 1) pfUI.rep:SetAlpha(1) pfUI.rep.tick = GetTime() + 3.00 diff --git a/pfUI.lua b/pfUI.lua index 6325cc4d..0040ff13 100644 --- a/pfUI.lua +++ b/pfUI.lua @@ -1,9 +1,9 @@ -SLASH_RELOAD1 = '/rl'; +SLASH_RELOAD1 = '/rl' function SlashCmdList.RELOAD(msg, editbox) ReloadUI() end -SLASH_PFUI1 = '/pfui'; +SLASH_PFUI1 = '/pfui' function SlashCmdList.PFUI(msg, editbox) if pfUI.gui:IsShown() then pfUI.gui:Hide() @@ -12,7 +12,7 @@ function SlashCmdList.PFUI(msg, editbox) end end -SLASH_GM1, SLASH_GM2 = '/gm', '/support'; +SLASH_GM1, SLASH_GM2 = '/gm', '/support' function SlashCmdList.GM(msg, editbox) ToggleHelpFrame(1) end