unitframes: use combined visibility handler

This commit is contained in:
shagu
2019-07-19 17:27:18 +02:00
parent e0a94af285
commit bcae58d863
4 changed files with 89 additions and 91 deletions
-17
View File
@@ -2,21 +2,6 @@ pfUI:RegisterModule("group", "vanilla:tbc", function ()
-- do not go further on disabled UFs
if C.unitframes.disable == "1" then return end
-- scan for group targets
pfUI.uf.groupscanner = CreateFrame("Frame", nil, UIParent)
pfUI.uf.groupscanner:Hide()
pfUI.uf.groupscanner:SetScript("OnUpdate", function()
if ( this.limit or 1) > GetTime() then return else this.limit = GetTime() + .2 end
for i=1, 4 do
if (UnitExists("party" .. i) and UnitExists("party" .. i .. "target")) or (pfUI.unlock and pfUI.unlock:IsShown()) then
pfUI.uf.group[i].target:Show()
else
pfUI.uf.group[i].target:Hide()
end
end
end)
-- hide blizzard group frames
for i=1, 4 do
if _G["PartyMemberFrame" .. i] then
@@ -55,9 +40,7 @@ pfUI:RegisterModule("group", "vanilla:tbc", function ()
pfUI.uf.group[i].target:SetPoint("TOPLEFT", pfUI.uf.group[i], "TOPRIGHT", 3*default_border, 0)
pfUI.uf.group[i].target:UpdateConfig()
UpdateMovable(pfUI.uf.group[i].target)
pfUI.uf.groupscanner:Show()
elseif pfUI.uf.group[i] and pfUI.uf.group[i].target then
pfUI.uf.groupscanner:Hide()
pfUI.uf.group[i].target:UpdateConfig()
RemoveMovable(pfUI.uf.group[i].target)
end