modernize monkey-patched hooks to hooksecurefunc

sellvalue.lua: SetItemRef hook follows the same pattern questitem.lua
got earlier — replaces the local-Hook + _G.SetItemRef monkey-patch with
hooksecurefunc, drops the string.find link-parser, and reads itemID
directly from ItemRefTooltip:GetItem after the original populates the
tooltip. The OnShow path also moves from libtooltip:GetItemLink/GetItemID
to GameTooltip:HasItem/GetItem (libtooltip:GetItemCount stays — it's
populated by libtooltip's own SetBagItem hook and carries the stack
count, which GetItem doesn't return).

unusable.lua: the two post-hooks (pfUI.bag.UpdateSlot and
BankFrameItemButton_UpdateLock) are textbook hooksecurefunc cases —
both ran the original then did extra work, no conditional skip or
return-value tampering. The table form of hooksecurefunc handles
pfUI.bag.UpdateSlot cleanly.
This commit is contained in:
Brues
2026-05-21 17:03:55 -05:00
parent cca7d649e1
commit d27db55abf
2 changed files with 17 additions and 20 deletions
+4 -8
View File
@@ -41,16 +41,12 @@ pfUI:RegisterModule("unusable", "vanilla:tbc", function ()
end
-- update on regular pfUI button updates
local HookUpdateSlot = pfUI.bag.UpdateSlot
pfUI.bag.UpdateSlot = function(self, bag, slot)
HookUpdateSlot(self, bag, slot)
hooksecurefunc(pfUI.bag, "UpdateSlot", function(self, bag, slot)
pfUI.unusable:UpdateSlot(bag, slot)
end
end)
-- update on bank frame itemlock updates
local HookBankFrameItemButton_UpdateLock = BankFrameItemButton_UpdateLock
_G.BankFrameItemButton_UpdateLock = function()
HookBankFrameItemButton_UpdateLock()
hooksecurefunc("BankFrameItemButton_UpdateLock", function()
pfUI.unusable:UpdateSlot(-1, this:GetID())
end
end)
end)