From bf90f6ebe8b5f3269cec1819242fadfb341d4f8e Mon Sep 17 00:00:00 2001 From: shagu Date: Thu, 23 Aug 2018 21:25:41 +0200 Subject: [PATCH] skin: increase class width in who and guild info --- skins/blizzard/friends.lua | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/skins/blizzard/friends.lua b/skins/blizzard/friends.lua index 76a1107c..1683ef6c 100644 --- a/skins/blizzard/friends.lua +++ b/skins/blizzard/friends.lua @@ -114,11 +114,11 @@ pfUI:RegisterSkin("Friends", function () WhoFrameColumnHeader4:ClearAllPoints() WhoFrameColumnHeader4:SetPoint("LEFT", WhoFrameColumnHeader3, "RIGHT", -2, -0) - WhoFrameColumnHeader4:SetWidth(48) + WhoFrameColumnHeader4:SetWidth(68) WhoFrameColumnHeader1:ClearAllPoints() WhoFrameColumnHeader1:SetPoint("LEFT", WhoFrameColumnHeader4, "RIGHT", -5, -0) - WhoFrameColumnHeader1:SetWidth(105) + WhoFrameColumnHeader1:SetWidth(85) WhoFrameColumnHeader2:ClearAllPoints() WhoFrameColumnHeader2:SetPoint("LEFT", WhoFrameColumnHeader1, "RIGHT", -5, -0) @@ -154,10 +154,10 @@ pfUI:RegisterSkin("Friends", function () level:ClearAllPoints() level:SetPoint("TOPLEFT", 12, -2) - name:SetWidth(100) + name:SetWidth(80) name:SetHeight(14) name:ClearAllPoints() - name:SetPoint("LEFT", 85, 0) + name:SetPoint("LEFT", 105, 0) end StripTextures(WhoListScrollFrame) @@ -193,12 +193,12 @@ pfUI:RegisterSkin("Friends", function () GuildFrameColumnHeader4:ClearAllPoints() GuildFrameColumnHeader4:SetPoint("LEFT", GuildFrameColumnHeader3, "RIGHT", -3, -0) - GuildFrameColumnHeader4:SetWidth(48) + GuildFrameColumnHeader4:SetWidth(68) StripTextures(GuildFrameColumnHeader4) GuildFrameColumnHeader1:ClearAllPoints() GuildFrameColumnHeader1:SetPoint("LEFT", GuildFrameColumnHeader4, "RIGHT", -4, -0) - GuildFrameColumnHeader1:SetWidth(105) + GuildFrameColumnHeader1:SetWidth(85) StripTextures(GuildFrameColumnHeader1) GuildFrameColumnHeader2:ClearAllPoints() @@ -252,11 +252,11 @@ pfUI:RegisterSkin("Friends", function () _G["GuildFrameButton"..i.."Level"]:ClearAllPoints() _G["GuildFrameButton"..i.."Level"]:SetPoint("TOPLEFT", 10, -3) - _G["GuildFrameButton"..i.."Name"]:SetWidth(100) + _G["GuildFrameButton"..i.."Name"]:SetWidth(80) _G["GuildFrameButton"..i.."Name"]:SetHeight(14) _G["GuildFrameButton"..i.."Name"]:ClearAllPoints() - _G["GuildFrameButton"..i.."Name"]:SetPoint("LEFT", 85, -3) + _G["GuildFrameButton"..i.."Name"]:SetPoint("LEFT", 105, -3) end local frame = _G["GuildFrameGuildStatusButton"..i]