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unitframes: use combined visibility handler
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@@ -7,18 +7,6 @@ pfUI:RegisterModule("pettarget", "vanilla:tbc", function ()
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default_border = pfUI_config.appearance.border.unitframes
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end
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pfUI.uf.pettargetScanner = CreateFrame("Button",nil,UIParent)
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pfUI.uf.pettargetScanner:SetScript("OnUpdate", function()
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if pfUI.uf.pettarget.config.visible == "0" then return end
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if ( this.limit or 1) > GetTime() then return else this.limit = GetTime() + .2 end
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if UnitExists("pettarget") or (pfUI.unlock and pfUI.unlock:IsShown()) then
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pfUI.uf.pettarget:Show()
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else
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pfUI.uf.pettarget:Hide()
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pfUI.uf.pettarget.lastUnit = nil
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end
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end)
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pfUI.uf.pettarget = pfUI.uf:CreateUnitFrame("PetTarget", nil, C.unitframes.ptarget, .2)
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pfUI.uf.pettarget:UpdateFrameSize()
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pfUI.uf.pettarget:SetPoint("TOP", pfUI.uf.pet or pfUI.uf.target or UIParent, "BOTTOM", 0, -default_border)
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