diff --git a/api/unitframes.lua b/api/unitframes.lua index 72b2bd3b..762516e8 100644 --- a/api/unitframes.lua +++ b/api/unitframes.lua @@ -1090,15 +1090,11 @@ function pfUI.uf.OnUpdate() end end - -- Combat/Aggro/Range Indicators (separate throttle, works for all frames including player) + -- Combat/Aggro Indicators (separate throttle, works for all frames including player) if not this.lastCombatCheck then this.lastCombatCheck = GetTime() + 0.2 end if this.lastCombatCheck < GetTime() then this.lastCombatCheck = GetTime() + 0.2 - -- Range Fading and Online/Offline State - pfUI.uf:RefreshUnitState(this) - pfUI.uf:RefreshIndicators(this) - if this.config.squareaggro == "1" and pfUI.api.UnitHasAggro(this.label .. this.id) > 0 then this.combat.tex:SetTexture(1,.2,0) this.combat:Show() @@ -1392,7 +1388,7 @@ function pfUI.uf:RefreshUnitState(unit) unit.power.bar:SetMinMaxValues(0, 100, true) unit.hp.bar:SetValue(0) unit.power.bar:SetValue(0) - elseif (unit.label == "party" or unit.label == "raid") and unit.config.faderange == "1" and not pfUI.api.UnitInRange(unit.label .. unit.id, 4) and not unlock then + elseif unit.config.faderange == "1" and not pfUI.api.UnitInRange(unit.label .. unit.id, 4) and not unlock then alpha = unit.alpha_outrange end diff --git a/modules/gui.lua b/modules/gui.lua index 541196f8..c4f5b218 100644 --- a/modules/gui.lua +++ b/modules/gui.lua @@ -1749,9 +1749,7 @@ pfUI:RegisterModule("gui", "vanilla:tbc", function () CreateConfig(U[c], T["Default Transparency"], C.unitframes[c], "alpha_visible", "dropdown", pfUI.gui.dropdowns.percent_small) CreateConfig(U[c], T["Out Of Range Transparency"], C.unitframes[c], "alpha_outrange", "dropdown", pfUI.gui.dropdowns.percent_small) CreateConfig(U[c], T["Offline Transparency"], C.unitframes[c], "alpha_offline", "dropdown", pfUI.gui.dropdowns.percent_small) - if c == "group" or c == "raid" then - CreateConfig(U[c], T["Enable Range Fading"], C.unitframes[c], "faderange", "checkbox") - end + CreateConfig(U[c], T["Enable Range Fading"], C.unitframes[c], "faderange", "checkbox") CreateConfig(U[c], T["Enable Aggro Glow"], C.unitframes[c], "glowaggro", "checkbox") CreateConfig(U[c], T["Enable Combat Glow"], C.unitframes[c], "glowcombat", "checkbox") CreateConfig(U[c], T["Portrait Position"], C.unitframes[c], "portrait", "dropdown", pfUI.gui.dropdowns.uf_portrait_position)