From c0d33cd02409a3aa55279fab38b3dfbfcdeb1a96 Mon Sep 17 00:00:00 2001 From: shagu Date: Fri, 3 Feb 2017 17:23:04 +0100 Subject: [PATCH] unitframes: add more click actions --- modules/group.lua | 2 +- modules/pet.lua | 2 +- modules/player.lua | 2 +- modules/raid.lua | 2 +- modules/target.lua | 2 +- modules/targettarget.lua | 2 +- 6 files changed, 6 insertions(+), 6 deletions(-) diff --git a/modules/group.lua b/modules/group.lua index 02f625f5..fe5028f7 100644 --- a/modules/group.lua +++ b/modules/group.lua @@ -153,7 +153,7 @@ pfUI:RegisterModule("group", function () pfUI.uf.group[i].hp.raidIcon:SetPoint("TOP", pfUI.uf.group[i].hp, "TOP", -4, 4) pfUI.uf.group[i].hp.raidIcon:Hide() - pfUI.uf.group[i]:RegisterForClicks('LeftButtonUp', 'RightButtonUp') + pfUI.uf.group[i]:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up') pfUI.uf:CreateUnit(pfUI.uf.group[i]) end diff --git a/modules/pet.lua b/modules/pet.lua index e4db98b9..84b3e537 100644 --- a/modules/pet.lua +++ b/modules/pet.lua @@ -19,7 +19,7 @@ pfUI:RegisterModule("pet", function () pfUI.uf.pet:SetPoint("BOTTOM", UIParent , "BOTTOM", 0, 163) pfUI.api:UpdateMovable(pfUI.uf.pet) - pfUI.uf.pet:RegisterForClicks('LeftButtonUp', 'RightButtonUp') + pfUI.uf.pet:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up') pfUI.uf.pet:SetScript("OnEnter", function() GameTooltip_SetDefaultAnchor(GameTooltip, this) GameTooltip:SetUnit(this.label .. this.id) diff --git a/modules/player.lua b/modules/player.lua index a5aeb690..e1782dd2 100644 --- a/modules/player.lua +++ b/modules/player.lua @@ -20,7 +20,7 @@ pfUI:RegisterModule("player", function () pfUI.uf.player:SetHeight(pfUI_config.unitframes.player.height + pfUI_config.unitframes.player.pheight + 2*default_border + spacing) pfUI.uf.player:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOM", -75, 125) pfUI.api:UpdateMovable(pfUI.uf.player) - pfUI.uf.player:RegisterForClicks('LeftButtonUp', 'RightButtonUp') + pfUI.uf.player:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up') pfUI.uf.player:SetScript("OnEnter", function() GameTooltip_SetDefaultAnchor(GameTooltip, this) GameTooltip:SetUnit(this.label .. this.id) diff --git a/modules/raid.lua b/modules/raid.lua index 11a53167..b91cf2fd 100644 --- a/modules/raid.lua +++ b/modules/raid.lua @@ -106,7 +106,7 @@ pfUI:RegisterModule("raid", function () pfUI.uf.raid[i].hp.raidIcon:SetPoint("TOP", pfUI.uf.raid[i].hp, "TOP", -4, 4) pfUI.uf.raid[i].hp.raidIcon:Hide() - pfUI.uf.raid[i]:RegisterForClicks('LeftButtonUp', 'RightButtonUp') + pfUI.uf.raid[i]:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up') pfUI.uf:CreateUnit(pfUI.uf.raid[i]) end diff --git a/modules/target.lua b/modules/target.lua index 8df6b96c..7b389f31 100644 --- a/modules/target.lua +++ b/modules/target.lua @@ -26,7 +26,7 @@ pfUI:RegisterModule("target", function () pfUI.uf.target:SetHeight(pfUI_config.unitframes.target.height + pfUI_config.unitframes.target.pheight + 2*default_border + spacing) pfUI.uf.target:SetPoint("BOTTOMLEFT", UIParent, "BOTTOM", 75, 125) pfUI.api:UpdateMovable(pfUI.uf.target) - pfUI.uf.target:RegisterForClicks('LeftButtonUp', 'RightButtonUp') + pfUI.uf.target:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up') pfUI.uf.target:SetScript("OnEnter", function() GameTooltip_SetDefaultAnchor(GameTooltip, this) GameTooltip:SetUnit(this.label .. this.id) diff --git a/modules/targettarget.lua b/modules/targettarget.lua index eb647454..28484a2e 100644 --- a/modules/targettarget.lua +++ b/modules/targettarget.lua @@ -27,7 +27,7 @@ pfUI:RegisterModule("targettarget", function () pfUI.uf.targettarget:SetPoint("BOTTOM", UIParent , "BOTTOM", 0, 125) pfUI.api:UpdateMovable(pfUI.uf.targettarget) - pfUI.uf.targettarget:RegisterForClicks('LeftButtonUp', 'RightButtonUp') + pfUI.uf.targettarget:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up') pfUI.uf.targettarget:SetScript("OnEnter", function() GameTooltip_SetDefaultAnchor(GameTooltip, this) GameTooltip:SetUnit(this.label .. this.id)