revert PixelUtil usage

This commit is contained in:
Brues
2026-06-22 11:31:27 -05:00
parent aa912ed20a
commit d14d30b00b
3 changed files with 3 additions and 11 deletions
-8
View File
@@ -83,14 +83,6 @@ do -- statusbars
self:DisplayValue(self.val_ or self.val) self:DisplayValue(self.val_ or self.val)
end, end,
["GetMinMaxValues"] = function(self)
return self.min, self.max
end,
["GetValue"] = function(self)
return self.val
end,
["SetValue"] = function(self, val) ["SetValue"] = function(self, val)
self.val = val or 0 self.val = val or 0
+1 -1
View File
@@ -237,7 +237,7 @@ pfUI:RegisterModule("castbar", function ()
cur = cur > max and max or cur cur = cur > max and max or cur
cur = cur < 0 and 0 or cur cur = cur < 0 and 0 or cur
PixelUtil.SetStatusBarValue(this.bar, cur) this.bar:SetValue(cur)
if this.showtimer then if this.showtimer then
if this.delay and this.delay > 0 then if this.delay and this.delay > 0 then
+2 -2
View File
@@ -1748,7 +1748,7 @@ end
end end
barValue = barValue < 0 and 0 or barValue barValue = barValue < 0 and 0 or barValue
barValue = barValue > duration and duration or barValue barValue = barValue > duration and duration or barValue
PixelUtil.SetStatusBarValue(nameplate.castbar, barValue) nameplate.castbar:SetValue(barValue)
SetCastbarText(nameplate.castbar, castInfo.endTime - now) SetCastbarText(nameplate.castbar, castInfo.endTime - now)
if not nameplate.castbar.isShown then nameplate.castbar.isShown = true; nameplate.castbar:Show() end if not nameplate.castbar.isShown then nameplate.castbar.isShown = true; nameplate.castbar:Show() end
end end
@@ -1783,7 +1783,7 @@ end
nameplate.castbar.spell:SetText("") nameplate.castbar.spell:SetText("")
end end
end end
PixelUtil.SetStatusBarValue(nameplate.castbar, cur) nameplate.castbar:SetValue(cur)
SetCastbarText(nameplate.castbar, channel and cur or (max - cur)) SetCastbarText(nameplate.castbar, channel and cur or (max - cur))
if not nameplate.castbar.isShown then nameplate.castbar.isShown = true; nameplate.castbar:Show() end if not nameplate.castbar.isShown then nameplate.castbar.isShown = true; nameplate.castbar:Show() end
else else