gui: rename unit font entry

This commit is contained in:
shagu
2023-12-07 11:13:55 +01:00
parent 145f725b36
commit c851d85605
+1 -1
View File
@@ -1453,7 +1453,7 @@ pfUI:RegisterModule("gui", "vanilla:tbc", function ()
CreateConfig(nil, T["Enable Region Compatible Font"], C.global, "force_region", "checkbox")
CreateConfig(nil, T["Standard Text Font"], C.global, "font_default", "dropdown", pfUI.gui.dropdowns.fonts)
CreateConfig(nil, T["Standard Text Font Size"], C.global, "font_size")
CreateConfig(nil, T["Unit Name Font"], C.global, "font_unit_name", "dropdown", pfUI.gui.dropdowns.fonts)
CreateConfig(nil, T["3D World Unit Font"], C.global, "font_unit_name", "dropdown", pfUI.gui.dropdowns.fonts)
CreateConfig(nil, T["Scrolling Combat Text Font"], C.global, "font_combat", "dropdown", combatfonts)
CreateConfig(U["pixelperfect"], T["Enable UI-Scale"], C.global, "pixelperfect", "dropdown", pfUI.gui.dropdowns.scaling)
CreateConfig(nil, T["Enable Offscreen Frame Positions"], C.global, "offscreen", "checkbox")