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Unit frames: drain update flags on a queued flush, heal prediction from libpredict callbacks, drop the OnUpdate
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@@ -264,8 +264,7 @@ pfUI:RegisterModule("raid", function ()
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if newGuid ~= oldGuid then
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-- GUID changed = different player = need full update
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tracker.frameToGuid[frame] = newGuid
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frame.update_full = true
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frame.update_aura = true -- Force aura refresh!
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pfUI.uf:QueueUpdate(frame, "full")
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end
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end
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end
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