unitframes: use combined visibility handler

This commit is contained in:
shagu
2019-07-19 17:27:18 +02:00
parent e0a94af285
commit bcae58d863
4 changed files with 89 additions and 91 deletions
-12
View File
@@ -7,18 +7,6 @@ pfUI:RegisterModule("pettarget", "vanilla:tbc", function ()
default_border = pfUI_config.appearance.border.unitframes
end
pfUI.uf.pettargetScanner = CreateFrame("Button",nil,UIParent)
pfUI.uf.pettargetScanner:SetScript("OnUpdate", function()
if pfUI.uf.pettarget.config.visible == "0" then return end
if ( this.limit or 1) > GetTime() then return else this.limit = GetTime() + .2 end
if UnitExists("pettarget") or (pfUI.unlock and pfUI.unlock:IsShown()) then
pfUI.uf.pettarget:Show()
else
pfUI.uf.pettarget:Hide()
pfUI.uf.pettarget.lastUnit = nil
end
end)
pfUI.uf.pettarget = pfUI.uf:CreateUnitFrame("PetTarget", nil, C.unitframes.ptarget, .2)
pfUI.uf.pettarget:UpdateFrameSize()
pfUI.uf.pettarget:SetPoint("TOP", pfUI.uf.pet or pfUI.uf.target or UIParent, "BOTTOM", 0, -default_border)