gui: use checkoxes for combat glow

This commit is contained in:
shagu
2018-01-20 17:32:34 +01:00
parent 868d418c23
commit cde834dfb1
+2 -2
View File
@@ -819,8 +819,8 @@ pfUI:RegisterModule("gui", function ()
CreateConfig(update[c], this, T["Enable Mouseover Tooltip"], C.unitframes[c], "showtooltip", "checkbox")
CreateConfig(update[c], this, T["Enable Clickcast"], C.unitframes[c], "clickcast", "checkbox")
CreateConfig(update[c], this, T["Enable Range Fading"], C.unitframes[c], "faderange", "checkbox")
CreateConfig(update[c], this, T["Enable Aggro Glow"], C.unitframes[c], "glowaggro")
CreateConfig(update[c], this, T["Enable Combat Glow"], C.unitframes[c], "glowcombat")
CreateConfig(update[c], this, T["Enable Aggro Glow"], C.unitframes[c], "glowaggro", "checkbox")
CreateConfig(update[c], this, T["Enable Combat Glow"], C.unitframes[c], "glowcombat", "checkbox")
CreateConfig(update[c], this, T["Portrait Position"], C.unitframes[c], "portrait", "dropdown", pfUI.gui.dropdowns.uf_portrait_position)
CreateConfig(update[c], this, T["Status Bar Texture"], C.unitframes[c], "bartexture", "dropdown", pfUI.gui.dropdowns.uf_bartexture)
CreateConfig(update[c], this, T["UnitFrame Spacing"], C.unitframes[c], "pspace")