From d467e46dbb7f3892b4ff766e6ec204d700b8b6a8 Mon Sep 17 00:00:00 2001 From: shagu Date: Sun, 12 Nov 2017 14:38:57 +0100 Subject: [PATCH] minimap: decrease frame level --- modules/minimap.lua | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/modules/minimap.lua b/modules/minimap.lua index 9d31d92e..d6e21cb7 100644 --- a/modules/minimap.lua +++ b/modules/minimap.lua @@ -7,12 +7,6 @@ pfUI:RegisterModule("minimap", function () GameTimeFrame:Hide() MinimapBorder:SetTexture(nil) - Minimap:SetMaskTexture("Interface\\AddOns\\pfUI\\img\\minimap") - - Minimap:EnableMouseWheel(true) - Minimap:SetScript("OnMouseWheel", function() - if(arg1 > 0) then Minimap_ZoomIn() else Minimap_ZoomOut() end - end) pfUI.minimap = CreateFrame("Frame","pfMinimap",UIParent) CreateBackdrop(pfUI.minimap) @@ -24,6 +18,12 @@ pfUI:RegisterModule("minimap", function () Minimap:SetParent(pfUI.minimap) Minimap:SetPoint("CENTER", pfUI.minimap, "CENTER", 0.5, -.5) + Minimap:SetFrameLevel(1) + Minimap:SetMaskTexture("Interface\\AddOns\\pfUI\\img\\minimap") + Minimap:EnableMouseWheel(true) + Minimap:SetScript("OnMouseWheel", function() + if(arg1 > 0) then Minimap_ZoomIn() else Minimap_ZoomOut() end + end) -- battleground icon MiniMapBattlefieldFrame:ClearAllPoints()